Ground Physical Attacks

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Damage
Damage Done by Ground Attacks
 
#    O  OX  #      O  OO  
Ground Physical Moves
Attack Type Class Pwr. PP Acc. Description
Earthquake ground physical 100 10 100% The user sets off an earthquake that hits all the Pokémon in the battle.
Dig ground physical 80 10 100% The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
Bone Club ground physical 65 20 85% The user clubs the foe with a bone. It may also make the target flinch.
Bonemerang ground physical 50 10 90% The user throws the bone it holds. The bone loops to hit the foe twice, coming and going.
Bone Rush ground physical 25 10 80% The user strikes at the foe with a hard bone two to five times in a row.
Sand Tomb ground physical 15 15 70% The user traps the foe inside a harshly raging sandstorm for two to five turns.
Fissure ground physical 1 5 30% The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits.
Magnitude ground physical 1 30 100% The user looses a ground-shaking quake affecting everyone in battle. Its power varies.

There are a total of 8 Ground Physical moves.

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