#216 - Teddiursa
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Teddiursa's Stats
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| HP: |
60 |
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| Attack: |
80 |
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| Defense: |
50 |
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| Special Attack: |
50 |
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| Special Defense: |
50 |
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| Speed: |
40 |
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| Average: |
55 |
Base Stat Total: 330 | ||||
Abilities
| Pickup | Picks up other Pokémon's used and Flung held items. May also pick up an item after battle. |
| Quick Feet | Increases Speed to 1.5×- with a major status ailment. |
| Dream World Abilities | |
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| Honey Gather | The Pokémon may pick up Honey after battle. |
Micellaneous
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Evolution Chain
| Teddiursa's Sprites | ||
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| Normal | Shiny | |
| Front |
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| Back |
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| See more Teddiursa sprites | ||
Flavor Text
| Versions | Flavor Text |
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| White, Black | It lets honey soak into its paws so it can lick them all the time. Every set of paws tastes unique. |
| SoulSilver | Before food becomes scarce in wintertime, its habit is to hoard food in many hidden locations. |
| HeartGold | If it finds honey, its crescent mark glows. It always licks its paws because they’re soaked with honey. |
| Platinum, Pearl, Diamond | It lets honey soak into its paws so it can lick them all the time. Every set of paws tastes unique. |
| Flavor Data | |||||||||||||||
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Level Up Moves
| Level | Name | Type | Class | Power | Accuracy | PP | Effect |
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| 1 | Covet |
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60 | 100% | 40 | Takes the target's item. |
| 1 | Leer |
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-- | 100% | 30 | Lowers the target's Defense by one stage. |
| 1 | Fake Tears |
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-- | 100% | 20 | Lowers the target's Special Defense by two stages. |
| 1 | Lick |
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20 | 100% | 30 | Has a 30% chance to paralyze the target. |
| 1 | Scratch |
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40 | 100% | 35 | Inflicts regular damage with no additional effect. |
| 8 | Fury Swipes |
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18 | 80% | 15 | Hits 2-5 times in one turn. |
| 15 | Faint Attack |
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60 | -- | 20 | Never misses. |
| 22 | Sweet Scent |
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-- | 100% | 20 | Lowers the target's evasion by one stage. |
| 29 | Slash |
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70 | 100% | 20 | Has an increased chance for a critical hit. |
| 36 | Charm |
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-- | 100% | 20 | Lowers the target's Attack by two stages. |
| 43 | Rest |
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-- | -- | 10 | User sleeps for two turns, completely healing itself. |
| 43 | Snore |
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40 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
| 50 | Thrash |
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120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. |
| 57 | Fling |
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1 | 100% | 10 | Throws held item at the target; power depends on the item. |
Egg Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Take Down |
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90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. |
| Double-Edge |
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120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
| Counter |
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1 | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. |
| Seismic Toss |
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1 | 100% | 20 | Inflicts damage equal to the user's level. |
| Belly Drum |
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-- | -- | 10 | User pays half its max HP to max out its Attack. |
| Sleep Talk |
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-- | -- | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| Metal Claw |
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50 | 95% | 35 | Has a 10% chance to raise the user's Attack by one stage. |
| Cross Chop |
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100 | 80% | 5 | Has an increased chance for a critical hit. |
| Crunch |
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80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. |
| Yawn |
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-- | -- | 10 | Target sleeps at the end of the next turn. |
| Fake Tears |
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-- | 100% | 20 | Lowers the target's Special Defense by two stages. |
| Close Combat |
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120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
| Night Slash |
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70 | 100% | 15 | Has an increased chance for a critical hit. |
| Chip Away |
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70 | 100% | 20 | Ignores the target's stat modifiers. |
Machine Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Work Up |
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-- | -- | 30 | Raises the user's Attack and Special Attack by one stage each. |
| Taunt |
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-- | 100% | 20 | For the next few turns, the target can only use damaging moves. |
| Facade |
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70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. |
| Torment |
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-- | 100% | 15 | Prevents the target from using the same move twice in a row. |
| Rock Smash |
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40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. |
| Sunny Day |
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-- | -- | 5 | Changes the weather to sunny for five turns. |
| Rain Dance |
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-- | -- | 5 | Changes the weather to rain for five turns. |
| Hidden Power |
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1 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| Frustration |
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1 | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. |
| Return |
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1 | 100% | 20 | Power increases with happiness, up to a maximum of 102. |
| Brick Break |
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75 | 100% | 15 | Destroys Reflect and Light Screen. |
| Bulldoze |
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60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. |
| Retaliate |
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70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. |
| Round |
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60 | 100% | 15 | Has double power if it's used more than once per turn. |
| Hone Claws |
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-- | -- | 15 | Raises the user's Attack and accuracy by one stage. |
| Shadow Claw |
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70 | 100% | 15 | Has an increased chance for a critical hit. |
| Payback |
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50 | 100% | 10 | Power is doubled if the target has already moved this turn. |
| Bulk Up |
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-- | -- | 20 | Raises the user's Attack and Defense by one stage. |
| Aerial Ace |
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60 | -- | 20 | Never misses. |
| Rock Tomb |
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50 | 80% | 10 | Has a 100% chance to lower the target's Speed by one stage. |
| Attract |
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-- | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| Swagger |
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-- | 90% | 15 | Raises the target's Attack by two stages and confuses the target. |
| Toxic |
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-- | 90% | 10 | Badly poisons the target, inflicting more damage every turn. |
| Dig |
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80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. |
| Earthquake |
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100 | 100% | 10 | Inflicts regular damage and can hit Dig users. |
| Strength |
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80 | 100% | 15 | Inflicts regular damage with no additional effect. |
| Fling |
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1 | 100% | 10 | Throws held item at the target; power depends on the item. |
| Roar |
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-- | 100% | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| Cut |
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50 | 95% | 30 | Inflicts regular damage with no additional effect. |
| Swords Dance |
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-- | -- | 30 | Raises the user's Attack by two stages. |
| Double Team |
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-- | -- | 15 | Raises the user's evasion by one stage. |
| Protect |
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-- | -- | 10 | Prevents any moves from hitting the user this turn. |
| Thief |
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40 | 100% | 10 | Takes the target's item. |
| Rest |
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-- | -- | 10 | User sleeps for two turns, completely healing itself. |
| Rock Slide |
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75 | 90% | 10 | Has a 30% chance to make the target flinch. |
| Substitute |
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-- | -- | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |