#545 - Scolipede

Back Back to Pokedex Main

Jump to: The Basics | Breeding and Evolution | Flavor | Moves | Links
pokeball.png The Basics
Scolipede

Scolipede Scolipede
Generation V
bug poison
Damage Taken
normal 1 × fighting ¼ ×
flying 2 × poison ½ ×
ground 1 × rock 2 ×
bug ½ × ghost 1 ×
steel 1 × fire 2 ×
water 1 × grass ¼ ×
electric 1 × psychic 2 ×
ice 1 × dragon 1 ×
dark 1 ×
Scolipede's Stats
Max Med Min
HP:
60
324 324 324
Attack:
90
306 279 251
Defense:
89
304 277 249
Special Attack:
55
229 209 188
Special Defense:
69
260 237 213
Speed:
112
355 323 290
Average:
79.2
Base Stat Total: 475
Abilities
Poison Point Has a 30% chance of poisoning attacking Pokémon on contact.
Swarm Strengthens Bug moves to inflict 1.5×- damage at 1/3 max HP or less.
Dream World Abilities
Quick Feet Increases Speed to 1.5×- with a major status ailment.
Micellaneous
Effort Points 3 Speed
Wild Hold Items 50% - Pecha Berry
5% - Poison Barb
Gender Rate 50% male
50% female
Capture Rate 45
Base Happiness 70
Base Experience 214
Growth Rate medium slow
lucky-egg.png Breeding and Evolution
Evolution Chain
Base Stage 1 Stage 2
Venipede
Venipede
Base form
Whirlipede
Whirlipede
Level up at level 22 or higher
Scolipede
Scolipede
Level up at level 30 or higher
Breeding
Gender Rate 50% male
50% female
Growth Rate medium slow
Steps to Hatch 5355 / 2805
Hatch Counter 20
Egg Groups Bug
oran-berry.png Flavor
Scolipede's Sprites
Normal Shiny
Front Scolipede Scolipede
Back Scolipede Scolipede
See more Scolipede sprites
Flavor Text
Versions Flavor Text
White Highly aggressive, it uses the claws near its neck to dig into its opponents and poison them.
Black With quick movements, it chases down its foes, attacking relentlessly with its horns until it prevails.
Flavor Data
Species Megapede
Color Red
Height 2.5 m or 8' 2"
Weight 200.5 kg or 442.02 lb
Habitat FireRed/LeafGreen Only
Bodyshape None
Footprint 545.png
Cry Download
All Pokemon Cries
tm-bug.png
Scolipede's Moves
Level Up Moves
Level Name Type Class Power Accuracy PP Effect
1 Megahorn bug physical 120 85% 10 Inflicts regular damage with no additional effect.
1 Rollout rock physical 30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
1 Poison Sting poison physical 15 100% 35 Has a 30% chance to poison the target.
1 Defense Curl normal non-damaging -- -- 40 Raises user's Defense by one stage.
1 Screech normal non-damaging -- 85% 40 Lowers the target's Defense by two stages.
5 Poison Sting poison physical 15 100% 35 Has a 30% chance to poison the target.
8 Screech normal non-damaging -- 85% 40 Lowers the target's Defense by two stages.
12 Pursuit dark physical 40 100% 20 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
15 Protect normal non-damaging -- -- 10 Prevents any moves from hitting the user this turn.
19 Poison Tail poison physical 50 100% 25 Has an increased chance for a critical hit and a 10% chance to poison the target.
23 Bug Bite bug physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
28 Venoshock poison special 65 100% 10 Inflicts double damage if the target is Poisoned.
30 Baton Pass normal non-damaging -- -- 40 Allows the trainer to switch out the user and pass effects along to its replacement.
33 Agility psychic non-damaging -- -- 30 Raises the user's Speed by two stages.
39 Steamroller bug physical 65 100% 20 Has a 30% chance to make the target flinch.
44 Toxic poison non-damaging -- 90% 10 Badly poisons the target, inflicting more damage every turn.
50 Rock Climb normal physical 90 85% 20 Has a 20% chance to confuse the target.
55 Double-Edge normal physical 120 100% 15 User receives 1/3 the damage inflicted in recoil.
Egg Moves
Name Type Class Power Accuracy PP Effect
Take Down normal physical 90 85% 20 User receives 1/4 the damage it inflicts in recoil.
Twineedle bug physical 25 100% 20 Hits twice in the same turn. Has a 20% chance to poison the target.
Pin Missile bug physical 14 85% 20 Hits 2-5 times in one turn.
Spikes ground non-damaging -- -- 20 Scatters Spikes, hurting opposing Pokémon that switch in.
Toxic Spikes poison non-damaging -- -- 20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
Rock Climb normal physical 90 85% 20 Has a 20% chance to confuse the target.
Machine Moves
Name Type Class Power Accuracy PP Effect
Bulldoze ground physical 60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
Rock Smash fighting physical 40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
Sunny Day fire non-damaging -- -- 5 Changes the weather to sunny for five turns.
Hidden Power normal special 1 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
Frustration normal physical 1 100% 20 Power increases as happiness decreases, up to a maximum of 102.
Return normal physical 1 100% 20 Power increases with happiness, up to a maximum of 102.
Attract normal non-damaging -- 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Swagger normal non-damaging -- 90% 15 Raises the target's Attack by two stages and confuses the target.
Sludge Bomb poison special 90 100% 10 Has a 30% chance to poison the target.
Facade normal physical 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
Rock Tomb rock physical 50 80% 10 Has a 100% chance to lower the target's Speed by one stage.
Struggle Bug bug special 30 100% 20 Has a 100% chance to lower the target's Special Attack by one stage.
Round normal special 60 100% 15 Has double power if it's used more than once per turn.
Venoshock poison special 65 100% 10 Inflicts double damage if the target is Poisoned.
Giga Impact normal physical 150 90% 5 User foregoes its next turn to recharge.
X-Scissor bug physical 80 100% 15 Inflicts regular damage with no additional effect.
Poison Jab poison physical 80 100% 20 Has a 30% chance to poison the target.
Payback dark physical 50 100% 10 Power is doubled if the target has already moved this turn.
Gyro Ball steel physical 1 100% 5 Power raises when the user has lower Speed, up to a maximum of 150.
Protect normal non-damaging -- -- 10 Prevents any moves from hitting the user this turn.
Dig ground physical 80 100% 10 User digs underground, dodging all attacks, and hits next turn.
SolarBeam grass special 120 100% 10 Requires a turn to charge before attacking.
Earthquake ground physical 100 100% 10 Inflicts regular damage and can hit Dig users.
Hyper Beam normal special 150 90% 5 User foregoes its next turn to recharge.
Toxic poison non-damaging -- 90% 10 Badly poisons the target, inflicting more damage every turn.
Cut normal physical 50 95% 30 Inflicts regular damage with no additional effect.
Strength normal physical 80 100% 15 Inflicts regular damage with no additional effect.
Swords Dance normal non-damaging -- -- 30 Raises the user's Attack by two stages.
Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Double Team normal non-damaging -- -- 15 Raises the user's evasion by one stage.
Rock Slide rock physical 75 90% 10 Has a 30% chance to make the target flinch.
Rest psychic non-damaging -- -- 10 User sleeps for two turns, completely healing itself.
Tutor Moves
Games Name Type Class Power Accuracy PP Effect
BW2 Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
BW2 Sleep Talk normal non-damaging -- -- 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
BW2 Iron Tail steel physical 100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
BW2 Superpower fighting physical 120 100% 5 Lowers the user's Attack and Defense by one stage after inflicting damage.
BW2 Endeavor normal physical 1 100% 5 Lowers the target's HP to equal the user's.
BW2 Snatch dark non-damaging -- -- 10 Steals the target's move, if it's self-targeted.
BW2 Iron Defense steel non-damaging -- -- 15 Raises the user's Defense by two stages.
BW2 Aqua Tail water physical 90 90% 10 Inflicts regular damage with no additional effect.
BW2 Bug Bite bug physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
© 2017 PokeDS. Pokémon © 1995-2017 Nintendo/ Pokémon. Icons © LED24.
Page generated in 0.3319 seconds.
AboutContactLinkTermsPrivacyHelp
Silver Islands Indigo Plateau The Cave of Dragonflies Clash at the Summit