#016 - Pidgey
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Pidgey's Stats
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| HP: |
40 |
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| Attack: |
45 |
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| Defense: |
40 |
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| Special Attack: |
35 |
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| Special Defense: |
35 |
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| Speed: |
56 |
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| Average: |
41.8 |
Base Stat Total: 251 | ||||
Abilities
| Keen Eye | Prevents accuracy from being lowered. |
| Tangled Feet | Doubles evasion when confused. |
| Dream World Abilities | |
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| Big Pecks | Protects against Defense drops. |
Micellaneous
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Evolution Chain
| Base | Stage 1 | Stage 2 | ||||||
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Breeding
| Gender Rate | 50% male 50% female |
| Growth Rate | medium slow |
| Steps to Hatch | 4080 / 2295 |
| Hatch Counter | 15 |
| Egg Groups | Flying |
Compatibility
| Pidgey's Sprites | ||
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| Normal | Shiny | |
| Front |
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| Back |
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| See more Pidgey sprites | ||
Flavor Text
| Versions | Flavor Text |
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| White, Black | It is docile and prefers to avoid conflict. If disturbed, however, it can ferociously strike back. |
| SoulSilver | Common in grassy areas and forests, it is very docile and will chase off enemies by flapping up sand. |
| HeartGold | It usually hides in tall grass. Because it dislikes fighting, it protects itself by kicking up sand. |
| Platinum, Pearl, Diamond | It is docile and prefers to avoid conflict. If disturbed, however, it can ferociously strike back. |
| Flavor Data | |||||||||||||||
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Level Up Moves
| Level | Name | Type | Class | Power | Accuracy | PP | Effect |
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| 1 | Tackle |
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50 | 100% | 35 | Inflicts regular damage with no additional effect. |
| 5 | Sand-Attack |
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-- | 100% | 15 | Lowers the target's accuracy by one stage. |
| 9 | Gust |
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40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. |
| 13 | Quick Attack |
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40 | 100% | 30 | Inflicts regular damage with no additional effect. |
| 17 | Whirlwind |
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-- | 100% | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 21 | Twister |
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40 | 100% | 20 | Has chance to make the target flinch. |
| 25 | FeatherDance |
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-- | 100% | 15 | Lowers the target's Attack by two stages. |
| 29 | Agility |
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-- | -- | 30 | Raises the user's Speed by two stages. |
| 33 | Wing Attack |
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60 | 100% | 35 | Inflicts regular damage with no additional effect. |
| 37 | Roost |
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-- | -- | 10 | Heals the user by half its max HP. |
| 41 | Tailwind |
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-- | -- | 30 | For three turns, friendly Pokémon have doubled Speed. |
| 45 | Mirror Move |
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-- | -- | 20 | Uses the target's last used move. |
| 49 | Air Slash |
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75 | 95% | 20 | Has a 30% chance to make the target flinch. |
| 53 | Hurricane |
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120 | 70% | 10 | Has a 30% chance to confuse the target. |
Egg Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Faint Attack |
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60 | -- | 20 | Never misses. |
| Foresight |
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-- | -- | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
| Steel Wing |
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70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. |
| Pursuit |
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40 | 100% | 20 | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
| Uproar |
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90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
| Air Cutter |
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55 | 95% | 25 | Has an increased chance for a critical hit. |
| Air Slash |
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75 | 95% | 20 | Has a 30% chance to make the target flinch. |
| Brave Bird |
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120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
| Defog |
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-- | -- | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
Machine Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Swagger |
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-- | 90% | 15 | Raises the target's Attack by two stages and confuses the target. |
| Attract |
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-- | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| Return |
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1 | 100% | 20 | Power increases with happiness, up to a maximum of 102. |
| Pluck |
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60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. |
| Hidden Power |
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1 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| Rain Dance |
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-- | -- | 5 | Changes the weather to rain for five turns. |
| Sunny Day |
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-- | -- | 5 | Changes the weather to sunny for five turns. |
| Facade |
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70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. |
| Aerial Ace |
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60 | -- | 20 | Never misses. |
| Protect |
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-- | -- | 10 | Prevents any moves from hitting the user this turn. |
| Work Up |
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-- | -- | 30 | Raises the user's Attack and Special Attack by one stage each. |
| Round |
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60 | 100% | 15 | Has double power if it's used more than once per turn. |
| Fly |
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90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. |
| Frustration |
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1 | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. |
| Toxic |
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-- | 90% | 10 | Badly poisons the target, inflicting more damage every turn. |
| Double Team |
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-- | -- | 15 | Raises the user's evasion by one stage. |
| U-turn |
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70 | 100% | 20 | User must switch out after attacking. |
| Rest |
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-- | -- | 10 | User sleeps for two turns, completely healing itself. |
| Substitute |
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-- | -- | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| Thief |
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40 | 100% | 10 | Takes the target's item. |