#544 - Whirlipede

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pokeball.png The Basics
Whirlipede

Whirlipede Whirlipede
Generation V
bug poison
Damage Taken
normal 1 × fighting ¼ ×
flying 2 × poison ½ ×
ground 1 × rock 2 ×
bug ½ × ghost 1 ×
steel 1 × fire 2 ×
water 1 × grass ¼ ×
electric 1 × psychic 2 ×
ice 1 × dragon 1 ×
dark 1 ×
Whirlipede's Stats
Max Med Min
HP:
40
284 284 284
Attack:
55
229 209 188
Defense:
99
326 297 267
Special Attack:
40
196 179 161
Special Defense:
79
282 257 231
Speed:
47
212 193 173
Average:
60
Base Stat Total: 360
Abilities
Poison Point Has a 30% chance of poisoning attacking Pokémon on contact.
Swarm Strengthens Bug moves to inflict 1.5×- damage at 1/3 max HP or less.
Dream World Abilities
Quick Feet Increases Speed to 1.5×- with a major status ailment.
Micellaneous
Effort Points 2 Defense
Wild Hold Items 50% - Pecha Berry
5% - Poison Barb
Gender Rate 50% male
50% female
Capture Rate 120
Base Happiness 70
Base Experience 126
Growth Rate medium slow
lucky-egg.png Breeding and Evolution
Evolution Chain
Base Stage 1 Stage 2
Venipede
Venipede
Base form
Whirlipede
Whirlipede
Level up at level 22 or higher
Scolipede
Scolipede
Level up at level 30 or higher
Breeding
Gender Rate 50% male
50% female
Growth Rate medium slow
Steps to Hatch 4080 / 2295
Hatch Counter 15
Egg Groups Bug
oran-berry.png Flavor
Whirlipede's Sprites
Normal Shiny
Front Whirlipede Whirlipede
Back Whirlipede Whirlipede
See more Whirlipede sprites
Flavor Text
Versions Flavor Text
White It is usually motionless, but when attacked, it rotates at high speed and then crashes into its opponent.
Black Protected by a hard shell, it spins its body like a wheel and crashes furiously into its enemies.
Flavor Data
Species Curlipede
Color Gray
Height 1.2 m or 3' 11"
Weight 58.5 kg or 128.97 lb
Habitat FireRed/LeafGreen Only
Bodyshape None
Footprint 544.png
Cry Download
All Pokemon Cries
tm-bug.png
Whirlipede's Moves
Level Up Moves
Level Name Type Class Power Accuracy PP Effect
1 Poison Sting poison physical 15 100% 35 Has a 30% chance to poison the target.
1 Screech normal non-damaging -- 85% 40 Lowers the target's Defense by two stages.
1 Defense Curl normal non-damaging -- -- 40 Raises user's Defense by one stage.
1 Rollout rock physical 30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
5 Poison Sting poison physical 15 100% 35 Has a 30% chance to poison the target.
8 Screech normal non-damaging -- 85% 40 Lowers the target's Defense by two stages.
12 Pursuit dark physical 40 100% 20 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
15 Protect normal non-damaging -- -- 10 Prevents any moves from hitting the user this turn.
19 Poison Tail poison physical 50 100% 25 Has an increased chance for a critical hit and a 10% chance to poison the target.
22 Iron Defense steel non-damaging -- -- 15 Raises the user's Defense by two stages.
23 Bug Bite bug physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
28 Venoshock poison special 65 100% 10 Inflicts double damage if the target is Poisoned.
32 Agility psychic non-damaging -- -- 30 Raises the user's Speed by two stages.
37 Steamroller bug physical 65 100% 20 Has a 30% chance to make the target flinch.
41 Toxic poison non-damaging -- 90% 10 Badly poisons the target, inflicting more damage every turn.
46 Rock Climb normal physical 90 85% 20 Has a 20% chance to confuse the target.
50 Double-Edge normal physical 120 100% 15 User receives 1/3 the damage inflicted in recoil.
Egg Moves
Name Type Class Power Accuracy PP Effect
Take Down normal physical 90 85% 20 User receives 1/4 the damage it inflicts in recoil.
Twineedle bug physical 25 100% 20 Hits twice in the same turn. Has a 20% chance to poison the target.
Pin Missile bug physical 14 85% 20 Hits 2-5 times in one turn.
Spikes ground non-damaging -- -- 20 Scatters Spikes, hurting opposing Pokémon that switch in.
Toxic Spikes poison non-damaging -- -- 20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
Rock Climb normal physical 90 85% 20 Has a 20% chance to confuse the target.
Machine Moves
Name Type Class Power Accuracy PP Effect
Return normal physical 1 100% 20 Power increases with happiness, up to a maximum of 102.
Swagger normal non-damaging -- 90% 15 Raises the target's Attack by two stages and confuses the target.
Attract normal non-damaging -- 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Round normal special 60 100% 15 Has double power if it's used more than once per turn.
Frustration normal physical 1 100% 20 Power increases as happiness decreases, up to a maximum of 102.
Hidden Power normal special 1 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
Sunny Day fire non-damaging -- -- 5 Changes the weather to sunny for five turns.
Rock Smash fighting physical 40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
Facade normal physical 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
Gyro Ball steel physical 1 100% 5 Power raises when the user has lower Speed, up to a maximum of 150.
Payback dark physical 50 100% 10 Power is doubled if the target has already moved this turn.
Poison Jab poison physical 80 100% 20 Has a 30% chance to poison the target.
Venoshock poison special 65 100% 10 Inflicts double damage if the target is Poisoned.
Sludge Bomb poison special 90 100% 10 Has a 30% chance to poison the target.
Protect normal non-damaging -- -- 10 Prevents any moves from hitting the user this turn.
SolarBeam grass special 120 100% 10 Requires a turn to charge before attacking.
Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Rest psychic non-damaging -- -- 10 User sleeps for two turns, completely healing itself.
Struggle Bug bug special 30 100% 20 Has a 100% chance to lower the target's Special Attack by one stage.
Double Team normal non-damaging -- -- 15 Raises the user's evasion by one stage.
Toxic poison non-damaging -- 90% 10 Badly poisons the target, inflicting more damage every turn.
Tutor Moves
Games Name Type Class Power Accuracy PP Effect
BW2 Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
BW2 Sleep Talk normal non-damaging -- -- 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
BW2 Endeavor normal physical 1 100% 5 Lowers the target's HP to equal the user's.
BW2 Iron Defense steel non-damaging -- -- 15 Raises the user's Defense by two stages.
BW2 Bug Bite bug physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
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