#289 - Slaking
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Slaking's Stats
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| HP: |
150 |
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| Attack: |
160 |
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| Defense: |
100 |
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| Special Attack: |
95 |
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| Special Defense: |
65 |
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| Speed: |
100 |
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| Average: |
111.7 |
Base Stat Total: 670 | ||||
Evolution Chain
| Slaking's Sprites | ||
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| Normal | Shiny | |
| Front |
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| Back |
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| See more Slaking sprites | ||
Flavor Text
| Versions | Flavor Text |
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| White, Black | The world's laziest Pokémon. When it is lounging, it is actually saving energy for striking back. |
| SoulSilver, HeartGold | The world’s laziest Pokémon. It moves to another spot when there’s no food left within its reach. |
| Platinum, Pearl, Diamond | The world’s laziest Pokémon. When it is lounging, it is actually saving energy for striking back. |
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Level Up Moves
| Level | Name | Type | Class | Power | Accuracy | PP | Effect |
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| 1 | Encore |
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-- | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
| 1 | Yawn |
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-- | -- | 10 | Target sleeps at the end of the next turn. |
| 1 | Slack Off |
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-- | -- | 10 | Heals the user by half its max HP. |
| 1 | Scratch |
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40 | 100% | 35 | Inflicts regular damage with no additional effect. |
| 7 | Encore |
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-- | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
| 13 | Slack Off |
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-- | -- | 10 | Heals the user by half its max HP. |
| 19 | Faint Attack |
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60 | -- | 20 | Never misses. |
| 25 | Amnesia |
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-- | -- | 20 | Raises the user's Special Defense by two stages. |
| 31 | Covet |
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60 | 100% | 40 | Takes the target's item. |
| 36 | Swagger |
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-- | 90% | 15 | Raises the target's Attack by two stages and confuses the target. |
| 37 | Chip Away |
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70 | 100% | 20 | Ignores the target's stat modifiers. |
| 43 | Counter |
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1 | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. |
| 49 | Flail |
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1 | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
| 55 | Fling |
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1 | 100% | 10 | Throws held item at the target; power depends on the item. |
| 61 | Punishment |
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1 | 100% | 5 | Power increases against targets with more raised stats, up to a maximum of 200. |
| 67 | Hammer Arm |
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100 | 90% | 10 | Lowers user's Speed by one stage. |
Egg Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Body Slam |
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85 | 100% | 15 | Has a 30% chance to paralyze the target. |
| Slash |
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70 | 100% | 20 | Has an increased chance for a critical hit. |
| Snore |
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40 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
| Curse |
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-- | -- | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
| Sleep Talk |
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-- | -- | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| Pursuit |
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40 | 100% | 20 | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
| Crush Claw |
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75 | 95% | 10 | Has a 50% chance to lower the target's Defense by one stage. |
| Tickle |
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-- | 100% | 20 | Lowers the target's Attack and Defense by one stage. |
| Hammer Arm |
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100 | 90% | 10 | Lowers user's Speed by one stage. |
| Night Slash |
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70 | 100% | 15 | Has an increased chance for a critical hit. |
| After You |
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-- | -- | 15 | Makes the target act next this turn. |
Machine Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Work Up |
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-- | -- | 30 | Raises the user's Attack and Special Attack by one stage each. |
| Rock Tomb |
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50 | 80% | 10 | Has a 100% chance to lower the target's Speed by one stage. |
| Brick Break |
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75 | 100% | 15 | Destroys Reflect and Light Screen. |
| Taunt |
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-- | 100% | 20 | For the next few turns, the target can only use damaging moves. |
| Facade |
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70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. |
| Rock Smash |
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40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. |
| Shadow Ball |
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80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. |
| Sunny Day |
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-- | -- | 5 | Changes the weather to sunny for five turns. |
| Rain Dance |
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-- | -- | 5 | Changes the weather to rain for five turns. |
| Hidden Power |
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1 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| Frustration |
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1 | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. |
| Aerial Ace |
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60 | -- | 20 | Never misses. |
| Bulk Up |
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-- | -- | 20 | Raises the user's Attack and Defense by one stage. |
| Fling |
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1 | 100% | 10 | Throws held item at the target; power depends on the item. |
| Bulldoze |
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60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. |
| Retaliate |
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70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. |
| Quash |
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-- | 100% | 15 | Makes the target act last this turn. |
| Incinerate |
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30 | 100% | 15 | Destroys the target's held berry. |
| Round |
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60 | 100% | 15 | Has double power if it's used more than once per turn. |
| Smack Down |
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50 | 100% | 15 | Removes any immunity to Ground damage. |
| Hone Claws |
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-- | -- | 15 | Raises the user's Attack and accuracy by one stage. |
| Shadow Claw |
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70 | 100% | 15 | Has an increased chance for a critical hit. |
| Giga Impact |
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150 | 90% | 5 | User foregoes its next turn to recharge. |
| Focus Blast |
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120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. |
| Return |
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1 | 100% | 20 | Power increases with happiness, up to a maximum of 102. |
| Attract |
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-- | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| Swagger |
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-- | 90% | 15 | Raises the target's Attack by two stages and confuses the target. |
| Earthquake |
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100 | 100% | 10 | Inflicts regular damage and can hit Dig users. |
| Double Team |
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-- | -- | 15 | Raises the user's evasion by one stage. |
| Thunder |
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120 | 70% | 10 | Has a 30% chance to paralyze the target. |
| Thunderbolt |
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95 | 100% | 15 | Has a 10% chance to paralyze the target. |
| SolarBeam |
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120 | 100% | 10 | Requires a turn to charge before attacking. |
| Strength |
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80 | 100% | 15 | Inflicts regular damage with no additional effect. |
| Low Sweep |
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60 | 100% | 20 | Lowers the target's Speed by one stage. |
| Hyper Beam |
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150 | 90% | 5 | User foregoes its next turn to recharge. |
| Blizzard |
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120 | 70% | 5 | Has a 10% chance to freeze the target. |
| Ice Beam |
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95 | 100% | 10 | Has a 10% chance to freeze the target. |
| Flamethrower |
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95 | 100% | 15 | Has a 10% chance to burn the target. |
| Roar |
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-- | 100% | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| Cut |
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50 | 95% | 30 | Inflicts regular damage with no additional effect. |
| Toxic |
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-- | 90% | 10 | Badly poisons the target, inflicting more damage every turn. |
| Rock Slide |
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75 | 90% | 10 | Has a 30% chance to make the target flinch. |
| Substitute |
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-- | -- | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| Protect |
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-- | -- | 10 | Prevents any moves from hitting the user this turn. |
| Rest |
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-- | -- | 10 | User sleeps for two turns, completely healing itself. |
| Fire Blast |
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120 | 85% | 5 | Has a 10% chance to burn the target. |