#409 - Rampardos

Back Back to Pokedex Main

Jump to: The Basics | Breeding and Evolution | Flavor | Moves | Links
pokeball.png The Basics
Rampardos

Rampardos Rampardos
Generation IV
rock
Damage Taken
normal ½ × fighting 2 ×
flying ½ × poison ½ ×
ground 2 × rock 1 ×
bug 1 × ghost 1 ×
steel 2 × fire ½ ×
water 2 × grass 2 ×
electric 1 × psychic 1 ×
ice 1 × dragon 1 ×
dark 1 ×
Rampardos's Stats
Max Med Min
HP:
97
398 398 398
Attack:
165
471 429 386
Defense:
60
240 219 197
Special Attack:
65
251 229 206
Special Defense:
50
218 199 179
Speed:
58
236 215 193
Average:
82.5
Base Stat Total: 495
Abilities
Mold Breaker Makes moves ignore targets' abilities if they could hinder or prevent them.
Dream World Abilities
Sheer Force Strengthens moves with extra effects to 1.3×- their power, but prevents their extra effects.
Micellaneous
Effort Points 2 Attack
Wild Hold Items None
Gender Rate 87.5% male
12.5% female
Capture Rate 45
Base Happiness 70
Base Experience 199
Growth Rate slow then very fast
lucky-egg.png Breeding and Evolution
Evolution Chain
Base Stage 1
Cranidos
Cranidos
Base form
Rampardos
Rampardos
Level up at level 30 or higher
Breeding
Gender Rate 87.5% male
12.5% female
Growth Rate slow then very fast
Steps to Hatch 7905 / 4080
Hatch Counter 30
Egg Groups Monster
oran-berry.png Flavor
Rampardos's Sprites
Normal Shiny
Front Rampardos Rampardos
Back Rampardos Rampardos
See more Rampardos sprites
Flavor Text
Versions Flavor Text
White, Black If two were to smash their heads together, their foot-thick skulls would keep them from fainting.
SoulSilver, HeartGold Its skull withstands impacts of any magnitude. As a result, its brain never gets the chance to grow.
Platinum If two were to smash their heads together, their foot-thick skulls would keep them from fainting.
Pearl Its skull is as hard as iron. It is a brute that tears down jungle trees while catching prey.
Diamond Its powerful head butt has enough power to shatter even the most durable things upon impact.
Flavor Data
Species Head Butt
Color Blue
Height 1.6 m or 5' 2"
Weight 102.5 kg or 225.97 lb
Habitat FireRed/LeafGreen Only
Bodyshape Upright
Footprint 409.png
Cry Download
All Pokemon Cries
tm-rock.png
Rampardos's Moves
Level Up Moves
Level Name Type Class Power Accuracy PP Effect
1 Headbutt normal physical 70 100% 15 Has a 30% chance to make the target flinch.
1 Leer normal non-damaging -- 100% 30 Lowers the target's Defense by one stage.
6 Focus Energy normal non-damaging -- -- 30 Increases the user's chance to score a critical hit.
10 Pursuit dark physical 40 100% 20 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
15 Take Down normal physical 90 85% 20 User receives 1/4 the damage it inflicts in recoil.
19 Scary Face normal non-damaging -- 90% 10 Lowers the target's Speed by two stages.
24 Assurance dark physical 50 100% 10 Power is doubled if the target has already received damage this turn.
28 Chip Away normal physical 70 100% 20 Ignores the target's stat modifiers.
30 Endeavor normal physical 1 100% 5 Lowers the target's HP to equal the user's.
36 AncientPower rock special 60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
43 Zen Headbutt psychic physical 80 90% 15 Has a 20% chance to make the target flinch.
51 Screech normal non-damaging -- 85% 40 Lowers the target's Defense by two stages.
58 Head Smash rock physical 150 80% 5 User receives 1/2 the damage inflicted in recoil.
Egg Moves
Name Type Class Power Accuracy PP Effect
Whirlwind normal non-damaging -- 100% 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
Slam normal physical 80 75% 20 Inflicts regular damage with no additional effect.
Stomp normal physical 65 100% 20 Has a 30% chance to make the target flinch.
Thrash normal physical 120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Double-Edge normal physical 120 100% 15 User receives 1/3 the damage inflicted in recoil.
Leer normal non-damaging -- 100% 30 Lowers the target's Defense by one stage.
Curse ghost non-damaging -- -- 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Iron Tail steel physical 100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
Crunch dark physical 80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
Hammer Arm fighting physical 100 90% 10 Lowers user's Speed by one stage.
Iron Head steel physical 80 100% 15 Has a 30% chance to make the target flinch.
Machine Moves
Name Type Class Power Accuracy PP Effect
Dragon Tail dragon physical 60 90% 10 Ends wild battles. Forces trainers to switch Pokémon.
Facade normal physical 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
Rock Smash fighting physical 40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
Sunny Day fire non-damaging -- -- 5 Changes the weather to sunny for five turns.
Rain Dance water non-damaging -- -- 5 Changes the weather to rain for five turns.
Hidden Power normal special 1 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
Frustration normal physical 1 100% 20 Power increases as happiness decreases, up to a maximum of 102.
Return normal physical 1 100% 20 Power increases with happiness, up to a maximum of 102.
Attract normal non-damaging -- 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Swagger normal non-damaging -- 90% 15 Raises the target's Attack by two stages and confuses the target.
Sandstorm rock non-damaging -- -- 10 Changes the weather to a sandstorm for five turns.
Brick Break fighting physical 75 100% 15 Destroys Reflect and Light Screen.
Rock Tomb rock physical 50 80% 10 Has a 100% chance to lower the target's Speed by one stage.
Bulldoze ground physical 60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
Incinerate fire special 30 100% 15 Destroys the target's held berry.
Round normal special 60 100% 15 Has double power if it's used more than once per turn.
Smack Down rock physical 50 100% 15 Removes any immunity to Ground damage.
Stone Edge rock physical 100 80% 5 Has an increased chance for a critical hit.
Giga Impact normal physical 150 90% 5 User foregoes its next turn to recharge.
Focus Blast fighting special 120 70% 5 Has a 10% chance to lower the target's Special Defense by one stage.
Rock Polish rock non-damaging -- -- 20 Raises the user's Speed by two stages.
Fling dark physical 1 100% 10 Throws held item at the target; power depends on the item.
Payback dark physical 50 100% 10 Power is doubled if the target has already moved this turn.
Protect normal non-damaging -- -- 10 Prevents any moves from hitting the user this turn.
Thief dark physical 40 100% 10 Takes the target's item.
Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Thunder electric special 120 70% 10 Has a 30% chance to paralyze the target.
Thunderbolt electric special 95 100% 15 Has a 10% chance to paralyze the target.
Strength normal physical 80 100% 15 Inflicts regular damage with no additional effect.
Hyper Beam normal special 150 90% 5 User foregoes its next turn to recharge.
Blizzard ice special 120 70% 5 Has a 10% chance to freeze the target.
Ice Beam ice special 95 100% 10 Has a 10% chance to freeze the target.
Surf water special 95 100% 15 Inflicts regular damage and can hit Dive users.
Flamethrower fire special 95 100% 15 Has a 10% chance to burn the target.
Roar normal non-damaging -- 100% 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
Cut normal physical 50 95% 30 Inflicts regular damage with no additional effect.
Earthquake ground physical 100 100% 10 Inflicts regular damage and can hit Dig users.
Swords Dance normal non-damaging -- -- 30 Raises the user's Attack by two stages.
Rock Slide rock physical 75 90% 10 Has a 30% chance to make the target flinch.
Rest psychic non-damaging -- -- 10 User sleeps for two turns, completely healing itself.
Fire Blast fire special 120 85% 5 Has a 10% chance to burn the target.
Double Team normal non-damaging -- -- 15 Raises the user's evasion by one stage.
Dig ground physical 80 100% 10 User digs underground, dodging all attacks, and hits next turn.
Toxic poison non-damaging -- 90% 10 Badly poisons the target, inflicting more damage every turn.
© 2012 PokeDS. Pokémon © 1995-2012 Nintendo/ Pokémon. Icons © LED24.
Page generated in 0.0951 seconds.
AboutContactLinkTermsPrivacyHelp
Silver Islands Indigo Plateau The Cave of Dragonflies Pokereview