#049 - Venomoth

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pokeball.png The Basics
Damage Taken
normal 1 × fighting ¼ ×
flying 2 × poison ½ ×
ground 1 × rock 2 ×
bug ½ × ghost 1 ×
steel 1 × fire 2 ×
water 1 × grass ¼ ×
electric 1 × psychic 2 ×
ice 1 × dragon 1 ×
dark 1 ×
Venomoth's Stats
Max Med Min
HP:
70
344 344 344
Attack:
65
251 229 206
Defense:
60
240 219 197
Special Attack:
90
306 279 251
Special Defense:
75
273 249 224
Speed:
90
306 279 251
Average:
75
Base Stat Total: 450
Abilities
Shield Dust Protects against incoming moves' extra effects.
Tinted Lens Doubles damage inflicted with not-very-effective moves.
Dream World Abilities
Wonder Skin Has a 50% chance of protecting against non-damaging moves that inflict major status ailments.
Micellaneous
Effort Points 1 Special Attack
1 Speed
Wild Hold Items 5% - Shed Shell
Gender Rate 50% male
50% female
Capture Rate 75
Base Happiness 70
Base Experience 138
Growth Rate medium
lucky-egg.png Breeding and Evolution
Evolution Chain
Base Stage 1
Venonat
Venonat
Base form
Venomoth
Venomoth
Level up at level 31 or higher
Breeding
Gender Rate 50% male
50% female
Growth Rate medium
Steps to Hatch 5355 / 2805
Hatch Counter 20
Egg Groups Bug
oran-berry.png Flavor
Venomoth's Sprites
Normal Shiny
Front Venomoth Venomoth
Back Venomoth Venomoth
See more Venomoth sprites
Flavor Text
Versions Flavor Text
White, Black It flutters its wings to scatter dustlike scales. The scales leach toxins if they contact skin.
SoulSilver The powder on its wings is poisonous if it is dark in hue. If it is light in hue, it causes paralysis.
HeartGold When it attacks, it flaps its large wings violently to scatter its poisonous powder all around.
Platinum, Pearl, Diamond It flutters its wings to scatter dustlike scales. The scales leach toxins if they contact skin.
Flavor Data
Species Poison Moth
Color Purple
Height 1.5 m or 4' 11"
Weight 12.5 kg or 27.56 lb
Habitat forest
Bodyshape Bug wings
Footprint 49.png
Cry Download
All Pokemon Cries
tm-bug.png
Venomoth's Moves
Level Up Moves
Level Name Type Class Power Accuracy PP Effect
1 Supersonic normal non-damaging -- 55% 20 Confuses the target.
1 Tackle normal physical 50 100% 35 Inflicts regular damage with no additional effect.
1 Silver Wind bug special 60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
1 Disable normal non-damaging -- 100% 20 Disables the target's last used move for 1-8 turns.
1 Foresight normal non-damaging -- -- 40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
5 Supersonic normal non-damaging -- 55% 20 Confuses the target.
11 Confusion psychic special 50 100% 25 Has a 10% chance to confuse the target.
13 PoisonPowder poison non-damaging -- 75% 35 Poisons the target.
17 Leech Life bug physical 20 100% 15 Heals the user by half the damage inflicted.
23 Stun Spore grass non-damaging -- 75% 30 Paralyzes the target.
25 Psybeam psychic special 65 100% 20 Has a 10% chance to confuse the target.
29 Sleep Powder grass non-damaging -- 75% 15 Puts the target to sleep.
31 Gust flying special 40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
37 Signal Beam bug special 75 100% 15 Has a 10% chance to confuse the target.
41 Zen Headbutt psychic physical 80 90% 15 Has a 20% chance to make the target flinch.
47 Poison Fang poison physical 50 100% 15 Has a 30% chance to badly poison the target.
55 Psychic psychic special 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
59 Bug Buzz bug special 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
63 Quiver Dance bug non-damaging -- -- 20 Raises the user's Special Attack, Special Defense, and Speed by one stage each.
Egg Moves
Name Type Class Power Accuracy PP Effect
Agility psychic non-damaging -- -- 30 Raises the user's Speed by two stages.
Screech normal non-damaging -- 85% 40 Lowers the target's Defense by two stages.
Giga Drain grass special 75 100% 10 Heals the user by half the damage inflicted.
Baton Pass normal non-damaging -- -- 40 Allows the trainer to switch out the user and pass effects along to its replacement.
Morning Sun normal non-damaging -- -- 5 Heals the user by half its max HP. Affected by weather.
Skill Swap psychic non-damaging -- -- 10 User and target swap abilities.
Secret Power normal physical 70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
Signal Beam bug special 75 100% 15 Has a 10% chance to confuse the target.
Toxic Spikes poison non-damaging -- -- 20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
Bug Bite bug physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
Rage Powder bug non-damaging -- -- 20 Redirects the target's single-target effects to the user for this turn.
Machine Moves
Name Type Class Power Accuracy PP Effect
Acrobatics flying physical 55 100% 15 Has double power if the user has no held item.
Thief dark physical 40 100% 10 Takes the target's item.
Protect normal non-damaging -- -- 10 Prevents any moves from hitting the user this turn.
Sludge Bomb poison special 90 100% 10 Has a 30% chance to poison the target.
Swagger normal non-damaging -- 90% 15 Raises the target's Attack by two stages and confuses the target.
Attract normal non-damaging -- 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Return normal physical 1 100% 20 Power increases with happiness, up to a maximum of 102.
Frustration normal physical 1 100% 20 Power increases as happiness decreases, up to a maximum of 102.
Hidden Power normal special 1 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
Sunny Day fire non-damaging -- -- 5 Changes the weather to sunny for five turns.
Facade normal physical 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
Aerial Ace flying physical 60 -- 20 Never misses.
U-turn bug physical 70 100% 20 User must switch out after attacking.
Energy Ball grass special 80 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Giga Impact normal physical 150 90% 5 User foregoes its next turn to recharge.
Venoshock poison special 65 100% 10 Inflicts double damage if the target is Poisoned.
Round normal special 60 100% 15 Has double power if it's used more than once per turn.
Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Rest psychic non-damaging -- -- 10 User sleeps for two turns, completely healing itself.
Flash normal non-damaging -- 100% 20 Lowers the target's accuracy by one stage.
Hyper Beam normal special 150 90% 5 User foregoes its next turn to recharge.
Toxic poison non-damaging -- 90% 10 Badly poisons the target, inflicting more damage every turn.
Struggle Bug bug special 30 100% 20 Has a 100% chance to lower the target's Special Attack by one stage.
SolarBeam grass special 120 100% 10 Requires a turn to charge before attacking.
Psychic psychic special 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Double Team normal non-damaging -- -- 15 Raises the user's evasion by one stage.
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