#292 - Shedinja

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pokeball.png The Basics
Damage Taken
normal 0 × fighting 0 ×
flying 2 × poison ½ ×
ground ½ × rock 2 ×
bug ½ × ghost 2 ×
steel 1 × fire 2 ×
water 1 × grass ½ ×
electric 1 × psychic 1 ×
ice 1 × dragon 1 ×
dark 2 ×
Shedinja's Stats
Max Med Min
HP:
1
1 1 1
Attack:
90
306 279 251
Defense:
45
207 189 170
Special Attack:
30
174 159 143
Special Defense:
30
174 159 143
Speed:
40
196 179 161
Average:
39.3
Base Stat Total: 236
Abilities
Wonder Guard Protects against damaging moves that are not super effective.
Micellaneous
Effort Points 2 HP
Wild Hold Items None
Gender Rate Genderless
Capture Rate 45
Base Happiness 70
Base Experience 95
Growth Rate slow then very fast
lucky-egg.png Breeding and Evolution
Evolution Chain
Base Stage 1
Nincada
Nincada
Base form
Ninjask
Ninjask
Level up at level 20 or higher
Shedinja
Shedinja
Evolve Nincada while leaving an empty party space
Breeding
Gender Rate Genderless
Growth Rate slow then very fast
Steps to Hatch 4080 / 2295
Hatch Counter 15
Egg Groups Mineral
oran-berry.png Flavor
Shedinja's Sprites
Normal Shiny
Front Shedinja Shedinja
Back Shedinja Shedinja
See more Shedinja sprites
Flavor Text
Versions Flavor Text
White, Black A discarded bug shell that came to life. Peering into the crack on its back is said to steal one's spirit.
SoulSilver, HeartGold A strange Pokémon--it flies without moving its wings, has a hollow shell for a body, and does not breathe.
Platinum, Pearl, Diamond A discarded bug shell that came to life. Peering into the crack on its back is said to steal one’s spirit.
Flavor Data
Species Shed
Color Brown
Height 0.8 m or 2' 7"
Weight 1.2 kg or 2.65 lb
Habitat Forest
Bodyshape Blob
Footprint 292.png
Cry Download
All Pokemon Cries
tm-bug.png
Shedinja's Moves
Level Up Moves
Level Name Type Class Power Accuracy PP Effect
1 Harden normal non-damaging -- -- 30 Raises the user's Defense by one stage.
1 Scratch normal physical 40 100% 35 Inflicts regular damage with no additional effect.
5 Leech Life bug physical 20 100% 15 Heals the user by half the damage inflicted.
9 Sand-Attack ground non-damaging -- 100% 15 Lowers the target's accuracy by one stage.
14 Fury Swipes normal physical 18 80% 15 Hits 2-5 times in one turn.
19 Mind Reader normal non-damaging -- -- 5 Ensures that the user's next move will hit the target.
25 Spite ghost non-damaging -- 100% 10 Lowers the PP of the target's last used move by 4.
31 Confuse Ray ghost non-damaging -- 100% 10 Confuses the target.
38 Shadow Sneak ghost physical 40 100% 30 Inflicts regular damage with no additional effect.
45 Grudge ghost non-damaging -- -- 5 When the user faints, the PP of the move that fainted it will be reduced to 0.
52 Heal Block psychic non-damaging -- 100% 15 Prevents target from restoring its HP for five turns.
59 Shadow Ball ghost special 80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
Egg Moves
Name Type Class Power Accuracy PP Effect
Gust flying special 40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
Faint Attack dark physical 60 -- 20 Never misses.
Endure normal non-damaging -- -- 10 Prevents the user's HP from lowering below 1 this turn.
Silver Wind bug special 60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Night Slash dark physical 70 100% 15 Has an increased chance for a critical hit.
Bug Buzz bug special 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Bug Bite bug physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
Final Gambit fighting special 1 100% 5 Inflicts damage equal to the user's remaining HP. User faints.
Machine Moves
Name Type Class Power Accuracy PP Effect
Round normal special 60 100% 15 Has double power if it's used more than once per turn.
Sandstorm rock non-damaging -- -- 10 Changes the weather to a sandstorm for five turns.
False Swipe normal physical 40 100% 40 Cannot lower the target's HP below 1.
Swagger normal non-damaging -- 90% 15 Raises the target's Attack by two stages and confuses the target.
Return normal physical 1 100% 20 Power increases with happiness, up to a maximum of 102.
Frustration normal physical 1 100% 20 Power increases as happiness decreases, up to a maximum of 102.
Hidden Power normal special 1 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
Sunny Day fire non-damaging -- -- 5 Changes the weather to sunny for five turns.
Shadow Ball ghost special 80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
Will-O-Wisp fire non-damaging -- 75% 15 Burns the target.
Facade normal physical 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
Struggle Bug bug special 30 100% 20 Has a 100% chance to lower the target's Special Attack by one stage.
Aerial Ace flying physical 60 -- 20 Never misses.
X-Scissor bug physical 80 100% 15 Inflicts regular damage with no additional effect.
Giga Impact normal physical 150 90% 5 User foregoes its next turn to recharge.
Shadow Claw ghost physical 70 100% 15 Has an increased chance for a critical hit.
Hone Claws dark non-damaging -- -- 15 Raises the user's Attack and accuracy by one stage.
Telekinesis psychic non-damaging -- -- 15 Moves have 100% accuracy against the target for three turns.
Protect normal non-damaging -- -- 10 Prevents any moves from hitting the user this turn.
SolarBeam grass special 120 100% 10 Requires a turn to charge before attacking.
Dig ground physical 80 100% 10 User digs underground, dodging all attacks, and hits next turn.
Hyper Beam normal special 150 90% 5 User foregoes its next turn to recharge.
Toxic poison non-damaging -- 90% 10 Badly poisons the target, inflicting more damage every turn.
Double Team normal non-damaging -- -- 15 Raises the user's evasion by one stage.
Cut normal physical 50 95% 30 Inflicts regular damage with no additional effect.
Dream Eater psychic special 100 100% 15 Only works on sleeping Pokémon. Heals the user by half the damage inflicted.
Rest psychic non-damaging -- -- 10 User sleeps for two turns, completely healing itself.
Flash normal non-damaging -- 100% 20 Lowers the target's accuracy by one stage.
Thief dark physical 40 100% 10 Takes the target's item.
Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor Moves
Games Name Type Class Power Accuracy PP Effect
E Double-Edge normal physical 120 100% 15 User receives 1/3 the damage inflicted in recoil.
E Mimic normal non-damaging -- -- 10 Copies the target's last used move.
E Dream Eater psychic special 100 100% 15 Only works on sleeping Pokémon. Heals the user by half the damage inflicted.
E Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
E Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
E Mud-Slap ground special 20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
E Endure normal non-damaging -- -- 10 Prevents the user's HP from lowering below 1 this turn.
E Swagger normal non-damaging -- 90% 15 Raises the target's Attack by two stages and confuses the target.
E Fury Cutter bug physical 20 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
E Sleep Talk normal non-damaging -- -- 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
FRLG Double-Edge normal physical 120 100% 15 User receives 1/3 the damage inflicted in recoil.
FRLG Mimic normal non-damaging -- -- 10 Copies the target's last used move.
FRLG Dream Eater psychic special 100 100% 15 Only works on sleeping Pokémon. Heals the user by half the damage inflicted.
FRLG Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Pt Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Pt Spite ghost non-damaging -- 100% 10 Lowers the PP of the target's last used move by 4.
Pt Mud-Slap ground special 20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Pt Fury Cutter bug physical 20 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Pt Trick psychic non-damaging -- 100% 10 User and target swap items.
Pt Sucker Punch dark physical 80 100% 5 Only works if the target is about to use a damaging move.
HGSS String Shot bug non-damaging -- 95% 40 Lowers the target's Speed by one stage.
HGSS Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
HGSS Spite ghost non-damaging -- 100% 10 Lowers the PP of the target's last used move by 4.
HGSS Mud-Slap ground special 20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
HGSS Fury Cutter bug physical 20 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
HGSS Trick psychic non-damaging -- 100% 10 User and target swap items.
HGSS Sucker Punch dark physical 80 100% 5 Only works if the target is about to use a damaging move.
HGSS Bug Bite bug physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
BW2 Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
BW2 Spite ghost non-damaging -- 100% 10 Lowers the PP of the target's last used move by 4.
BW2 Giga Drain grass special 75 100% 10 Heals the user by half the damage inflicted.
BW2 Sleep Talk normal non-damaging -- -- 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
BW2 Trick psychic non-damaging -- 100% 10 User and target swap items.
BW2 Bug Bite bug physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
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