#047 - Parasect

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pokeball.png The Basics
Damage Taken
normal 1 × fighting ½ ×
flying 4 × poison 2 ×
ground ¼ × rock 2 ×
bug 2 × ghost 1 ×
steel 1 × fire 4 ×
water ½ × grass ¼ ×
electric ½ × psychic 1 ×
ice 2 × dragon 1 ×
dark 1 ×
Parasect's Stats
Max Med Min
HP:
60
324 324 324
Attack:
95
317 289 260
Defense:
80
284 259 233
Special Attack:
60
240 219 197
Special Defense:
80
284 259 233
Speed:
30
174 159 143
Average:
67.5
Base Stat Total: 405
Abilities
Effect Spore Has a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.
Dry Skin Causes 1/8 max HP in damage each turn during strong sunlight, but heals for 1/8 max HP during rain. Increases damage from Fire moves to 1.25×-, but absorbs Water moves, healing for 1/4 max HP.
Dream World Abilities
Damp Prevents Selfdestruct, Explosion, and Aftermath from working while the Pokémon is in battle.
Micellaneous
Effort Points 2 Attack
1 Defense
Wild Hold Items 50% - TinyMushroom
5% - Big Mushroom
Gender Rate 50% male
50% female
Capture Rate 75
Base Happiness 70
Base Experience 128
Growth Rate medium
lucky-egg.png Breeding and Evolution
oran-berry.png Flavor
Parasect's Sprites
Normal Shiny
Front Parasect Parasect
Back Parasect Parasect
See more Parasect sprites
Flavor Text
Versions Flavor Text
White, Black A mushroom grown larger than the host's body controls Parasect. It scatters poisonous spores.
SoulSilver The larger the mushroom on its back grows, the stronger the mushroom spores it scatters.
HeartGold It stays mostly in dark, damp places, the preference not of the bug, but of the big mushroom on its back.
Platinum A mushroom grown larger than the host’s body controls PARASECT. It scatters poisonous spores.
Pearl It is controlled by a mushroom grown larger than the bug body. It is said to prefer damp places.
Diamond A mushroom grown larger than the host’s body controls PARASECT. It scatters poisonous spores.
Flavor Data
Species Mushroom
Color Red
Height 1 m or 3' 3"
Weight 29.5 kg or 65.04 lb
Habitat Forest
Bodyshape Armor
Footprint 47.png
Cry Download
All Pokemon Cries
tm-bug.png
Parasect's Moves
Level Up Moves
Level Name Type Class Power Accuracy PP Effect
1 Cross Poison poison physical 70 100% 20 Has an increased chance for a critical hit and a 10% chance to poison the target.
1 Leech Life bug physical 20 100% 15 Heals the user by half the damage inflicted.
1 Scratch normal physical 40 100% 35 Inflicts regular damage with no additional effect.
1 Stun Spore grass non-damaging -- 75% 30 Paralyzes the target.
1 PoisonPowder poison non-damaging -- 75% 35 Poisons the target.
6 PoisonPowder poison non-damaging -- 75% 35 Poisons the target.
6 Stun Spore grass non-damaging -- 75% 30 Paralyzes the target.
11 Leech Life bug physical 20 100% 15 Heals the user by half the damage inflicted.
17 Fury Cutter bug physical 20 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
22 Spore grass non-damaging -- 100% 15 Puts the target to sleep.
29 Slash normal physical 70 100% 20 Has an increased chance for a critical hit.
37 Growth normal non-damaging -- -- 40 Raises the user's Attack and Special Attack by one stage.
44 Giga Drain grass special 75 100% 10 Heals the user by half the damage inflicted.
51 Aromatherapy grass non-damaging -- -- 5 Cures the entire party of major status effects.
59 Rage Powder bug non-damaging -- -- 20 Redirects the target's single-target effects to the user for this turn.
66 X-Scissor bug physical 80 100% 15 Inflicts regular damage with no additional effect.
Egg Moves
Name Type Class Power Accuracy PP Effect
Psybeam psychic special 65 100% 20 Has a 10% chance to confuse the target.
Counter fighting physical 1 100% 20 Inflicts twice the damage the user received from the last physical hit it took.
Leech Seed grass non-damaging -- 90% 10 Seeds the target, stealing HP from it every turn.
Agility psychic non-damaging -- -- 30 Raises the user's Speed by two stages.
Screech normal non-damaging -- 85% 40 Lowers the target's Defense by two stages.
Flail normal physical 1 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Endure normal non-damaging -- -- 10 Prevents the user's HP from lowering below 1 this turn.
Pursuit dark physical 40 100% 20 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
Sweet Scent normal non-damaging -- 100% 20 Lowers the target's evasion by one stage.
Metal Claw steel physical 50 95% 35 Has a 10% chance to raise the user's Attack by one stage.
Natural Gift normal physical 1 100% 15 Power and type depend on the held berry.
Cross Poison poison physical 70 100% 20 Has an increased chance for a critical hit and a 10% chance to poison the target.
Bug Bite bug physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
Machine Moves
Name Type Class Power Accuracy PP Effect
Double Team normal non-damaging -- -- 15 Raises the user's evasion by one stage.
Rest psychic non-damaging -- -- 10 User sleeps for two turns, completely healing itself.
Aerial Ace flying physical 60 -- 20 Never misses.
Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Thief dark physical 40 100% 10 Takes the target's item.
Protect normal non-damaging -- -- 10 Prevents any moves from hitting the user this turn.
Sludge Bomb poison special 90 100% 10 Has a 30% chance to poison the target.
Struggle Bug bug special 30 100% 20 Has a 100% chance to lower the target's Special Attack by one stage.
False Swipe normal physical 40 100% 40 Cannot lower the target's HP below 1.
Swagger normal non-damaging -- 90% 15 Raises the target's Attack by two stages and confuses the target.
Brick Break fighting physical 75 100% 15 Destroys Reflect and Light Screen.
Attract normal non-damaging -- 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Return normal physical 1 100% 20 Power increases with happiness, up to a maximum of 102.
Facade normal physical 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
Hidden Power normal special 1 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
Sunny Day fire non-damaging -- -- 5 Changes the weather to sunny for five turns.
Flash normal non-damaging -- 100% 20 Lowers the target's accuracy by one stage.
X-Scissor bug physical 80 100% 15 Inflicts regular damage with no additional effect.
Swords Dance normal non-damaging -- -- 30 Raises the user's Attack by two stages.
Cut normal physical 50 95% 30 Inflicts regular damage with no additional effect.
Hyper Beam normal special 150 90% 5 User foregoes its next turn to recharge.
Round normal special 60 100% 15 Has double power if it's used more than once per turn.
SolarBeam grass special 120 100% 10 Requires a turn to charge before attacking.
Frustration normal physical 1 100% 20 Power increases as happiness decreases, up to a maximum of 102.
Venoshock poison special 65 100% 10 Inflicts double damage if the target is Poisoned.
Hone Claws dark non-damaging -- -- 15 Raises the user's Attack and accuracy by one stage.
Grass Knot grass special 1 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
Dig ground physical 80 100% 10 User digs underground, dodging all attacks, and hits next turn.
Toxic poison non-damaging -- 90% 10 Badly poisons the target, inflicting more damage every turn.
Light Screen psychic non-damaging -- -- 30 Reduces damage from special attacks by 50% for five turns..
Giga Impact normal physical 150 90% 5 User foregoes its next turn to recharge.
Energy Ball grass special 80 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Rock Smash fighting physical 40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
Tutor Moves
Games Name Type Class Power Accuracy PP Effect
E Swords Dance normal non-damaging -- -- 30 Raises the user's Attack by two stages.
E Body Slam normal physical 85 100% 15 Has a 30% chance to paralyze the target.
E Double-Edge normal physical 120 100% 15 User receives 1/3 the damage inflicted in recoil.
E Counter fighting physical 1 100% 20 Inflicts twice the damage the user received from the last physical hit it took.
E Mimic normal non-damaging -- -- 10 Copies the target's last used move.
E Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
E Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
E Endure normal non-damaging -- -- 10 Prevents the user's HP from lowering below 1 this turn.
E Swagger normal non-damaging -- 90% 15 Raises the target's Attack by two stages and confuses the target.
E Fury Cutter bug physical 20 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
E Sleep Talk normal non-damaging -- -- 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
FRLG Swords Dance normal non-damaging -- -- 30 Raises the user's Attack by two stages.
FRLG Body Slam normal physical 85 100% 15 Has a 30% chance to paralyze the target.
FRLG Double-Edge normal physical 120 100% 15 User receives 1/3 the damage inflicted in recoil.
FRLG Counter fighting physical 1 100% 20 Inflicts twice the damage the user received from the last physical hit it took.
FRLG Mimic normal non-damaging -- -- 10 Copies the target's last used move.
FRLG Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Pt Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Pt Fury Cutter bug physical 20 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Pt Synthesis grass non-damaging -- -- 5 Heals the user by half its max HP. Affected by weather.
Pt Knock Off dark physical 20 100% 20 Target drops its held item.
Pt Seed Bomb grass physical 80 100% 15 Inflicts regular damage with no additional effect.
HGSS String Shot bug non-damaging -- 95% 40 Lowers the target's Speed by one stage.
HGSS Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
HGSS Fury Cutter bug physical 20 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
HGSS Synthesis grass non-damaging -- -- 5 Heals the user by half its max HP. Affected by weather.
HGSS Knock Off dark physical 20 100% 20 Target drops its held item.
HGSS Worry Seed grass non-damaging -- 100% 10 Changes the target's ability to Insomnia.
HGSS Seed Bomb grass physical 80 100% 15 Inflicts regular damage with no additional effect.
HGSS Bug Bite bug physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
BW2 Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
BW2 Giga Drain grass special 75 100% 10 Heals the user by half the damage inflicted.
BW2 Sleep Talk normal non-damaging -- -- 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
BW2 Synthesis grass non-damaging -- -- 5 Heals the user by half its max HP. Affected by weather.
BW2 Knock Off dark physical 20 100% 20 Target drops its held item.
BW2 Worry Seed grass non-damaging -- 100% 10 Changes the target's ability to Insomnia.
BW2 Seed Bomb grass physical 80 100% 15 Inflicts regular damage with no additional effect.
BW2 Bug Bite bug physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
BW2 After You normal non-damaging -- -- 15 Makes the target act next this turn.
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