#279 - Pelipper
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Pelipper's Stats
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| HP: |
60 |
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| Attack: |
50 |
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| Defense: |
100 |
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| Special Attack: |
85 |
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| Special Defense: |
70 |
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| Speed: |
65 |
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| Average: |
71.7 |
Base Stat Total: 430 | ||||
Abilities
| Keen Eye | Prevents accuracy from being lowered. |
| Dream World Abilities | |
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| Rain Dish | Heals for 1/16 max HP after each turn during rain. |
Micellaneous
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Evolution Chain
| Pelipper's Sprites | ||
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| Normal | Shiny | |
| Front |
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| Back |
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| See more Pelipper sprites | ||
Flavor Text
| Versions | Flavor Text |
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| White, Black | It is a messenger of the skies, carrying small Pokémon and eggs to safety in its bill. |
| SoulSilver, HeartGold | It protects its young in its beak. It bobs on waves, resting on them on days when the waters are calm. |
| Platinum | It is a messenger of the skies, carrying small Pokémon and eggs to safety in its bill. |
| Pearl | It acts as a delivery service by carrying small Pokémon in its bill. It bobs on the waves to rest. |
| Diamond | It dips its large bill in the sea, then scoops up numerous prey along with water. |
| Flavor Data | |||||||||||||||
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Level Up Moves
| Level | Name | Type | Class | Power | Accuracy | PP | Effect |
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| 1 | Soak |
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-- | 100% | 20 | Changes the target's type to Water. |
| 1 | Water Sport |
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-- | -- | 15 | All damage from Fire moves is halved until the end of the battle. |
| 1 | Growl |
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-- | 100% | 40 | Lowers the target's Attack by one stage. |
| 1 | Wing Attack |
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60 | 100% | 35 | Inflicts regular damage with no additional effect. |
| 1 | Water Gun |
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40 | 100% | 25 | Inflicts regular damage with no additional effect. |
| 6 | Supersonic |
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-- | 55% | 20 | Confuses the target. |
| 11 | Wing Attack |
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60 | 100% | 35 | Inflicts regular damage with no additional effect. |
| 16 | Mist |
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-- | -- | 30 | Protects the user's stats from being changed by enemy moves. |
| 19 | Water Pulse |
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60 | 100% | 20 | Has a 20% chance to confuse the target. |
| 24 | Payback |
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50 | 100% | 10 | Power is doubled if the target has already moved this turn. |
| 25 | Protect |
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-- | -- | 10 | Prevents any moves from hitting the user this turn. |
| 31 | Roost |
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-- | -- | 10 | Heals the user by half its max HP. |
| 38 | Stockpile |
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-- | -- | 20 | Stores energy up to three times for use with Spit Up and Swallow. |
| 38 | Spit Up |
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1 | 100% | 10 | Power is 100 times the amount of energy Stockpiled. |
| 38 | Swallow |
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-- | -- | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
| 43 | Fling |
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1 | 100% | 10 | Throws held item at the target; power depends on the item. |
| 50 | Tailwind |
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-- | -- | 30 | For three turns, friendly Pokémon have doubled Speed. |
| 57 | Hydro Pump |
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120 | 80% | 5 | Inflicts regular damage with no additional effect. |
| 63 | Hurricane |
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120 | 70% | 10 | Has a 30% chance to confuse the target. |
Egg Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Gust |
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40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. |
| Mist |
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-- | -- | 30 | Protects the user's stats from being changed by enemy moves. |
| Agility |
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-- | -- | 30 | Raises the user's Speed by two stages. |
| Twister |
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40 | 100% | 20 | Has chance to make the target flinch. |
| Knock Off |
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20 | 100% | 20 | Target drops its held item. |
| Water Sport |
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-- | -- | 15 | All damage from Fire moves is halved until the end of the battle. |
| Roost |
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-- | -- | 10 | Heals the user by half its max HP. |
| Brine |
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65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. |
| Aqua Ring |
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-- | -- | 20 | Restores 1/16 of the user's max HP each turn. |
Machine Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Toxic |
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-- | 90% | 10 | Badly poisons the target, inflicting more damage every turn. |
| Thief |
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40 | 100% | 10 | Takes the target's item. |
| Payback |
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50 | 100% | 10 | Power is doubled if the target has already moved this turn. |
| Protect |
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-- | -- | 10 | Prevents any moves from hitting the user this turn. |
| Swagger |
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-- | 90% | 15 | Raises the target's Attack by two stages and confuses the target. |
| Attract |
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-- | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| Return |
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1 | 100% | 20 | Power increases with happiness, up to a maximum of 102. |
| Frustration |
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1 | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. |
| Hidden Power |
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1 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| U-turn |
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70 | 100% | 20 | User must switch out after attacking. |
| Giga Impact |
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150 | 90% | 5 | User foregoes its next turn to recharge. |
| Pluck |
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60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. |
| Hail |
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-- | -- | 10 | Changes the weather to a hailstorm for five turns. |
| Facade |
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70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. |
| Substitute |
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-- | -- | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| Rest |
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-- | -- | 10 | User sleeps for two turns, completely healing itself. |
| Sky Drop |
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60 | 100% | 10 | Carries the target high into the air, dodging all attacks against either, and drops it next turn. |
| Fly |
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90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. |
| Scald |
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80 | 100% | 15 | Has a 30% chance to burn the target. |
| Echoed Voice |
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40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
| Round |
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60 | 100% | 15 | Has double power if it's used more than once per turn. |
| Rain Dance |
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-- | -- | 5 | Changes the weather to rain for five turns. |
| Surf |
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95 | 100% | 15 | Inflicts regular damage and can hit Dive users. |
| Ice Beam |
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95 | 100% | 10 | Has a 10% chance to freeze the target. |
| Blizzard |
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120 | 70% | 5 | Has a 10% chance to freeze the target. |
| Hyper Beam |
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150 | 90% | 5 | User foregoes its next turn to recharge. |
| Fling |
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1 | 100% | 10 | Throws held item at the target; power depends on the item. |
| Double Team |
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-- | -- | 15 | Raises the user's evasion by one stage. |
| Aerial Ace |
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60 | -- | 20 | Never misses. |