#413 - Wormadam

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pokeball.png The Basics
Damage Taken
normal 1 × fighting ½ ×
flying 4 × poison 2 ×
ground ¼ × rock 2 ×
bug 2 × ghost 1 ×
steel 1 × fire 4 ×
water ½ × grass ¼ ×
electric ½ × psychic 1 ×
ice 2 × dragon 1 ×
dark 1 ×
Wormadam's Stats
Max Med Min
HP:
60
324 324 324
Attack:
59
238 217 195
Defense:
85
295 269 242
Special Attack:
79
282 257 231
Special Defense:
105
339 309 278
Speed:
36
188 171 153
Average:
70.7
Base Stat Total: 424
Abilities
Anticipation Notifies all trainers upon entering battle if an opponent has a super-effective move, Selfdestruct, Explosion, or a one-hit KO move.
Dream World Abilities
Overcoat Protects against damage from weather.
Micellaneous
Effort Points 2 Special Defense
Wild Hold Items 5% - SilverPowder
Gender Rate Female only
Capture Rate 45
Base Happiness 70
Base Experience 159
Growth Rate medium
lucky-egg.png Breeding and Evolution
Alternate Forms
Base Stage 1
Burmy
Burmy
Base form
Wormadam
Wormadam
Level up at level 20 or higher (female only)
Mothim
Mothim
Level up at level 20 or higher (male only)
Breeding
Gender Rate Female only
Growth Rate medium
Steps to Hatch 4080 / 2295
Hatch Counter 15
Egg Groups Bug
oran-berry.png Flavor
Wormadam's Sprites
Normal Shiny
Front Wormadam Wormadam
Back Wormadam Wormadam
See more Wormadam sprites
Flavor Text
Versions Flavor Text
White, Black When evolving, its body takes in surrounding materials. As a result, there are many body variations.
SoulSilver, HeartGold It is said that a WORMADAM that evolves on a cold day will have a thicker cloak.
Platinum When evolving, its body takes in surrounding materials. As a result, there are many body variations.
Pearl Its appearance changes depending on where it evolved. The materials on hand become a part of its body.
Diamond When BURMY evolved, its cloak became a part of this Pokémon’s body. The cloak is never shed.
Flavor Data
Species Bagworm
Color Gray
Height 0.5 m or 1' 7"
Weight 6.5 kg or 14.33 lb
Habitat FireRed/LeafGreen Only
Bodyshape Squiggle
Footprint 413.png
Cry Download
All Pokemon Cries
tm-bug.png
Wormadam's Moves
Level Up Moves
Level Name Type Class Power Accuracy PP Effect
1 Tackle normal physical 50 100% 35 Inflicts regular damage with no additional effect.
10 Protect normal non-damaging -- -- 10 Prevents any moves from hitting the user this turn.
15 Bug Bite bug physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
20 Hidden Power normal special 1 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
23 Confusion psychic special 50 100% 25 Has a 10% chance to confuse the target.
26 Razor Leaf grass physical 55 95% 25 Has an increased chance for a critical hit.
29 Growth normal non-damaging -- -- 40 Raises the user's Attack and Special Attack by one stage.
32 Psybeam psychic special 65 100% 20 Has a 10% chance to confuse the target.
35 Captivate normal non-damaging -- 100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
38 Flail normal physical 1 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
41 Attract normal non-damaging -- 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
44 Psychic psychic special 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
47 Leaf Storm grass special 140 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
Machine Moves
Name Type Class Power Accuracy PP Effect
Round normal special 60 100% 15 Has double power if it's used more than once per turn.
Swagger normal non-damaging -- 90% 15 Raises the target's Attack by two stages and confuses the target.
Struggle Bug bug special 30 100% 20 Has a 100% chance to lower the target's Special Attack by one stage.
Attract normal non-damaging -- 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Return normal physical 1 100% 20 Power increases with happiness, up to a maximum of 102.
Frustration normal physical 1 100% 20 Power increases as happiness decreases, up to a maximum of 102.
Safeguard normal non-damaging -- -- 25 Protects the user's field from major status ailments and confusion for five turns.
Hidden Power normal special 1 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
Rain Dance water non-damaging -- -- 5 Changes the weather to rain for five turns.
Sunny Day fire non-damaging -- -- 5 Changes the weather to sunny for five turns.
Psych Up normal non-damaging -- -- 10 Discards the user's stat changes and copies the target's.
Shadow Ball ghost special 80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
Facade normal physical 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
Energy Ball grass special 80 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Giga Impact normal physical 150 90% 5 User foregoes its next turn to recharge.
Grass Knot grass special 1 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
Venoshock poison special 65 100% 10 Inflicts double damage if the target is Poisoned.
Protect normal non-damaging -- -- 10 Prevents any moves from hitting the user this turn.
SolarBeam grass special 120 100% 10 Requires a turn to charge before attacking.
Psychic psychic special 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Toxic poison non-damaging -- 90% 10 Badly poisons the target, inflicting more damage every turn.
Dream Eater psychic special 100 100% 15 Only works on sleeping Pokémon. Heals the user by half the damage inflicted.
Flash normal non-damaging -- 100% 20 Lowers the target's accuracy by one stage.
Rest psychic non-damaging -- -- 10 User sleeps for two turns, completely healing itself.
Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Thief dark physical 40 100% 10 Takes the target's item.
Double Team normal non-damaging -- -- 15 Raises the user's evasion by one stage.
Hyper Beam normal special 150 90% 5 User foregoes its next turn to recharge.
Tutor Moves
Games Name Type Class Power Accuracy PP Effect
Pt Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Pt Synthesis grass non-damaging -- -- 5 Heals the user by half its max HP. Affected by weather.
Pt Uproar normal special 90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
Pt Endeavor normal physical 1 100% 5 Lowers the target's HP to equal the user's.
Pt Signal Beam bug special 75 100% 15 Has a 10% chance to confuse the target.
Pt Sucker Punch dark physical 80 100% 5 Only works if the target is about to use a damaging move.
Pt Seed Bomb grass physical 80 100% 15 Inflicts regular damage with no additional effect.
HGSS String Shot bug non-damaging -- 95% 40 Lowers the target's Speed by one stage.
HGSS Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
HGSS Synthesis grass non-damaging -- -- 5 Heals the user by half its max HP. Affected by weather.
HGSS Uproar normal special 90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
HGSS Endeavor normal physical 1 100% 5 Lowers the target's HP to equal the user's.
HGSS Signal Beam bug special 75 100% 15 Has a 10% chance to confuse the target.
HGSS Worry Seed grass non-damaging -- 100% 10 Changes the target's ability to Insomnia.
HGSS Sucker Punch dark physical 80 100% 5 Only works if the target is about to use a damaging move.
HGSS Seed Bomb grass physical 80 100% 15 Inflicts regular damage with no additional effect.
HGSS Bug Bite bug physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
BW2 Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
BW2 Giga Drain grass special 75 100% 10 Heals the user by half the damage inflicted.
BW2 Sleep Talk normal non-damaging -- -- 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
BW2 Synthesis grass non-damaging -- -- 5 Heals the user by half its max HP. Affected by weather.
BW2 Uproar normal special 90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
BW2 Endeavor normal physical 1 100% 5 Lowers the target's HP to equal the user's.
BW2 Skill Swap psychic non-damaging -- -- 10 User and target swap abilities.
BW2 Signal Beam bug special 75 100% 15 Has a 10% chance to confuse the target.
BW2 Worry Seed grass non-damaging -- 100% 10 Changes the target's ability to Insomnia.
BW2 Seed Bomb grass physical 80 100% 15 Inflicts regular damage with no additional effect.
BW2 Bug Bite bug physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
BW2 Electroweb electric special 55 95% 15 Lowers the target's Speed by one stage.
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