#389 - Torterra
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Torterra's Stats
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| HP: |
95 |
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| Attack: |
109 |
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| Defense: |
105 |
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| Special Attack: |
75 |
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| Special Defense: |
85 |
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| Speed: |
56 |
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| Average: |
87.5 |
Base Stat Total: 525 | ||||
Abilities
| Overgrow | Strengthens Grass moves to inflict 1.5×- damage at 1/3 max HP or less. |
| Dream World Abilities | |
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| Shell Armor | Protects against critical hits. |
Micellaneous
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Evolution Chain
| Base | Stage 1 | Stage 2 | ||||||
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Breeding
| Gender Rate | 87.5% male 12.5% female |
| Growth Rate | medium slow |
| Steps to Hatch | 5355 / 2805 |
| Hatch Counter | 20 |
| Egg Groups | Monster Plant |
| Torterra's Sprites | ||
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| Normal | Shiny | |
| Front |
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| Back |
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| See more Torterra sprites | ||
Flavor Text
| Versions | Flavor Text |
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| White, Black | Some Pokémon are born on a Torterra's back and spend their entire life there. |
| SoulSilver, HeartGold | Ancient people imagined that beneath the ground, a gigantic TORTERRA dwelled. |
| Platinum | Some Pokémon are born on a TORTERRA’s back and spend their entire life there. |
| Pearl | Groups of this Pokémon migrating in search of water have been mistaken for “moving forests.” |
| Diamond | Small Pokémon occasionally gather on its unmoving back to begin building their nests. |
| Flavor Data | |||||||||||||||
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Level Up Moves
| Level | Name | Type | Class | Power | Accuracy | PP | Effect |
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| 1 | Tackle |
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50 | 100% | 35 | Inflicts regular damage with no additional effect. |
| 1 | Absorb |
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20 | 100% | 25 | Heals the user by half the damage inflicted. |
| 1 | Razor Leaf |
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55 | 95% | 25 | Has an increased chance for a critical hit. |
| 1 | Wood Hammer |
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120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
| 1 | Withdraw |
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-- | -- | 40 | Raises the user's Defense by one stage. |
| 5 | Withdraw |
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-- | -- | 40 | Raises the user's Defense by one stage. |
| 9 | Absorb |
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20 | 100% | 25 | Heals the user by half the damage inflicted. |
| 13 | Razor Leaf |
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55 | 95% | 25 | Has an increased chance for a critical hit. |
| 17 | Curse |
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-- | -- | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
| 22 | Bite |
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60 | 100% | 25 | Has a 30% chance to make the target flinch. |
| 27 | Mega Drain |
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40 | 100% | 15 | Heals the user by half the damage inflicted. |
| 32 | Earthquake |
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100 | 100% | 10 | Inflicts regular damage and can hit Dig users. |
| 33 | Leech Seed |
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-- | 90% | 10 | Seeds the target, stealing HP from it every turn. |
| 39 | Synthesis |
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-- | -- | 5 | Heals the user by half its max HP. Affected by weather. |
| 45 | Crunch |
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80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. |
| 51 | Giga Drain |
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75 | 100% | 10 | Heals the user by half the damage inflicted. |
| 57 | Leaf Storm |
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140 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. |
Egg Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Body Slam |
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85 | 100% | 15 | Has a 30% chance to paralyze the target. |
| Thrash |
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120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. |
| Double-Edge |
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120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
| Growth |
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-- | -- | 40 | Raises the user's Attack and Special Attack by one stage. |
| Amnesia |
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-- | -- | 20 | Raises the user's Special Defense by two stages. |
| Stockpile |
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-- | -- | 20 | Stores energy up to three times for use with Spit Up and Swallow. |
| Spit Up |
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1 | 100% | 10 | Power is 100 times the amount of energy Stockpiled. |
| Swallow |
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-- | -- | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
| Superpower |
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120 | 100% | 5 | Lowers the user's Attack and Defense by one stage after inflicting damage. |
| Tickle |
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-- | 100% | 20 | Lowers the target's Attack and Defense by one stage. |
| Sand Tomb |
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35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| Worry Seed |
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-- | 100% | 10 | Changes the target's ability to Insomnia. |
| Seed Bomb |
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80 | 100% | 15 | Inflicts regular damage with no additional effect. |
| Earth Power |
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90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. |
| Wide Guard |
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-- | -- | 10 | Prevents any multi-target moves from hitting friendly Pokémon this turn. |
Machine Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Hidden Power |
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1 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| Safeguard |
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-- | -- | 25 | Protects the user's field from major status ailments and confusion for five turns. |
| Frustration |
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1 | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. |
| Attract |
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-- | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| Swagger |
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-- | 90% | 15 | Raises the target's Attack by two stages and confuses the target. |
| Sandstorm |
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-- | -- | 10 | Changes the weather to a sandstorm for five turns. |
| Protect |
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-- | -- | 10 | Prevents any moves from hitting the user this turn. |
| Return |
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1 | 100% | 20 | Power increases with happiness, up to a maximum of 102. |
| Substitute |
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-- | -- | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| Sunny Day |
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-- | -- | 5 | Changes the weather to sunny for five turns. |
| Rock Smash |
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40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. |
| Facade |
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70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. |
| Round |
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60 | 100% | 15 | Has double power if it's used more than once per turn. |
| Grass Knot |
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1 | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. |
| Stone Edge |
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100 | 80% | 5 | Has an increased chance for a critical hit. |
| Bulldoze |
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60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. |
| Giga Impact |
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150 | 90% | 5 | User foregoes its next turn to recharge. |
| Energy Ball |
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80 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. |
| Rock Polish |
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-- | -- | 20 | Raises the user's Speed by two stages. |
| Rock Tomb |
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50 | 80% | 10 | Has a 100% chance to lower the target's Speed by one stage. |
| Rock Slide |
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75 | 90% | 10 | Has a 30% chance to make the target flinch. |
| Rest |
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-- | -- | 10 | User sleeps for two turns, completely healing itself. |
| Flash |
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-- | 100% | 20 | Lowers the target's accuracy by one stage. |
| SolarBeam |
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120 | 100% | 10 | Requires a turn to charge before attacking. |
| Strength |
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80 | 100% | 15 | Inflicts regular damage with no additional effect. |
| Earthquake |
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100 | 100% | 10 | Inflicts regular damage and can hit Dig users. |
| Hyper Beam |
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150 | 90% | 5 | User foregoes its next turn to recharge. |
| Toxic |
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-- | 90% | 10 | Badly poisons the target, inflicting more damage every turn. |
| Double Team |
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-- | -- | 15 | Raises the user's evasion by one stage. |
| Swords Dance |
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-- | -- | 30 | Raises the user's Attack by two stages. |
| Roar |
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-- | 100% | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| Light Screen |
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-- | -- | 30 | Reduces damage from special attacks by 50% for five turns.. |
| Reflect |
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-- | -- | 20 | Reduces damage from physical attacks by half. |
| Cut |
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50 | 95% | 30 | Inflicts regular damage with no additional effect. |
Tutor Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Grass Pledge |
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50 | 100% | 10 | With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns. |
| Frenzy Plant |
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150 | 90% | 5 | User foregoes its next turn to recharge. |