#542 - Leavanny

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pokeball.png The Basics
Damage Taken
normal 1 × fighting ½ ×
flying 4 × poison 2 ×
ground ¼ × rock 2 ×
bug 2 × ghost 1 ×
steel 1 × fire 4 ×
water ½ × grass ¼ ×
electric ½ × psychic 1 ×
ice 2 × dragon 1 ×
dark 1 ×
Leavanny's Stats
Max Med Min
HP:
75
354 354 354
Attack:
103
335 305 274
Defense:
80
284 259 233
Special Attack:
70
262 239 215
Special Defense:
70
262 239 215
Speed:
92
311 283 254
Average:
81.7
Base Stat Total: 490
Abilities
Swarm Strengthens Bug moves to inflict 1.5×- damage at 1/3 max HP or less.
Chlorophyll Doubles Speed during strong sunlight.
Dream World Abilities
Overcoat Protects against damage from weather.
Micellaneous
Effort Points 3 Attack
Wild Hold Items 5% - Mental Herb
Gender Rate 50% male
50% female
Capture Rate 45
Base Happiness 70
Base Experience 221
Growth Rate medium slow
lucky-egg.png Breeding and Evolution
Evolution Chain
Base Stage 1 Stage 2
Sewaddle
Sewaddle
Base form
Swadloon
Swadloon
Level up at level 20 or higher
Leavanny
Leavanny
Level up with at least 220 happiness
Breeding
Gender Rate 50% male
50% female
Growth Rate medium slow
Steps to Hatch 4080 / 2295
Hatch Counter 15
Egg Groups Bug
oran-berry.png Flavor
Leavanny's Sprites
Normal Shiny
Front Leavanny Leavanny
Back Leavanny Leavanny
See more Leavanny sprites
Flavor Text
Versions Flavor Text
White It keeps its eggs warm with heat from fermenting leaves. It also uses leaves to make warm wrappings for Sewaddle.
Black Upon finding a small Pokémon, it weaves clothing for it from leaves, using the cutters on its arms and sticky silk.
Flavor Data
Species Nurturing
Color Yellow
Height 1.2 m or 3' 11"
Weight 20.5 kg or 45.19 lb
Habitat FireRed/LeafGreen Only
Bodyshape None
Footprint 542.png
Cry Download
All Pokemon Cries
tm-bug.png
Leavanny's Moves
Level Up Moves
Level Name Type Class Power Accuracy PP Effect
1 Bug Bite bug physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
1 False Swipe normal physical 40 100% 40 Cannot lower the target's HP below 1.
1 Tackle normal physical 50 100% 35 Inflicts regular damage with no additional effect.
1 Razor Leaf grass physical 55 95% 25 Has an increased chance for a critical hit.
1 String Shot bug non-damaging -- 95% 40 Lowers the target's Speed by one stage.
8 Bug Bite bug physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
15 Razor Leaf grass physical 55 95% 25 Has an increased chance for a critical hit.
22 Struggle Bug bug special 30 100% 20 Has a 100% chance to lower the target's Special Attack by one stage.
29 Slash normal physical 70 100% 20 Has an increased chance for a critical hit.
32 Helping Hand normal non-damaging -- -- 20 Ally's next move inflicts half more damage.
36 Leaf Blade grass physical 90 100% 15 Has an increased chance for a critical hit.
39 X-Scissor bug physical 80 100% 15 Inflicts regular damage with no additional effect.
43 Entrainment normal non-damaging -- 100% 15 Copies the user's ability onto the target.
46 Swords Dance normal non-damaging -- -- 30 Raises the user's Attack by two stages.
50 Leaf Storm grass special 140 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
Egg Moves
Name Type Class Power Accuracy PP Effect
Razor Wind normal special 80 100% 10 Requires a turn to charge before attacking.
Agility psychic non-damaging -- -- 30 Raises the user's Speed by two stages.
Screech normal non-damaging -- 85% 40 Lowers the target's Defense by two stages.
Mind Reader normal non-damaging -- -- 5 Ensures that the user's next move will hit the target.
Baton Pass normal non-damaging -- -- 40 Allows the trainer to switch out the user and pass effects along to its replacement.
Camouflage normal non-damaging -- -- 20 User's type changes to match the terrain.
Silver Wind bug special 60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Me First normal non-damaging 1 -- 20 Uses the target's move against it before it attacks, with power increased by half.
Air Slash flying special 75 95% 20 Has a 30% chance to make the target flinch.
Machine Moves
Name Type Class Power Accuracy PP Effect
Retaliate normal physical 70 100% 5 Has double power if a friendly Pokémon fainted last turn.
Facade normal physical 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
Sunny Day fire non-damaging -- -- 5 Changes the weather to sunny for five turns.
Hidden Power normal special 1 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
Safeguard normal non-damaging -- -- 25 Protects the user's field from major status ailments and confusion for five turns.
Frustration normal physical 1 100% 20 Power increases as happiness decreases, up to a maximum of 102.
Return normal physical 1 100% 20 Power increases with happiness, up to a maximum of 102.
Attract normal non-damaging -- 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Swagger normal non-damaging -- 90% 15 Raises the target's Attack by two stages and confuses the target.
Aerial Ace flying physical 60 -- 20 Never misses.
Payback dark physical 50 100% 10 Power is doubled if the target has already moved this turn.
Round normal special 60 100% 15 Has double power if it's used more than once per turn.
Hone Claws dark non-damaging -- -- 15 Raises the user's Attack and accuracy by one stage.
Grass Knot grass special 1 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
Shadow Claw ghost physical 70 100% 15 Has an increased chance for a critical hit.
Giga Impact normal physical 150 90% 5 User foregoes its next turn to recharge.
Energy Ball grass special 80 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
X-Scissor bug physical 80 100% 15 Inflicts regular damage with no additional effect.
Poison Jab poison physical 80 100% 20 Has a 30% chance to poison the target.
False Swipe normal physical 40 100% 40 Cannot lower the target's HP below 1.
Calm Mind psychic non-damaging -- -- 20 Raises the user's Special Attack and Special Defense by one stage.
Struggle Bug bug special 30 100% 20 Has a 100% chance to lower the target's Special Attack by one stage.
SolarBeam grass special 120 100% 10 Requires a turn to charge before attacking.
Toxic poison non-damaging -- 90% 10 Badly poisons the target, inflicting more damage every turn.
Double Team normal non-damaging -- -- 15 Raises the user's evasion by one stage.
Cut normal physical 50 95% 30 Inflicts regular damage with no additional effect.
Light Screen psychic non-damaging -- -- 30 Reduces damage from special attacks by 50% for five turns..
Swords Dance normal non-damaging -- -- 30 Raises the user's Attack by two stages.
Dream Eater psychic special 100 100% 15 Only works on sleeping Pokémon. Heals the user by half the damage inflicted.
Protect normal non-damaging -- -- 10 Prevents any moves from hitting the user this turn.
Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Hyper Beam normal special 150 90% 5 User foregoes its next turn to recharge.
Reflect psychic non-damaging -- -- 20 Reduces damage from physical attacks by half.
Rest psychic non-damaging -- -- 10 User sleeps for two turns, completely healing itself.
Flash normal non-damaging -- 100% 20 Lowers the target's accuracy by one stage.
Tutor Moves
Games Name Type Class Power Accuracy PP Effect
BW2 Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
BW2 Giga Drain grass special 75 100% 10 Heals the user by half the damage inflicted.
BW2 Sleep Talk normal non-damaging -- -- 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
BW2 Heal Bell normal non-damaging -- -- 5 Cures the entire party of major status effects.
BW2 Synthesis grass non-damaging -- -- 5 Heals the user by half its max HP. Affected by weather.
BW2 Helping Hand normal non-damaging -- -- 20 Ally's next move inflicts half more damage.
BW2 Magic Coat psychic non-damaging -- -- 15 Reflects back the first effect move used on the user this turn.
BW2 Knock Off dark physical 20 100% 20 Target drops its held item.
BW2 Signal Beam bug special 75 100% 15 Has a 10% chance to confuse the target.
BW2 Iron Defense steel non-damaging -- -- 15 Raises the user's Defense by two stages.
BW2 Worry Seed grass non-damaging -- 100% 10 Changes the target's ability to Insomnia.
BW2 Seed Bomb grass physical 80 100% 15 Inflicts regular damage with no additional effect.
BW2 Bug Bite bug physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
BW2 Electroweb electric special 55 95% 15 Lowers the target's Speed by one stage.
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