#231 - Phanpy

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pokeball.png The Basics
Damage Taken
normal 1 × fighting 1 ×
flying 1 × poison ½ ×
ground 1 × rock ½ ×
bug 1 × ghost 1 ×
steel 1 × fire 1 ×
water 2 × grass 2 ×
electric 0 × psychic 1 ×
ice 2 × dragon 1 ×
dark 1 ×
Phanpy's Stats
Max Med Min
HP:
90
384 384 384
Attack:
60
240 219 197
Defense:
60
240 219 197
Special Attack:
40
196 179 161
Special Defense:
40
196 179 161
Speed:
40
196 179 161
Average:
55
Base Stat Total: 330
Abilities
Pickup Picks up other Pokémon's used and Flung held items. May also pick up an item after battle.
Dream World Abilities
Sand Veil Increases evasion to 1.25×- during a sandstorm.
Micellaneous
Effort Points 1 HP
Wild Hold Items 5% - Passho Berry
Gender Rate 50% male
50% female
Capture Rate 120
Base Happiness 70
Base Experience 124
Growth Rate medium
lucky-egg.png Breeding and Evolution
oran-berry.png Flavor
Phanpy's Sprites
Normal Shiny
Front Phanpy Phanpy
Back Phanpy Phanpy
See more Phanpy sprites
Flavor Text
Versions Flavor Text
White, Black It is strong despite its compact size. It can easily pick up and carry an adult human on its back.
SoulSilver As a sign of affection, it bumps with its snout. However, it is so strong, it may send you flying.
HeartGold It swings its long snout around playfully, but because it is so strong, that can be dangerous.
Platinum, Pearl, Diamond It is strong despite its compact size. It can easily pick up and carry an adult human on its back.
Flavor Data
Species Long Nose
Color Blue
Height 0.5 m or 1' 7"
Weight 33.5 kg or 73.85 lb
Habitat rough terrain
Bodyshape Quadruped
Footprint 231.png
Cry Download
All Pokemon Cries
tm-ground.png
Phanpy's Moves
Level Up Moves
Level Name Type Class Power Accuracy PP Effect
1 Defense Curl normal non-damaging -- -- 40 Raises user's Defense by one stage.
1 Tackle normal physical 50 100% 35 Inflicts regular damage with no additional effect.
1 Growl normal non-damaging -- 100% 40 Lowers the target's Attack by one stage.
1 Odor Sleuth normal non-damaging -- -- 40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
6 Flail normal physical 1 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
10 Take Down normal physical 90 85% 20 User receives 1/4 the damage it inflicts in recoil.
15 Rollout rock physical 30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
19 Natural Gift normal physical 1 100% 15 Power and type depend on the held berry.
24 Slam normal physical 80 75% 20 Inflicts regular damage with no additional effect.
28 Endure normal non-damaging -- -- 10 Prevents the user's HP from lowering below 1 this turn.
33 Charm normal non-damaging -- 100% 20 Lowers the target's Attack by two stages.
37 Last Resort normal physical 140 100% 5 Can only be used after all of the user's other moves have been used.
42 Double-Edge normal physical 120 100% 15 User receives 1/3 the damage inflicted in recoil.
Egg Moves
Name Type Class Power Accuracy PP Effect
Body Slam normal physical 85 100% 15 Has a 30% chance to paralyze the target.
Counter fighting physical 1 100% 20 Inflicts twice the damage the user received from the last physical hit it took.
Fissure ground physical 1 30% 5 Causes a one-hit KO.
Focus Energy normal non-damaging -- -- 30 Increases the user's chance to score a critical hit.
Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Mud-Slap ground special 20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
AncientPower rock special 60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Endeavor normal physical 1 100% 5 Lowers the target's HP to equal the user's.
Ice Shard ice physical 40 100% 30 Inflicts regular damage with no additional effect.
Head Smash rock physical 150 80% 5 User receives 1/2 the damage inflicted in recoil.
Heavy Slam steel physical 1 100% 10 Power is higher when the user weighs more than the target, up to a maximum of 120.
Machine Moves
Name Type Class Power Accuracy PP Effect
Bulldoze ground physical 60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
Sandstorm rock non-damaging -- -- 10 Changes the weather to a sandstorm for five turns.
Return normal physical 1 100% 20 Power increases with happiness, up to a maximum of 102.
Swagger normal non-damaging -- 90% 15 Raises the target's Attack by two stages and confuses the target.
Attract normal non-damaging -- 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Frustration normal physical 1 100% 20 Power increases as happiness decreases, up to a maximum of 102.
Hidden Power normal special 1 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
Sunny Day fire non-damaging -- -- 5 Changes the weather to sunny for five turns.
Rock Smash fighting physical 40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
Facade normal physical 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
Rock Tomb rock physical 50 80% 10 Has a 100% chance to lower the target's Speed by one stage.
Round normal special 60 100% 15 Has double power if it's used more than once per turn.
Echoed Voice normal special 40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
Protect normal non-damaging -- -- 10 Prevents any moves from hitting the user this turn.
Roar normal non-damaging -- 100% 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
Strength normal physical 80 100% 15 Inflicts regular damage with no additional effect.
Earthquake ground physical 100 100% 10 Inflicts regular damage and can hit Dig users.
Toxic poison non-damaging -- 90% 10 Badly poisons the target, inflicting more damage every turn.
Double Team normal non-damaging -- -- 15 Raises the user's evasion by one stage.
Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Rest psychic non-damaging -- -- 10 User sleeps for two turns, completely healing itself.
Rock Slide rock physical 75 90% 10 Has a 30% chance to make the target flinch.
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