#079 - Slowpoke
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Slowpoke's Stats
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| HP: |
90 |
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| Attack: |
65 |
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| Defense: |
65 |
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| Special Attack: |
40 |
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| Special Defense: |
40 |
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| Speed: |
15 |
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| Average: |
52.5 |
Base Stat Total: 315 | ||||
Abilities
| Oblivious | Prevents infatuation and protects against Captivate. |
| Own Tempo | Prevents confusion. |
| Dream World Abilities | |
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| Regenerator | Heals for 1/3 max HP upon leaving battle. |
Micellaneous
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Evolution Chain
| Base | Stage 1 | ||||||
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| Slowpoke's Sprites | ||
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| Normal | Shiny | |
| Front |
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| Back |
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| See more Slowpoke sprites | ||
Flavor Text
| Versions | Flavor Text |
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| White, Black | Although slow, it is skilled at fishing with its tail. It does not feel pain if its tail is bitten. |
| SoulSilver | A sweet sap leaks from its tail’s tip. Although not nutritious, the tail is pleasant to chew on. |
| HeartGold | It lazes vacantly near water. If something bites its tail, it won’t even notice for a whole day. |
| Platinum, Pearl, Diamond | Although slow, it is skilled at fishing with its tail. It does not feel pain if its tail is bitten. |
| Flavor Data | |||||||||||||||
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Level Up Moves
| Level | Name | Type | Class | Power | Accuracy | PP | Effect |
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| 1 | Tackle |
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50 | 100% | 35 | Inflicts regular damage with no additional effect. |
| 1 | Curse |
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-- | -- | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
| 1 | Yawn |
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-- | -- | 10 | Target sleeps at the end of the next turn. |
| 5 | Growl |
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-- | 100% | 40 | Lowers the target's Attack by one stage. |
| 9 | Water Gun |
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40 | 100% | 25 | Inflicts regular damage with no additional effect. |
| 14 | Confusion |
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50 | 100% | 25 | Has a 10% chance to confuse the target. |
| 19 | Disable |
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-- | 100% | 20 | Disables the target's last used move for 1-8 turns. |
| 23 | Headbutt |
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70 | 100% | 15 | Has a 30% chance to make the target flinch. |
| 28 | Water Pulse |
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60 | 100% | 20 | Has a 20% chance to confuse the target. |
| 32 | Zen Headbutt |
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80 | 90% | 15 | Has a 20% chance to make the target flinch. |
| 36 | Slack Off |
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-- | -- | 10 | Heals the user by half its max HP. |
| 41 | Amnesia |
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-- | -- | 20 | Raises the user's Special Defense by two stages. |
| 45 | Psychic |
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90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. |
| 49 | Rain Dance |
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-- | -- | 5 | Changes the weather to rain for five turns. |
| 54 | Psych Up |
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-- | -- | 10 | Discards the user's stat changes and copies the target's. |
| 58 | Heal Pulse |
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-- | -- | 10 | Heals the target for half its max HP. |
Egg Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Stomp |
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65 | 100% | 20 | Has a 30% chance to make the target flinch. |
| Snore |
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40 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
| Belly Drum |
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-- | -- | 10 | User pays half its max HP to max out its Attack. |
| Sleep Talk |
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-- | -- | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| Future Sight |
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100 | 100% | 10 | Hits the target two turns later. |
| Mud Sport |
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-- | -- | 15 | All damage from Electric moves is halved until the end of the battle. |
| Block |
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-- | -- | 5 | Prevents the target from leaving battle. |
| Me First |
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1 | -- | 20 | Uses the target's move against it before it attacks, with power increased by half. |
| Zen Headbutt |
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80 | 90% | 15 | Has a 20% chance to make the target flinch. |
| Wonder Room |
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-- | -- | 10 | All Pokémon's Defense and Special Defense are swapped for 5 turns. |
Machine Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Bulldoze |
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60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. |
| Facade |
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70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. |
| Hail |
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-- | -- | 10 | Changes the weather to a hailstorm for five turns. |
| Shadow Ball |
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80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. |
| Psych Up |
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-- | -- | 10 | Discards the user's stat changes and copies the target's. |
| Sunny Day |
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-- | -- | 5 | Changes the weather to sunny for five turns. |
| Rain Dance |
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-- | -- | 5 | Changes the weather to rain for five turns. |
| Hidden Power |
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1 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| Safeguard |
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-- | -- | 25 | Protects the user's field from major status ailments and confusion for five turns. |
| Frustration |
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1 | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. |
| Return |
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1 | 100% | 20 | Power increases with happiness, up to a maximum of 102. |
| Attract |
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-- | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| Dive |
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80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. |
| Incinerate |
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30 | 100% | 15 | Destroys the target's held berry. |
| Scald |
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80 | 100% | 15 | Has a 30% chance to burn the target. |
| Echoed Voice |
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40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
| Round |
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60 | 100% | 15 | Has double power if it's used more than once per turn. |
| Telekinesis |
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-- | -- | 15 | Moves have 100% accuracy against the target for three turns. |
| Psyshock |
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80 | 100% | 10 | Inflicts damage based on the target's Defense, not Special Defense. |
| Grass Knot |
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1 | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. |
| Trick Room |
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-- | -- | 5 | For five turns, slower Pokémon will act before faster Pokémon. |
| Calm Mind |
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-- | -- | 20 | Raises the user's Special Attack and Special Defense by one stage. |
| Swagger |
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-- | 90% | 15 | Raises the target's Attack by two stages and confuses the target. |
| Psychic |
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90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. |
| Toxic |
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-- | 90% | 10 | Badly poisons the target, inflicting more damage every turn. |
| Dig |
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80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. |
| Earthquake |
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100 | 100% | 10 | Inflicts regular damage and can hit Dig users. |
| Thunder Wave |
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-- | 100% | 20 | Paralyzes the target. |
| Strength |
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80 | 100% | 15 | Inflicts regular damage with no additional effect. |
| Blizzard |
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120 | 70% | 5 | Has a 10% chance to freeze the target. |
| Ice Beam |
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95 | 100% | 10 | Has a 10% chance to freeze the target. |
| Surf |
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95 | 100% | 15 | Inflicts regular damage and can hit Dive users. |
| Flamethrower |
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95 | 100% | 15 | Has a 10% chance to burn the target. |
| Double Team |
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-- | -- | 15 | Raises the user's evasion by one stage. |
| Light Screen |
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-- | -- | 30 | Reduces damage from special attacks by 50% for five turns.. |
| Fire Blast |
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120 | 85% | 5 | Has a 10% chance to burn the target. |
| Protect |
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-- | -- | 10 | Prevents any moves from hitting the user this turn. |
| Substitute |
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-- | -- | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| Rest |
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-- | -- | 10 | User sleeps for two turns, completely healing itself. |
| Flash |
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-- | 100% | 20 | Lowers the target's accuracy by one stage. |
| Dream Eater |
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100 | 100% | 15 | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |