Game Guides

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Posted by DiJordan (#15) on 19 January 2013, 2:48 PM EST in Uncategorized
Pokemon TCG Basic RulesEvery Pokemon fan knows of the TCG, whether they played it seriously from any point in its lifetime or they just liked the pretty pictures. It's one of the most popular card games, having a worldwide series of tournaments every year. This guide will lay down the basic rules of the game, because you cannot play a game competitively unless you know the rules. Preparation First thing you need to know is what kind of cards there are. We have three basic types of cards: Pokemon: The creatures ... Read More
Posted by DiJordan (#15) on 22 August 2012, 7:31 PM EDT in Competitive Battling
Guide to Volt-TurnThanks to Celery (#72) and CrazyWearsPJs (#64) for contributing Volt-Turn is an offensively oriented strategy that emphasizes holding offensive momentum in battle by constantly spamming the opponent with the moves Volt Switch and U-turn. Both of these moves enable you to switch to a new Pokemon after attacking, thus allowing you to bring in a Pokemon of your desire to threaten what your opponent has on the field. This, without doubt, puts a lot of pressure on your opponent... Read More
Posted by DiJordan (#15) on 3 August 2012, 8:59 AM EDT in Black 2 and White 2
BW2 LegendariesAs with every Pokemon game, there are a number of legendary Pokemon for one to catch. BW2 is no different; however, the Kami trio (Tornadus, Thundurus, and Landorus) are not available in BW2. Cobalion - Route 13 Cobalion will jump out, and then stand in the middle of the route, welcoming you to your doom, as the Pokedex description writes, "It worked with its allies to punish people when they hurt Pokémon". With Cobalion out for vengeance, you are forced to catch it or... kill i... Read More
Posted by DiJordan (#15) on 3 August 2012, 8:52 AM EDT in Black 2 and White 2
In Black 2 and White 2, tutor moves were brought back and some new tutors were added. However, instead of the HGSS format, they follow Platinum and use the Shards, and the tutors are scattered about Unova. Each tutor corresponds to a certain color Shard, and takes 2-12 Shards depending on the move. Locations Driftveil City - Red Shards 2 Shards - Covet, Bug Bite 4 Shards - Drill Run, Bounce, Signal Beam, Iron Head 6 Shards - Super Fang, Uproar, Seed Bomb, Dual Chop 8 Shards - Low Kick, G... Read More
Posted by DiJordan (#15) on 8 July 2012, 4:24 PM EDT in Uncategorized
Guide to Using Pokemon OnlineIf you've been around Pokemon fansites long enough, you've likely heard of Pokemon Online. It is currently the most popular battling simulator out there due to its easy use. This guide is to help people who've just decided to download it (or those who haven't adapted to 2.0). Downloading the Program Hopefully you know how to do this and will just skip this step. Unfortunately there are many who don't understand this so it must be included. First, you go to Pokemon Online's main website. T... Read More
Posted by DiJordan (#15) on 2 July 2012, 9:10 AM EDT in Competitive Battling
Tiers and MetagamesCreated by group effort of the PokeDS Battling Community The main metagames descend as follows (according to Smogon): UbersOUBLUUBL2RUNULC Alternatively, there are also VGCs, which are divided by year (each year has a new set of rules and new Pokemon or moves, generally). Ubers Ubers serves as a banlist for OU - Pokemon that are too powerful to be used competitively or make the competitive metagame of OU stale. Pokemon that exist in Ubers cannot be used in OU. Pokemon in Ubers g... Read More
Posted by DiJordan (#15) on 2 July 2012, 8:29 AM EDT in Competitive Battling
Guide to Hyper Offense Originally written by ShootingStarmie (#73) Offense as a playstyle is easy to learn, but somewhat more difficult to master. Since offensive teams generally do not have the defensive abilities of balanced or stall teams, they rely much more on correctly anticipating the actions of the opponent and maintaining momentum and pressure. This means that offensive teams have a significantly lower margin of error than stall or balanced teams and thus players utilizing offensive teams must ma... Read More
Posted by Celery (#72) on 1 July 2012, 10:30 PM EDT in Competitive Battling
Guide to Teambuilding 2-Revision underway- While Hyouki covers a lot of the fundamentals of teambuilding, this is an extension to that guide mainly because I don't want to mess with his content too much and because I'm lazy, and a hypocrite for writing something this long. That said and done, let's get started. The Team "There is no 'I' in 'team'". That's certainly true, and to be quite frank, captain obvious. Nevertheless, still true. However, "me" can be spelled out using the letters given. A team should con... Read More
Posted by DiJordan (#15) on 26 June 2012, 8:05 PM EDT in Competitive Battling
Moving from Gen V to Gen IVIf you've played Gen IV enough, you've probably gotten tired of all the weather and sky-high stats in OU. However, you probably started in Gen V. That said, you don't know how to adapt to changes between generations. If you try to play Gen IV right after Gen V, you'll find difficulty trying to use Gen V strategies. What's Different? There's many differences between each generation, so learning a different generation is like relearning Pokemon altogether. What exactly is different between IV ... Read More
Posted by Tiff (#1) on 24 June 2012, 1:23 AM EDT in Game Mechanics
Shiny Pokemon Introduced in generation II, shinies are rare alternate colorations of Pokemon. While every Pokemon has a shiny form, differences in the color palettes of shinies and normal Pokemon can range from being incredibly drastic, such as in Kyogre's pink shiny form to the right, or being incredibly subtle, such as in the case with Bibarel's slightly lighter brown shiny form. However, what shinies do have in common is the fact that they are generally incredibly rare. While Gold and Silver (and lat... Read More
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