#451 - Skorupi
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Skorupi's Stats
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| HP: |
40 |
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| Attack: |
50 |
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| Defense: |
90 |
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| Special Attack: |
30 |
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| Special Defense: |
55 |
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| Speed: |
65 |
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| Average: |
55 |
Base Stat Total: 330 | ||||
Abilities
| Battle Armor | Protects against critical hits. |
| Sniper | Strengthens critical hits to inflict 3×- damage rather than 2×-. |
| Dream World Abilities | |
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| Keen Eye | Prevents accuracy from being lowered. |
Micellaneous
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Evolution Chain
| Skorupi's Sprites | ||
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| Normal | Shiny | |
| Front |
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| Back |
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| See more Skorupi sprites | ||
Flavor Text
| Versions | Flavor Text |
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| White, Black | As soon as the tail claws close, its needle tips secrete poison. It can survive a year without food. |
| SoulSilver, HeartGold | It burrows under the sand to lie in wait for prey. Its tail claws can inject its prey with a savage poison. |
| Platinum | As soon as the tail claws close, its needle tips secrete poison. It can survive a year without food. |
| Pearl | It lives in arid lands. It buries itself in sand and lies in wait for unsuspecting prey. |
| Diamond | It grips prey with its tail claws and injects poison. It tenaciously hangs on until the poison takes. |
| Flavor Data | |||||||||||||||
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Level Up Moves
| Level | Name | Type | Class | Power | Accuracy | PP | Effect |
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| 1 | Poison Sting |
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15 | 100% | 35 | Has a 30% chance to poison the target. |
| 1 | Leer |
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-- | 100% | 30 | Lowers the target's Defense by one stage. |
| 1 | Bite |
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60 | 100% | 25 | Has a 30% chance to make the target flinch. |
| 6 | Knock Off |
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20 | 100% | 20 | Target drops its held item. |
| 12 | Pin Missile |
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14 | 85% | 20 | Hits 2-5 times in one turn. |
| 17 | Acupressure |
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-- | -- | 30 | Raises one of a friendly Pokémon's stats at random by two stages. |
| 23 | Scary Face |
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-- | 90% | 10 | Lowers the target's Speed by two stages. |
| 28 | Toxic Spikes |
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-- | -- | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. |
| 34 | Bug Bite |
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60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. |
| 39 | Poison Fang |
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50 | 100% | 15 | Has a 30% chance to badly poison the target. |
| 45 | Hone Claws |
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-- | -- | 15 | Raises the user's Attack and accuracy by one stage. |
| 50 | Venoshock |
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65 | 100% | 10 | Inflicts double damage if the target is Poisoned. |
| 56 | Crunch |
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80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. |
| 61 | Cross Poison |
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70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. |
Egg Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Whirlwind |
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-- | 100% | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| Sand-Attack |
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-- | 100% | 15 | Lowers the target's accuracy by one stage. |
| Twineedle |
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25 | 100% | 20 | Hits twice in the same turn. Has a 20% chance to poison the target. |
| Agility |
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-- | -- | 30 | Raises the user's Speed by two stages. |
| Screech |
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-- | 85% | 40 | Lowers the target's Defense by two stages. |
| Confuse Ray |
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-- | 100% | 10 | Confuses the target. |
| Slash |
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70 | 100% | 20 | Has an increased chance for a critical hit. |
| Faint Attack |
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60 | -- | 20 | Never misses. |
| Pursuit |
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40 | 100% | 20 | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
| Iron Tail |
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100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. |
| Poison Tail |
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50 | 100% | 25 | Has an increased chance for a critical hit and a 10% chance to poison the target. |
| Night Slash |
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70 | 100% | 15 | Has an increased chance for a critical hit. |
Machine Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Round |
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60 | 100% | 15 | Has double power if it's used more than once per turn. |
| Facade |
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70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. |
| Torment |
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-- | 100% | 15 | Prevents the target from using the same move twice in a row. |
| Rock Smash |
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40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. |
| Shadow Ball |
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80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. |
| Sunny Day |
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-- | -- | 5 | Changes the weather to sunny for five turns. |
| Rain Dance |
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-- | -- | 5 | Changes the weather to rain for five turns. |
| Hidden Power |
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1 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| Frustration |
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1 | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. |
| Return |
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1 | 100% | 20 | Power increases with happiness, up to a maximum of 102. |
| Taunt |
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-- | 100% | 20 | For the next few turns, the target can only use damaging moves. |
| Brick Break |
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75 | 100% | 15 | Destroys Reflect and Light Screen. |
| Venoshock |
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65 | 100% | 10 | Inflicts double damage if the target is Poisoned. |
| Hone Claws |
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-- | -- | 15 | Raises the user's Attack and accuracy by one stage. |
| X-Scissor |
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80 | 100% | 15 | Inflicts regular damage with no additional effect. |
| Poison Jab |
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80 | 100% | 20 | Has a 30% chance to poison the target. |
| Fling |
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1 | 100% | 10 | Throws held item at the target; power depends on the item. |
| Payback |
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50 | 100% | 10 | Power is doubled if the target has already moved this turn. |
| Struggle Bug |
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30 | 100% | 20 | Has a 100% chance to lower the target's Special Attack by one stage. |
| Aerial Ace |
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60 | -- | 20 | Never misses. |
| Rock Tomb |
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50 | 80% | 10 | Has a 100% chance to lower the target's Speed by one stage. |
| Attract |
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-- | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| Swagger |
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-- | 90% | 15 | Raises the target's Attack by two stages and confuses the target. |
| False Swipe |
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40 | 100% | 40 | Cannot lower the target's HP below 1. |
| Toxic |
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-- | 90% | 10 | Badly poisons the target, inflicting more damage every turn. |
| Dig |
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80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. |
| Strength |
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80 | 100% | 15 | Inflicts regular damage with no additional effect. |
| Double Team |
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-- | -- | 15 | Raises the user's evasion by one stage. |
| Cut |
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50 | 95% | 30 | Inflicts regular damage with no additional effect. |
| Swords Dance |
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-- | -- | 30 | Raises the user's Attack by two stages. |
| Thief |
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40 | 100% | 10 | Takes the target's item. |
| Substitute |
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-- | -- | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| Rest |
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-- | -- | 10 | User sleeps for two turns, completely healing itself. |
| Sludge Bomb |
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90 | 100% | 10 | Has a 30% chance to poison the target. |
| Protect |
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-- | -- | 10 | Prevents any moves from hitting the user this turn. |
| Flash |
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-- | 100% | 20 | Lowers the target's accuracy by one stage. |