#209 - Snubbull
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Snubbull's Stats
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| HP: |
60 |
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| Attack: |
80 |
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| Defense: |
50 |
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| Special Attack: |
40 |
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| Special Defense: |
40 |
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| Speed: |
30 |
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| Average: |
50 |
Base Stat Total: 300 | ||||
Abilities
| Intimidate | Lowers opponents' Attack one stage upon entering battle. |
| Run Away | Ensures success fleeing from wild battles. |
| Dream World Abilities | |
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| Rattled | Raises Speed one stage upon being hit by a Dark, Ghost, or Bug move. |
Micellaneous
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Evolution Chain
| Snubbull's Sprites | ||
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| Normal | Shiny | |
| Front |
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| Back |
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| See more Snubbull sprites | ||
Flavor Text
| Versions | Flavor Text |
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| White, Black | Small Pokémon flee from its scary face. It is, however, considered by women to be cute. |
| SoulSilver | It has an active, playful nature. Many women like to frolic with it because of its affectionate ways. |
| HeartGold | Although it looks frightening, it is actually kind and affectionate. It is very popular among women. |
| Platinum, Pearl, Diamond | Small Pokémon flee from its scary face. It is, however, considered by women to be cute. |
| Flavor Data | |||||||||||||||
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Level Up Moves
| Level | Name | Type | Class | Power | Accuracy | PP | Effect |
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| 1 | Tail Whip |
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-- | 100% | 30 | Lowers the target's Defense by one stage. |
| 1 | Ice Fang |
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65 | 95% | 15 | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
| 1 | Tackle |
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50 | 100% | 35 | Inflicts regular damage with no additional effect. |
| 1 | Thunder Fang |
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65 | 95% | 15 | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
| 1 | Scary Face |
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-- | 90% | 10 | Lowers the target's Speed by two stages. |
| 1 | Fire Fang |
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65 | 95% | 15 | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
| 1 | Charm |
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-- | 100% | 20 | Lowers the target's Attack by two stages. |
| 7 | Bite |
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60 | 100% | 25 | Has a 30% chance to make the target flinch. |
| 13 | Lick |
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20 | 100% | 30 | Has a 30% chance to paralyze the target. |
| 19 | Headbutt |
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70 | 100% | 15 | Has a 30% chance to make the target flinch. |
| 25 | Roar |
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-- | 100% | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 31 | Rage |
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20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. |
| 37 | Take Down |
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90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. |
| 43 | Payback |
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50 | 100% | 10 | Power is doubled if the target has already moved this turn. |
| 49 | Crunch |
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80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. |
Egg Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Double-Edge |
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120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
| Mimic |
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-- | -- | 10 | Copies the target's last used move. |
| Metronome |
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-- | -- | 10 | Randomly selects and uses any move in the game. |
| Snore |
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40 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
| Faint Attack |
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60 | -- | 20 | Never misses. |
| Heal Bell |
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-- | -- | 5 | Cures the entire party of major status effects. |
| Present |
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1 | 90% | 15 | Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. |
| Crunch |
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80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. |
| Focus Punch |
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150 | 100% | 20 | If the user takes damage before attacking, the attack is canceled. |
| SmellingSalt |
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60 | 100% | 10 | If the target is paralyzed, inflicts double damage and cures the paralysis. |
| Close Combat |
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120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
| Thunder Fang |
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65 | 95% | 15 | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
| Ice Fang |
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65 | 95% | 15 | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
| Fire Fang |
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65 | 95% | 15 | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
Machine Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Wild Charge |
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90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. |
| Facade |
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70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. |
| Torment |
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-- | 100% | 15 | Prevents the target from using the same move twice in a row. |
| Rock Smash |
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40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. |
| Shadow Ball |
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80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. |
| Sunny Day |
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-- | -- | 5 | Changes the weather to sunny for five turns. |
| Rain Dance |
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-- | -- | 5 | Changes the weather to rain for five turns. |
| Hidden Power |
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1 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| Frustration |
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1 | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. |
| Return |
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1 | 100% | 20 | Power increases with happiness, up to a maximum of 102. |
| Attract |
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-- | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| Taunt |
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-- | 100% | 20 | For the next few turns, the target can only use damaging moves. |
| Brick Break |
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75 | 100% | 15 | Destroys Reflect and Light Screen. |
| Work Up |
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-- | -- | 30 | Raises the user's Attack and Special Attack by one stage each. |
| Bulldoze |
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60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. |
| Retaliate |
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70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. |
| Incinerate |
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30 | 100% | 15 | Destroys the target's held berry. |
| Round |
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60 | 100% | 15 | Has double power if it's used more than once per turn. |
| Snarl |
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55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. |
| Fling |
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1 | 100% | 10 | Throws held item at the target; power depends on the item. |
| Payback |
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50 | 100% | 10 | Power is doubled if the target has already moved this turn. |
| Bulk Up |
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-- | -- | 20 | Raises the user's Attack and Defense by one stage. |
| Overheat |
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140 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. |
| Swagger |
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-- | 90% | 15 | Raises the target's Attack by two stages and confuses the target. |
| Earthquake |
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100 | 100% | 10 | Inflicts regular damage and can hit Dig users. |
| Reflect |
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-- | -- | 20 | Reduces damage from physical attacks by half. |
| Double Team |
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-- | -- | 15 | Raises the user's evasion by one stage. |
| Roar |
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-- | 100% | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| Dig |
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80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. |
| Flamethrower |
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95 | 100% | 15 | Has a 10% chance to burn the target. |
| Thunder |
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120 | 70% | 10 | Has a 30% chance to paralyze the target. |
| Thunder Wave |
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-- | 100% | 20 | Paralyzes the target. |
| Thunderbolt |
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95 | 100% | 15 | Has a 10% chance to paralyze the target. |
| SolarBeam |
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120 | 100% | 10 | Requires a turn to charge before attacking. |
| Sludge Bomb |
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90 | 100% | 10 | Has a 30% chance to poison the target. |
| Toxic |
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-- | 90% | 10 | Badly poisons the target, inflicting more damage every turn. |
| Protect |
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-- | -- | 10 | Prevents any moves from hitting the user this turn. |
| Thief |
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40 | 100% | 10 | Takes the target's item. |
| Substitute |
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-- | -- | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| Rest |
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-- | -- | 10 | User sleeps for two turns, completely healing itself. |
| Fire Blast |
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120 | 85% | 5 | Has a 10% chance to burn the target. |
| Strength |
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80 | 100% | 15 | Inflicts regular damage with no additional effect. |