#290 - Nincada

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pokeball.png The Basics
Damage Taken
normal 1 × fighting ½ ×
flying 2 × poison ½ ×
ground ½ × rock 1 ×
bug 1 × ghost 1 ×
steel 1 × fire 2 ×
water 2 × grass 1 ×
electric 0 × psychic 1 ×
ice 2 × dragon 1 ×
dark 1 ×
Nincada's Stats
Max Med Min
HP:
31
266 266 266
Attack:
45
207 189 170
Defense:
90
306 279 251
Special Attack:
30
174 159 143
Special Defense:
30
174 159 143
Speed:
40
196 179 161
Average:
44.3
Base Stat Total: 266
Abilities
Compoundeyes Increases moves' accuracy to 1.3×-.
Dream World Abilities
Run Away Ensures success fleeing from wild battles.
Micellaneous
Effort Points 1 Defense
Wild Hold Items None
Gender Rate 50% male
50% female
Capture Rate 255
Base Happiness 70
Base Experience 65
Growth Rate slow then very fast
lucky-egg.png Breeding and Evolution
Evolution Chain
Base Stage 1
Nincada
Nincada
Base form
Ninjask
Ninjask
Level up at level 20 or higher
Shedinja
Shedinja
Evolve Nincada while leaving an empty party space
Breeding
Gender Rate 50% male
50% female
Growth Rate slow then very fast
Steps to Hatch 4080 / 2295
Hatch Counter 15
Egg Groups Bug
oran-berry.png Flavor
Nincada's Sprites
Normal Shiny
Front Nincada Nincada
Back Nincada Nincada
See more Nincada sprites
Flavor Text
Versions Flavor Text
White, Black It grows underground, sensing its surroundings using antennae instead of its virtually blind eyes.
SoulSilver, HeartGold It can sometimes live underground for more than 10 years. It absorbs nutrients from the roots of trees.
Platinum, Pearl, Diamond It grows underground, sensing its surroundings using antennae instead of its virtually blind eyes.
Flavor Data
Species Trainee
Color Gray
Height 0.5 m or 1' 7"
Weight 5.5 kg or 12.13 lb
Habitat Forest
Bodyshape Armor
Footprint 290.png
Cry Download
All Pokemon Cries
tm-bug.png
Nincada's Moves
Level Up Moves
Level Name Type Class Power Accuracy PP Effect
1 Harden normal non-damaging -- -- 30 Raises the user's Defense by one stage.
1 Scratch normal physical 40 100% 35 Inflicts regular damage with no additional effect.
5 Leech Life bug physical 20 100% 15 Heals the user by half the damage inflicted.
9 Sand-Attack ground non-damaging -- 100% 15 Lowers the target's accuracy by one stage.
14 Fury Swipes normal physical 18 80% 15 Hits 2-5 times in one turn.
19 Mind Reader normal non-damaging -- -- 5 Ensures that the user's next move will hit the target.
25 False Swipe normal physical 40 100% 40 Cannot lower the target's HP below 1.
31 Mud-Slap ground special 20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
38 Metal Claw steel physical 50 95% 35 Has a 10% chance to raise the user's Attack by one stage.
45 Dig ground physical 80 100% 10 User digs underground, dodging all attacks, and hits next turn.
Egg Moves
Name Type Class Power Accuracy PP Effect
Gust flying special 40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
Faint Attack dark physical 60 -- 20 Never misses.
Endure normal non-damaging -- -- 10 Prevents the user's HP from lowering below 1 this turn.
Silver Wind bug special 60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Night Slash dark physical 70 100% 15 Has an increased chance for a critical hit.
Bug Buzz bug special 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Bug Bite bug physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
Final Gambit fighting special 1 100% 5 Inflicts damage equal to the user's remaining HP. User faints.
Machine Moves
Name Type Class Power Accuracy PP Effect
Struggle Bug bug special 30 100% 20 Has a 100% chance to lower the target's Special Attack by one stage.
False Swipe normal physical 40 100% 40 Cannot lower the target's HP below 1.
Swagger normal non-damaging -- 90% 15 Raises the target's Attack by two stages and confuses the target.
Return normal physical 1 100% 20 Power increases with happiness, up to a maximum of 102.
Hidden Power normal special 1 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
Sunny Day fire non-damaging -- -- 5 Changes the weather to sunny for five turns.
Shadow Ball ghost special 80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
Facade normal physical 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
Aerial Ace flying physical 60 -- 20 Never misses.
X-Scissor bug physical 80 100% 15 Inflicts regular damage with no additional effect.
Hone Claws dark non-damaging -- -- 15 Raises the user's Attack and accuracy by one stage.
Round normal special 60 100% 15 Has double power if it's used more than once per turn.
Sandstorm rock non-damaging -- -- 10 Changes the weather to a sandstorm for five turns.
Flash normal non-damaging -- 100% 20 Lowers the target's accuracy by one stage.
Toxic poison non-damaging -- 90% 10 Badly poisons the target, inflicting more damage every turn.
Dig ground physical 80 100% 10 User digs underground, dodging all attacks, and hits next turn.
Cut normal physical 50 95% 30 Inflicts regular damage with no additional effect.
Rest psychic non-damaging -- -- 10 User sleeps for two turns, completely healing itself.
Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Frustration normal physical 1 100% 20 Power increases as happiness decreases, up to a maximum of 102.
SolarBeam grass special 120 100% 10 Requires a turn to charge before attacking.
Protect normal non-damaging -- -- 10 Prevents any moves from hitting the user this turn.
Double Team normal non-damaging -- -- 15 Raises the user's evasion by one stage.
Tutor Moves
Games Name Type Class Power Accuracy PP Effect
E Double-Edge normal physical 120 100% 15 User receives 1/3 the damage inflicted in recoil.
E Mimic normal non-damaging -- -- 10 Copies the target's last used move.
E Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
E Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
E Mud-Slap ground special 20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
E Endure normal non-damaging -- -- 10 Prevents the user's HP from lowering below 1 this turn.
E Swagger normal non-damaging -- 90% 15 Raises the target's Attack by two stages and confuses the target.
E Fury Cutter bug physical 20 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
E Sleep Talk normal non-damaging -- -- 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
FRLG Double-Edge normal physical 120 100% 15 User receives 1/3 the damage inflicted in recoil.
FRLG Mimic normal non-damaging -- -- 10 Copies the target's last used move.
FRLG Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Pt Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Pt Spite ghost non-damaging -- 100% 10 Lowers the PP of the target's last used move by 4.
Pt Mud-Slap ground special 20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Pt Fury Cutter bug physical 20 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
HGSS String Shot bug non-damaging -- 95% 40 Lowers the target's Speed by one stage.
HGSS Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
HGSS Spite ghost non-damaging -- 100% 10 Lowers the PP of the target's last used move by 4.
HGSS Mud-Slap ground special 20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
HGSS Fury Cutter bug physical 20 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
HGSS Bug Bite bug physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
BW2 Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
BW2 Spite ghost non-damaging -- 100% 10 Lowers the PP of the target's last used move by 4.
BW2 Giga Drain grass special 75 100% 10 Heals the user by half the damage inflicted.
BW2 Sleep Talk normal non-damaging -- -- 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
BW2 Bug Bite bug physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
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