#646 - Kyurem

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pokeball.png The Basics
Damage Taken
normal 1 × fighting 2 ×
flying 1 × poison 1 ×
ground 1 × rock 2 ×
bug 1 × ghost 1 ×
steel 2 × fire 1 ×
water ½ × grass ½ ×
electric ½ × psychic 1 ×
ice 1 × dragon 2 ×
dark 1 ×
Kyurem's Stats
Max Med Min
HP:
125
454 454 454
Attack:
130
394 359 323
Defense:
90
306 279 251
Special Attack:
130
394 359 323
Special Defense:
90
306 279 251
Speed:
95
317 289 260
Average:
110
Base Stat Total: 660
Abilities
Pressure Increases the PP cost of moves targetting the Pokémon by one.
Micellaneous
Effort Points 1 HP
1 Attack
1 Special Attack
Wild Hold Items None
Gender Rate Genderless
Capture Rate 3
Base Happiness 0
Base Experience 297
Growth Rate slow
lucky-egg.png Breeding and Evolution
Evolution Chain
Kyurem Kyurem doesn't evolve!
Breeding
Gender Rate Genderless
Growth Rate slow
Steps to Hatch 30855 / 15555
Hatch Counter 120
Egg Groups No Eggs
Compatibility
Kyurem Kyurem cannot breed!
oran-berry.png Flavor
Kyurem's Sprites
Normal Shiny
Front Kyurem Kyurem
Back Kyurem Kyurem
See more Kyurem sprites
Flavor Text
Versions Flavor Text
White It can produce ultracold air. Its body is frozen.
Black It generates a powerful, freezing energy inside itself, but its body became frozen when the energy leaked out.
Flavor Data
Species Boundary
Color Gray
Height 3 m or 9' 10"
Weight 325 kg or 716.5 lb
Habitat FireRed/LeafGreen Only
Bodyshape None
Footprint 646.png
Cry Download
All Pokemon Cries
tm-dragon.png
Kyurem's Moves
Level Up Moves
Level Name Type Class Power Accuracy PP Effect
1 Icy Wind ice special 55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
1 Dragon Rage dragon special 1 100% 10 Inflicts 40 points of damage.
8 Imprison psychic non-damaging -- -- 10 Prevents the target from using any moves that the user also knows.
15 AncientPower rock special 60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
22 Ice Beam ice special 95 100% 10 Has a 10% chance to freeze the target.
29 DragonBreath dragon special 60 100% 20 Has a 30% chance to paralyze the target.
36 Slash normal physical 70 100% 20 Has an increased chance for a critical hit.
43 Scary Face normal non-damaging -- 90% 10 Lowers the target's Speed by two stages.
50 Glaciate ice special 65 95% 10 Lowers the target's Speed by one stage.
57 Dragon Pulse dragon special 90 100% 10 Inflicts regular damage with no additional effect.
64 Imprison psychic non-damaging -- -- 10 Prevents the target from using any moves that the user also knows.
71 Endeavor normal physical 1 100% 5 Lowers the target's HP to equal the user's.
78 Blizzard ice special 120 70% 5 Has a 10% chance to freeze the target.
85 Outrage dragon physical 120 100% 15 Hits every turn for 2-3 turns, then confuses the user.
92 Hyper Voice normal special 90 100% 10 Inflicts regular damage with no additional effect.
Machine Moves
Name Type Class Power Accuracy PP Effect
Dragon Tail dragon physical 60 90% 10 Ends wild battles. Forces trainers to switch Pokémon.
Rock Tomb rock physical 50 80% 10 Has a 100% chance to lower the target's Speed by one stage.
Facade normal physical 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
Rock Smash fighting physical 40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
Shadow Ball ghost special 80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
Sunny Day fire non-damaging -- -- 5 Changes the weather to sunny for five turns.
Rain Dance water non-damaging -- -- 5 Changes the weather to rain for five turns.
Hidden Power normal special 1 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
Safeguard normal non-damaging -- -- 25 Protects the user's field from major status ailments and confusion for five turns.
Frustration normal physical 1 100% 20 Power increases as happiness decreases, up to a maximum of 102.
Dragon Claw dragon physical 80 100% 15 Inflicts regular damage with no additional effect.
Payback dark physical 50 100% 10 Power is doubled if the target has already moved this turn.
Fling dark physical 1 100% 10 Throws held item at the target; power depends on the item.
Echoed Voice normal special 40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
Round normal special 60 100% 15 Has double power if it's used more than once per turn.
Hone Claws dark non-damaging -- -- 15 Raises the user's Attack and accuracy by one stage.
Stone Edge rock physical 100 80% 5 Has an increased chance for a critical hit.
Flash Cannon steel special 80 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Shadow Claw ghost physical 70 100% 15 Has an increased chance for a critical hit.
Giga Impact normal physical 150 90% 5 User foregoes its next turn to recharge.
Focus Blast fighting special 120 70% 5 Has a 10% chance to lower the target's Special Defense by one stage.
Return normal physical 1 100% 20 Power increases with happiness, up to a maximum of 102.
Swagger normal non-damaging -- 90% 15 Raises the target's Attack by two stages and confuses the target.
Light Screen psychic non-damaging -- -- 30 Reduces damage from special attacks by 50% for five turns..
Double Team normal non-damaging -- -- 15 Raises the user's evasion by one stage.
Psychic psychic special 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Toxic poison non-damaging -- 90% 10 Badly poisons the target, inflicting more damage every turn.
Strength normal physical 80 100% 15 Inflicts regular damage with no additional effect.
Hyper Beam normal special 150 90% 5 User foregoes its next turn to recharge.
Blizzard ice special 120 70% 5 Has a 10% chance to freeze the target.
Ice Beam ice special 95 100% 10 Has a 10% chance to freeze the target.
Fly flying physical 90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
Cut normal physical 50 95% 30 Inflicts regular damage with no additional effect.
Reflect psychic non-damaging -- -- 20 Reduces damage from physical attacks by half.
Protect normal non-damaging -- -- 10 Prevents any moves from hitting the user this turn.
Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Rock Slide rock physical 75 90% 10 Has a 30% chance to make the target flinch.
Rest psychic non-damaging -- -- 10 User sleeps for two turns, completely healing itself.
Hail ice non-damaging -- -- 10 Changes the weather to a hailstorm for five turns.
Tutor Moves
Games Name Type Class Power Accuracy PP Effect
BW Draco Meteor dragon special 140 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
BW2 Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
BW2 Icy Wind ice special 55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
BW2 Outrage dragon physical 120 100% 15 Hits every turn for 2-3 turns, then confuses the user.
BW2 Sleep Talk normal non-damaging -- -- 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
BW2 Endeavor normal physical 1 100% 5 Lowers the target's HP to equal the user's.
BW2 Hyper Voice normal special 90 100% 10 Inflicts regular damage with no additional effect.
BW2 Signal Beam bug special 75 100% 15 Has a 10% chance to confuse the target.
BW2 Roost flying non-damaging -- -- 10 Heals the user by half its max HP.
BW2 Dragon Pulse dragon special 90 100% 10 Inflicts regular damage with no additional effect.
BW2 Earth Power ground special 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
BW2 Zen Headbutt psychic physical 80 90% 15 Has a 20% chance to make the target flinch.
BW2 Iron Head steel physical 80 100% 15 Has a 30% chance to make the target flinch.
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