#029 - Nidoran ♀

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Nidoran ♀

Nidoran ♀ Nidoran ♀
Generation I
poison
Damage Taken
normal 1 × fighting ½ ×
flying 1 × poison ½ ×
ground 2 × rock 1 ×
bug ½ × ghost 1 ×
steel 1 × fire 1 ×
water 1 × grass ½ ×
electric 1 × psychic 2 ×
ice 1 × dragon 1 ×
dark 1 ×
Nidoran ♀'s Stats
Max Med Min
HP:
55
314 314 314
Attack:
47
212 193 173
Defense:
52
223 203 182
Special Attack:
40
196 179 161
Special Defense:
40
196 179 161
Speed:
41
199 181 162
Average:
45.8
Base Stat Total: 275
Abilities
Poison Point Has a 30% chance of poisoning attacking Pokémon on contact.
Rivalry Increases damage inflicted to 1.25×- against Pokémon of the same gender, but decreases damage to 0.75×- against the opposite gender.
Dream World Abilities
Hustle Strengthens physical moves to inflict 1.5×- damage, but decreases their accuracy to 0.8×-.
Micellaneous
Effort Points 1 HP
Wild Hold Items None
Gender Rate Female only
Capture Rate 235
Base Happiness 70
Base Experience 59
Growth Rate medium slow
lucky-egg.png Breeding and Evolution
oran-berry.png Flavor
Nidoran ♀'s Sprites
Normal Shiny
Front Nidoran ♀ Nidoran ♀
Back Nidoran ♀ Nidoran ♀
See more Nidoran ♀ sprites
Flavor Text
Versions Flavor Text
White, Black While it does not prefer to fight, even one drop of the poison it secretes from barbs can be fatal.
SoulSilver Although not very combative, it will torment its foes with poison spikes if it is threatened in any way.
HeartGold The poison hidden in its small horn is extremely potent. Even a tiny scratch can have fatal results.
Platinum, Pearl, Diamond While it does not prefer to fight, even one drop of the poison it secretes from barbs can be fatal.
Flavor Data
Species Poison Pin
Color Blue
Height 0.4 m or 1' 3"
Weight 7 kg or 15.43 lb
Habitat grassland
Bodyshape Quadruped
Footprint 29.png
Cry Download
All Pokemon Cries
tm-poison.png
Nidoran ♀'s Moves
Level Up Moves
Level Name Type Class Power Accuracy PP Effect
1 Growl normal non-damaging -- 100% 40 Lowers the target's Attack by one stage.
1 Scratch normal physical 40 100% 35 Inflicts regular damage with no additional effect.
7 Tail Whip normal non-damaging -- 100% 30 Lowers the target's Defense by one stage.
9 Double Kick fighting physical 30 100% 30 Hits twice in one turn.
13 Poison Sting poison physical 15 100% 35 Has a 30% chance to poison the target.
19 Fury Swipes normal physical 18 80% 15 Hits 2-5 times in one turn.
21 Bite dark physical 60 100% 25 Has a 30% chance to make the target flinch.
25 Helping Hand normal non-damaging -- -- 20 Ally's next move inflicts half more damage.
31 Toxic Spikes poison non-damaging -- -- 20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
33 Flatter dark non-damaging -- 100% 15 Raises the target's Special Attack by one stage and confuses the target.
37 Crunch dark physical 80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
43 Captivate normal non-damaging -- 100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
45 Poison Fang poison physical 50 100% 15 Has a 30% chance to badly poison the target.
Egg Moves
Name Type Class Power Accuracy PP Effect
Take Down normal physical 90 85% 20 User receives 1/4 the damage it inflicts in recoil.
Supersonic normal non-damaging -- 55% 20 Confuses the target.
Disable normal non-damaging -- 100% 20 Disables the target's last used move for 1-8 turns.
Counter fighting physical 1 100% 20 Inflicts twice the damage the user received from the last physical hit it took.
Focus Energy normal non-damaging -- -- 30 Increases the user's chance to score a critical hit.
Skull Bash normal physical 100 100% 15 Raises the user's Defense by one stage. User charges for one turn before attacking.
Endure normal non-damaging -- -- 10 Prevents the user's HP from lowering below 1 this turn.
Charm normal non-damaging -- 100% 20 Lowers the target's Attack by two stages.
Pursuit dark physical 40 100% 20 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
Iron Tail steel physical 100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
Beat Up dark physical 1 100% 10 Hits once for every conscious Pokémon the trainer has.
Poison Tail poison physical 50 100% 25 Has an increased chance for a critical hit and a 10% chance to poison the target.
Chip Away normal physical 70 100% 20 Ignores the target's stat modifiers.
Machine Moves
Name Type Class Power Accuracy PP Effect
Frustration normal physical 1 100% 20 Power increases as happiness decreases, up to a maximum of 102.
Return normal physical 1 100% 20 Power increases with happiness, up to a maximum of 102.
Attract normal non-damaging -- 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Swagger normal non-damaging -- 90% 15 Raises the target's Attack by two stages and confuses the target.
Sludge Bomb poison special 90 100% 10 Has a 30% chance to poison the target.
Protect normal non-damaging -- -- 10 Prevents any moves from hitting the user this turn.
Hidden Power normal special 1 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
Rain Dance water non-damaging -- -- 5 Changes the weather to rain for five turns.
Sunny Day fire non-damaging -- -- 5 Changes the weather to sunny for five turns.
Round normal special 60 100% 15 Has double power if it's used more than once per turn.
Venoshock poison special 65 100% 10 Inflicts double damage if the target is Poisoned.
Hone Claws dark non-damaging -- -- 15 Raises the user's Attack and accuracy by one stage.
Shadow Claw ghost physical 70 100% 15 Has an increased chance for a critical hit.
Aerial Ace flying physical 60 -- 20 Never misses.
Facade normal physical 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
Rock Smash fighting physical 40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
Thief dark physical 40 100% 10 Takes the target's item.
Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Rest psychic non-damaging -- -- 10 User sleeps for two turns, completely healing itself.
Cut normal physical 50 95% 30 Inflicts regular damage with no additional effect.
Poison Jab poison physical 80 100% 20 Has a 30% chance to poison the target.
Ice Beam ice special 95 100% 10 Has a 10% chance to freeze the target.
Blizzard ice special 120 70% 5 Has a 10% chance to freeze the target.
Strength normal physical 80 100% 15 Inflicts regular damage with no additional effect.
Double Team normal non-damaging -- -- 15 Raises the user's evasion by one stage.
Toxic poison non-damaging -- 90% 10 Badly poisons the target, inflicting more damage every turn.
Dig ground physical 80 100% 10 User digs underground, dodging all attacks, and hits next turn.
Thunder electric special 120 70% 10 Has a 30% chance to paralyze the target.
Thunderbolt electric special 95 100% 15 Has a 10% chance to paralyze the target.
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