#588 - Karrablast

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pokeball.png The Basics
Karrablast

Karrablast Karrablast
Generation V
bug
Damage Taken
normal 1 × fighting ½ ×
flying 2 × poison 1 ×
ground ½ × rock 2 ×
bug 1 × ghost 1 ×
steel 1 × fire 2 ×
water 1 × grass ½ ×
electric 1 × psychic 1 ×
ice 1 × dragon 1 ×
dark 1 ×
Karrablast's Stats
Max Med Min
HP:
50
304 304 304
Attack:
75
273 249 224
Defense:
45
207 189 170
Special Attack:
40
196 179 161
Special Defense:
45
207 189 170
Speed:
60
240 219 197
Average:
52.5
Base Stat Total: 315
Abilities
Swarm Strengthens Bug moves to inflict 1.5×- damage at 1/3 max HP or less.
Shed Skin Has a 30% chance of curing any major status ailment after each turn.
Dream World Abilities
No Guard Ensures all moves used by and against the Pokémon hit.
Micellaneous
Effort Points 1 Attack
Wild Hold Items None
Gender Rate 50% male
50% female
Capture Rate 200
Base Happiness 70
Base Experience 63
Growth Rate medium
lucky-egg.png Breeding and Evolution
Evolution Chain
Base Stage 1
Karrablast
Karrablast
Base form
Escavalier
Escavalier
Trade in exchange for Shelmet
Breeding
Gender Rate 50% male
50% female
Growth Rate medium
Steps to Hatch 4080 / 2295
Hatch Counter 15
Egg Groups Bug
oran-berry.png Flavor
Karrablast's Sprites
Normal Shiny
Front Karrablast Karrablast
Back Karrablast Karrablast
See more Karrablast sprites
Flavor Text
Versions Flavor Text
White When they feel threatened, they spit an acidic liquid to drive attackers away. This Pokémon targets Shelmet.
Black These mysterious Pokémon evolve when they receive electrical stimulation while they are in the same place as Shelmet.
Flavor Data
Species Clamping
Color Blue
Height 0.5 m or 1' 7"
Weight 5.9 kg or 13.01 lb
Habitat FireRed/LeafGreen Only
Bodyshape None
Footprint 588.png
Cry Download
All Pokemon Cries
tm-bug.png
Karrablast's Moves
Level Up Moves
Level Name Type Class Power Accuracy PP Effect
1 Peck flying physical 35 100% 35 Inflicts regular damage with no additional effect.
4 Leer normal non-damaging -- 100% 30 Lowers the target's Defense by one stage.
8 Endure normal non-damaging -- -- 10 Prevents the user's HP from lowering below 1 this turn.
13 Fury Cutter bug physical 20 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
16 Fury Attack normal physical 15 85% 20 Hits 2-5 times in one turn.
20 Headbutt normal physical 70 100% 15 Has a 30% chance to make the target flinch.
25 False Swipe normal physical 40 100% 40 Cannot lower the target's HP below 1.
28 Bug Buzz bug special 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
32 Slash normal physical 70 100% 20 Has an increased chance for a critical hit.
37 Take Down normal physical 90 85% 20 User receives 1/4 the damage it inflicts in recoil.
40 Scary Face normal non-damaging -- 90% 10 Lowers the target's Speed by two stages.
44 X-Scissor bug physical 80 100% 15 Inflicts regular damage with no additional effect.
49 Flail normal physical 1 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
52 Swords Dance normal non-damaging -- -- 30 Raises the user's Attack by two stages.
56 Double-Edge normal physical 120 100% 15 User receives 1/3 the damage inflicted in recoil.
Egg Moves
Name Type Class Power Accuracy PP Effect
Horn Attack normal physical 65 100% 25 Inflicts regular damage with no additional effect.
Counter fighting physical 1 100% 20 Inflicts twice the damage the user received from the last physical hit it took.
Screech normal non-damaging -- 85% 40 Lowers the target's Defense by two stages.
Faint Attack dark physical 60 -- 20 Never misses.
Megahorn bug physical 120 85% 10 Inflicts regular damage with no additional effect.
Pursuit dark physical 40 100% 20 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
Knock Off dark physical 20 100% 20 Target drops its held item.
Bug Bite bug physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
Machine Moves
Name Type Class Power Accuracy PP Effect
Return normal physical 1 100% 20 Power increases with happiness, up to a maximum of 102.
Protect normal non-damaging -- -- 10 Prevents any moves from hitting the user this turn.
Aerial Ace flying physical 60 -- 20 Never misses.
False Swipe normal physical 40 100% 40 Cannot lower the target's HP below 1.
Swagger normal non-damaging -- 90% 15 Raises the target's Attack by two stages and confuses the target.
Attract normal non-damaging -- 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Facade normal physical 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
Frustration normal physical 1 100% 20 Power increases as happiness decreases, up to a maximum of 102.
Hidden Power normal special 1 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Poison Jab poison physical 80 100% 20 Has a 30% chance to poison the target.
Rest psychic non-damaging -- -- 10 User sleeps for two turns, completely healing itself.
Swords Dance normal non-damaging -- -- 30 Raises the user's Attack by two stages.
Cut normal physical 50 95% 30 Inflicts regular damage with no additional effect.
Struggle Bug bug special 30 100% 20 Has a 100% chance to lower the target's Special Attack by one stage.
X-Scissor bug physical 80 100% 15 Inflicts regular damage with no additional effect.
Round normal special 60 100% 15 Has double power if it's used more than once per turn.
Energy Ball grass special 80 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Toxic poison non-damaging -- 90% 10 Badly poisons the target, inflicting more damage every turn.
Double Team normal non-damaging -- -- 15 Raises the user's evasion by one stage.
Rain Dance water non-damaging -- -- 5 Changes the weather to rain for five turns.
Tutor Moves
Games Name Type Class Power Accuracy PP Effect
BW2 Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
BW2 Giga Drain grass special 75 100% 10 Heals the user by half the damage inflicted.
BW2 Sleep Talk normal non-damaging -- -- 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
BW2 Knock Off dark physical 20 100% 20 Target drops its held item.
BW2 Iron Defense steel non-damaging -- -- 15 Raises the user's Defense by two stages.
BW2 Bug Bite bug physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
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