#027 - Sandshrew
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Sandshrew's Stats
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| HP: |
50 |
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| Attack: |
75 |
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| Defense: |
85 |
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| Special Attack: |
20 |
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| Special Defense: |
30 |
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| Speed: |
40 |
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| Average: |
50 |
Base Stat Total: 300 | ||||
Abilities
| Sand Veil | Increases evasion to 1.25×- during a sandstorm. |
| Dream World Abilities | |
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| Sand Rush | Doubles Speed during a sandstorm. |
Micellaneous
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Evolution Chain
| Sandshrew's Sprites | ||
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| Normal | Shiny | |
| Front |
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| Back |
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| See more Sandshrew sprites | ||
Flavor Text
| Versions | Flavor Text |
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| White, Black | To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall. |
| SoulSilver | Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball. |
| HeartGold | If it fell from a great height, this Pokémon could save itself by rolling into a ball and bouncing. |
| Platinum, Pearl, Diamond | To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall. |
| Flavor Data | |||||||||||||||
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Level Up Moves
| Level | Name | Type | Class | Power | Accuracy | PP | Effect |
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| 1 | Scratch |
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40 | 100% | 35 | Inflicts regular damage with no additional effect. |
| 3 | Defense Curl |
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-- | -- | 40 | Raises user's Defense by one stage. |
| 7 | Sand-Attack |
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-- | 100% | 15 | Lowers the target's accuracy by one stage. |
| 9 | Poison Sting |
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15 | 100% | 35 | Has a 30% chance to poison the target. |
| 13 | Rapid Spin |
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20 | 100% | 40 | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
| 15 | Swift |
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60 | -- | 20 | Never misses. |
| 19 | Fury Swipes |
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18 | 80% | 15 | Hits 2-5 times in one turn. |
| 21 | Rollout |
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30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
| 25 | Fury Cutter |
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20 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
| 27 | Sand Tomb |
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35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| 31 | Slash |
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70 | 100% | 20 | Has an increased chance for a critical hit. |
| 33 | Gyro Ball |
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1 | 100% | 5 | Power raises when the user has lower Speed, up to a maximum of 150. |
| 37 | Sandstorm |
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-- | -- | 10 | Changes the weather to a sandstorm for five turns. |
Egg Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Counter |
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1 | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. |
| Flail |
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1 | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
| Endure |
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-- | -- | 10 | Prevents the user's HP from lowering below 1 this turn. |
| Rapid Spin |
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20 | 100% | 40 | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. |
| Metal Claw |
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50 | 95% | 35 | Has a 10% chance to raise the user's Attack by one stage. |
| Crush Claw |
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75 | 95% | 10 | Has a 50% chance to lower the target's Defense by one stage. |
| Mud Shot |
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55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. |
| Night Slash |
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70 | 100% | 15 | Has an increased chance for a critical hit. |
| Rock Climb |
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90 | 85% | 20 | Has a 20% chance to confuse the target. |
| Chip Away |
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70 | 100% | 20 | Ignores the target's stat modifiers. |
Machine Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Brick Break |
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75 | 100% | 15 | Destroys Reflect and Light Screen. |
| Facade |
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70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. |
| Rock Smash |
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40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. |
| Hidden Power |
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1 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| Safeguard |
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-- | -- | 25 | Protects the user's field from major status ailments and confusion for five turns. |
| Frustration |
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1 | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. |
| Return |
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1 | 100% | 20 | Power increases with happiness, up to a maximum of 102. |
| Rock Tomb |
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50 | 80% | 10 | Has a 100% chance to lower the target's Speed by one stage. |
| Bulldoze |
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60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. |
| Aerial Ace |
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60 | -- | 20 | Never misses. |
| Round |
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60 | 100% | 15 | Has double power if it's used more than once per turn. |
| Hone Claws |
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-- | -- | 15 | Raises the user's Attack and accuracy by one stage. |
| Shadow Claw |
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70 | 100% | 15 | Has an increased chance for a critical hit. |
| X-Scissor |
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80 | 100% | 15 | Inflicts regular damage with no additional effect. |
| Poison Jab |
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80 | 100% | 20 | Has a 30% chance to poison the target. |
| Fling |
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1 | 100% | 10 | Throws held item at the target; power depends on the item. |
| Gyro Ball |
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1 | 100% | 5 | Power raises when the user has lower Speed, up to a maximum of 150. |
| Attract |
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-- | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| Swagger |
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-- | 90% | 15 | Raises the target's Attack by two stages and confuses the target. |
| Rock Slide |
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75 | 90% | 10 | Has a 30% chance to make the target flinch. |
| Double Team |
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-- | -- | 15 | Raises the user's evasion by one stage. |
| Cut |
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50 | 95% | 30 | Inflicts regular damage with no additional effect. |
| Dig |
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80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. |
| Earthquake |
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100 | 100% | 10 | Inflicts regular damage and can hit Dig users. |
| Swords Dance |
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-- | -- | 30 | Raises the user's Attack by two stages. |
| Substitute |
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-- | -- | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| Rest |
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-- | -- | 10 | User sleeps for two turns, completely healing itself. |
| Thief |
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40 | 100% | 10 | Takes the target's item. |
| Sandstorm |
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-- | -- | 10 | Changes the weather to a sandstorm for five turns. |
| Sunny Day |
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-- | -- | 5 | Changes the weather to sunny for five turns. |
| Strength |
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80 | 100% | 15 | Inflicts regular damage with no additional effect. |
| Protect |
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-- | -- | 10 | Prevents any moves from hitting the user this turn. |
| Toxic |
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-- | 90% | 10 | Badly poisons the target, inflicting more damage every turn. |