Psychic Type Attacks

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Damage
Damage Done by Psychic Attacks
 
 X    O              O#  #  
Psychic Moves
Attack Type Class Pwr. PP Acc. Description
Psycho Boost psychic special 140 5 90% The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
Dream Eater psychic special 100 15 100% An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP.
Psychic psychic special 90 10 100% The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
Extrasensory psychic special 80 30 100% The user attacks with an odd, unseeable power. It may also make the foe flinch.
Zen Headbutt psychic physical 80 15 90% The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
Future Sight psychic special 80 15 90% Two turns after this move is used, the foe is attacked with a hunk of psychic energy.
Luster Purge psychic special 70 5 100% The user looses a damaging burst of light. It may also reduce the target's Sp. Def stat.
Mist Ball psychic special 70 5 100% A mistlike flurry of down envelops and damages the foe. It may also lower the target's Sp. Atk.
Psycho Cut psychic physical 70 20 100% The user tears at the foe with blades formed by psychic power. It has a high critical-hit ratio.
Psybeam psychic special 65 20 100% The foe is attacked with a peculiar ray. It may also leave the target confused.
Confusion psychic special 50 25 100% The foe is hit by a weak telekinetic force. It may also leave the foe confused.
Psywave psychic special 1 15 80% The foe is attacked with an odd, hot energy wave. The attack varies in intensity.
Mirror Coat psychic special 1 20 100% A retaliation move that counters any special attack, inflicting double the damage taken.
Trick psychic none -- 10 100% The user catches the foe off guard and swaps the foe's held item with its own.
Role Play psychic none -- 10 100% The user mimics the foe completely, copying the foe's natural ability.
Magic Coat psychic none -- 15 100% A barrier reflects back to the foe moves like Leech Seed and moves that damage status.
Skill Swap psychic none -- 10 100% The user employs its psychic power to exchange abilities with the foe.
Imprison psychic none -- 10 100% If the foe knows any move also known by the user, the foe is prevented from using it.
Cosmic Power psychic none -- 20 100% The user absorbs a mystical power from space to raise its Defense and Sp. Def stats.
Calm Mind psychic none -- 20 100% The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
Hypnosis psychic none -- 20 70% The user employs hypnotic suggestion to make the target fall into a deep sleep.
Meditate psychic none -- 40 100% The user meditates to awaken the power deep within its body and raise its Attack stat.
Agility psychic none -- 30 100% The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
Teleport psychic none -- 20 100% Use it to flee from any wild Pokémon. It may also be used to warp to the last Poké Center visited.
Gravity psychic none -- 5 -- Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation.
Miracle Eye psychic none -- 40 -- Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
Healing Wish psychic none -- 10 -- The user faints. In return, the Pokémon taking its place will have its HP restored and status cured.
Barrier psychic none -- 30 100% The user throws up a sturdy wall that sharply raises its Defense stat.
Light Screen psychic none -- 30 100% A wondrous wall of light is put up to suppress damage from special attacks for five turns.
Reflect psychic none -- 20 100% A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
Psycho Shift psychic none -- 10 90% Using its psychic power of suggestion, the user transfers its status problems to the target.
Heal Block psychic none -- 15 100% The user prevents the foe from using any HP-recovery moves for five turns.
Power Trick psychic none -- 10 -- The user employs its psychic power to switch its Attack with its Defense stat.
Power Swap psychic none -- 10 -- The user employs its psychic power to switch changes to its Attack and Sp. Atk with the foe.
Guard Swap psychic none -- 10 -- The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe.
Amnesia psychic none -- 20 100% The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
Kinesis psychic none -- 15 80% The user distracts the foe by bending a spoon. It may lower the target's accuracy.
Heart Swap psychic none -- 10 -- The user employs its psychic power to switch stat changes with the foe.
Rest psychic none -- 10 100% The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
Trick Room psychic none -- 5 -- The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Lunar Dance psychic none -- 10 -- The user faints. In return, the Pokémon taking its place will have its status and HP fully restored.

There are a total of 41 Psychic type moves.

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