#099 - Kingler
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Kingler's Stats
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| HP: |
55 |
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| Attack: |
130 |
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| Defense: |
115 |
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| Special Attack: |
50 |
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| Special Defense: |
50 |
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| Speed: |
75 |
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| Average: |
79.2 |
Base Stat Total: 475 | ||||
Abilities
| Hyper Cutter | Prevents Attack from being lowered by other Pokémon. |
| Shell Armor | Protects against critical hits. |
| Dream World Abilities | |
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| Sheer Force | Strengthens moves with extra effects to 1.3×- their power, but prevents their extra effects. |
Micellaneous
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Evolution Chain
| Kingler's Sprites | ||
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| Normal | Shiny | |
| Front |
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| Back |
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| See more Kingler sprites | ||
Flavor Text
| Versions | Flavor Text |
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| White, Black | The larger pincer has 10,000- horsepower strength. However, it is so heavy, it is difficult to aim. |
| SoulSilver | Its pincers grow peculiarly large. If it lifts the pincers too fast, it loses its balance and staggers. |
| HeartGold | It can hardly lift its massive, overgrown pincer. The pincer’s size makes it difficult to aim properly. |
| Platinum, Pearl, Diamond | The larger pincer has 10,000- horsepower strength. However, it is so heavy, it is difficult to aim. |
| Flavor Data | |||||||||||||||
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Level Up Moves
| Level | Name | Type | Class | Power | Accuracy | PP | Effect |
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| 1 | Mud Sport |
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-- | -- | 15 | All damage from Electric moves is halved until the end of the battle. |
| 1 | Wide Guard |
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-- | -- | 10 | Prevents any multi-target moves from hitting friendly Pokémon this turn. |
| 1 | Leer |
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-- | 100% | 30 | Lowers the target's Defense by one stage. |
| 1 | ViceGrip |
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55 | 100% | 30 | Inflicts regular damage with no additional effect. |
| 1 | Bubble |
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20 | 100% | 30 | Has a 10% chance to lower the target's Speed by one stage. |
| 5 | ViceGrip |
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55 | 100% | 30 | Inflicts regular damage with no additional effect. |
| 9 | Leer |
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-- | 100% | 30 | Lowers the target's Defense by one stage. |
| 11 | Harden |
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-- | -- | 30 | Raises the user's Defense by one stage. |
| 15 | BubbleBeam |
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65 | 100% | 20 | Has a 10% chance to lower the target's Speed by one stage. |
| 19 | Mud Shot |
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55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. |
| 21 | Metal Claw |
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50 | 95% | 35 | Has a 10% chance to raise the user's Attack by one stage. |
| 25 | Stomp |
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65 | 100% | 20 | Has a 30% chance to make the target flinch. |
| 32 | Protect |
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-- | -- | 10 | Prevents any moves from hitting the user this turn. |
| 37 | Guillotine |
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1 | 30% | 5 | Causes a one-hit KO. |
| 44 | Slam |
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80 | 75% | 20 | Inflicts regular damage with no additional effect. |
| 51 | Brine |
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65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. |
| 56 | Crabhammer |
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90 | 90% | 10 | Has an increased chance for a critical hit. |
| 63 | Flail |
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1 | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
Egg Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Slam |
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80 | 75% | 20 | Inflicts regular damage with no additional effect. |
| Agility |
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-- | -- | 30 | Raises the user's Speed by two stages. |
| Haze |
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-- | -- | 30 | Resets all Pokémon's stats, accuracy, and evasion. |
| Bide |
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1 | -- | 10 | User waits for 2-3 turns, then hits back for twice the damage it took. |
| Amnesia |
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-- | -- | 20 | Raises the user's Special Defense by two stages. |
| Flail |
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1 | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
| Endure |
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-- | -- | 10 | Prevents the user's HP from lowering below 1 this turn. |
| AncientPower |
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60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. |
| Knock Off |
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20 | 100% | 20 | Target drops its held item. |
| Tickle |
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-- | 100% | 20 | Lowers the target's Attack and Defense by one stage. |
| Chip Away |
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70 | 100% | 20 | Ignores the target's stat modifiers. |
Machine Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Rock Tomb |
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50 | 80% | 10 | Has a 100% chance to lower the target's Speed by one stage. |
| Attract |
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-- | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| Swagger |
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-- | 90% | 15 | Raises the target's Attack by two stages and confuses the target. |
| False Swipe |
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40 | 100% | 40 | Cannot lower the target's HP below 1. |
| Protect |
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-- | -- | 10 | Prevents any moves from hitting the user this turn. |
| Hone Claws |
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-- | -- | 15 | Raises the user's Attack and accuracy by one stage. |
| Thief |
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40 | 100% | 10 | Takes the target's item. |
| Substitute |
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-- | -- | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| Rock Slide |
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75 | 90% | 10 | Has a 30% chance to make the target flinch. |
| Return |
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1 | 100% | 20 | Power increases with happiness, up to a maximum of 102. |
| Giga Impact |
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150 | 90% | 5 | User foregoes its next turn to recharge. |
| Dive |
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80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. |
| Brick Break |
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75 | 100% | 15 | Destroys Reflect and Light Screen. |
| Facade |
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70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. |
| Hail |
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-- | -- | 10 | Changes the weather to a hailstorm for five turns. |
| Rock Smash |
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40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. |
| Rain Dance |
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-- | -- | 5 | Changes the weather to rain for five turns. |
| Hidden Power |
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1 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| Fling |
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1 | 100% | 10 | Throws held item at the target; power depends on the item. |
| Rest |
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-- | -- | 10 | User sleeps for two turns, completely healing itself. |
| Frustration |
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1 | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. |
| Ice Beam |
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95 | 100% | 10 | Has a 10% chance to freeze the target. |
| Quash |
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-- | 100% | 15 | Makes the target act last this turn. |
| Swords Dance |
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-- | -- | 30 | Raises the user's Attack by two stages. |
| Cut |
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50 | 95% | 30 | Inflicts regular damage with no additional effect. |
| Scald |
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80 | 100% | 15 | Has a 30% chance to burn the target. |
| X-Scissor |
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80 | 100% | 15 | Inflicts regular damage with no additional effect. |
| Surf |
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95 | 100% | 15 | Inflicts regular damage and can hit Dive users. |
| Blizzard |
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120 | 70% | 5 | Has a 10% chance to freeze the target. |
| Round |
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60 | 100% | 15 | Has double power if it's used more than once per turn. |
| Hyper Beam |
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150 | 90% | 5 | User foregoes its next turn to recharge. |
| Strength |
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80 | 100% | 15 | Inflicts regular damage with no additional effect. |
| Double Team |
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-- | -- | 15 | Raises the user's evasion by one stage. |
| Toxic |
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-- | 90% | 10 | Badly poisons the target, inflicting more damage every turn. |
| Dig |
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80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. |