#250 - Ho-Oh

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pokeball.png The Basics
Damage Taken
normal 1 × fighting ½ ×
flying 1 × poison 1 ×
ground 0 × rock 4 ×
bug ¼ × ghost 1 ×
steel ½ × fire ½ ×
water 2 × grass ¼ ×
electric 2 × psychic 1 ×
ice 1 × dragon 1 ×
dark 1 ×
Ho-Oh's Stats
Max Med Min
HP:
106
416 416 416
Attack:
130
394 359 323
Defense:
90
306 279 251
Special Attack:
110
350 319 287
Special Defense:
154
447 407 366
Speed:
90
306 279 251
Average:
113.3
Base Stat Total: 680
Abilities
Pressure Increases the PP cost of moves targetting the Pokémon by one.
Dream World Abilities
Regenerator Heals for 1/3 max HP upon leaving battle.
Micellaneous
Effort Points 3 Special Defense
Wild Hold Items 100% - Sacred Ash
Gender Rate Genderless
Capture Rate 3
Base Happiness 0
Base Experience 220
Growth Rate slow
lucky-egg.png Breeding and Evolution
Evolution Chain
Ho-Oh Ho-Oh doesn't evolve!
Breeding
Gender Rate Genderless
Growth Rate slow
Steps to Hatch 30855 / 15555
Hatch Counter 120
Egg Groups No Eggs
Compatibility
Ho-Oh Ho-Oh cannot breed!
oran-berry.png Flavor
Ho-Oh's Sprites
Normal Shiny
Front Ho-Oh Ho-Oh
Back Ho-Oh Ho-Oh
See more Ho-Oh sprites
Flavor Text
Versions Flavor Text
White, Black Its feathers are in seven colors. It is said that anyone seeing it is promised eternal happiness.
SoulSilver A legend says that its body glows in seven colors. A rainbow is said to form behind it when it flies.
HeartGold Legends claim this Pokémon flies the world’s skies continuously on its magnificent, seven-colored wings.
Platinum, Pearl, Diamond Its feathers are in seven colors. It is said that anyone seeing it is promised eternal happiness.
Flavor Data
Species Rainbow
Color Red
Height 3.8 m or 12' 5"
Weight 199 kg or 438.72 lb
Habitat Rare
Bodyshape Wings
Footprint 250.png
Cry Download
All Pokemon Cries
tm-fire.png
Ho-Oh's Moves
Level Up Moves
Level Name Type Class Power Accuracy PP Effect
1 Whirlwind normal non-damaging -- 100% 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
1 Weather Ball normal special 50 100% 10 If there be weather, this move has doubled power and the weather's type.
9 Gust flying special 40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
15 Brave Bird flying physical 120 100% 15 User receives 1/3 the damage inflicted in recoil.
23 Extrasensory psychic special 80 100% 30 Has a 10% chance to make the target flinch.
29 Sunny Day fire non-damaging -- -- 5 Changes the weather to sunny for five turns.
37 Fire Blast fire special 120 85% 5 Has a 10% chance to burn the target.
43 Sacred Fire fire physical 100 95% 5 Has a 50% chance to burn the target. Lets frozen Pokémon thaw themselves.
50 Punishment dark physical 1 100% 5 Power increases against targets with more raised stats, up to a maximum of 200.
57 AncientPower rock special 60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
65 Safeguard normal non-damaging -- -- 25 Protects the user's field from major status ailments and confusion for five turns.
71 Recover normal non-damaging -- -- 10 Heals the user by half its max HP.
79 Future Sight psychic special 100 100% 10 Hits the target two turns later.
85 Natural Gift normal physical 1 100% 15 Power and type depend on the held berry.
93 Calm Mind psychic non-damaging -- -- 20 Raises the user's Special Attack and Special Defense by one stage.
99 Sky Attack flying physical 140 90% 5 User charges for one turn before attacking. Has a 30% chance to make the target flinch.
Machine Moves
Name Type Class Power Accuracy PP Effect
Bulldoze ground physical 60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
Rock Smash fighting physical 40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
Shadow Ball ghost special 80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
Psych Up normal non-damaging -- -- 10 Discards the user's stat changes and copies the target's.
Sunny Day fire non-damaging -- -- 5 Changes the weather to sunny for five turns.
Rain Dance water non-damaging -- -- 5 Changes the weather to rain for five turns.
Hidden Power normal special 1 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
Safeguard normal non-damaging -- -- 25 Protects the user's field from major status ailments and confusion for five turns.
Frustration normal physical 1 100% 20 Power increases as happiness decreases, up to a maximum of 102.
Return normal physical 1 100% 20 Power increases with happiness, up to a maximum of 102.
Swagger normal non-damaging -- 90% 15 Raises the target's Attack by two stages and confuses the target.
Will-O-Wisp fire non-damaging -- 75% 15 Burns the target.
Facade normal physical 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
Overheat fire special 140 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
Incinerate fire special 30 100% 15 Destroys the target's held berry.
Sky Drop flying physical 60 100% 10 Carries the target high into the air, dodging all attacks against either, and drops it next turn.
Echoed Voice normal special 40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
Round normal special 60 100% 15 Has double power if it's used more than once per turn.
Flame Charge fire physical 50 100% 20 Inflicts regular damage. Raises the user's Speed by one stage.
Charge Beam electric special 50 90% 10 Has a 70% chance to raise the user's Special Attack by one stage.
Giga Impact normal physical 150 90% 5 User foregoes its next turn to recharge.
Pluck flying physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
Calm Mind psychic non-damaging -- -- 20 Raises the user's Special Attack and Special Defense by one stage.
Aerial Ace flying physical 60 -- 20 Never misses.
Sandstorm rock non-damaging -- -- 10 Changes the weather to a sandstorm for five turns.
Protect normal non-damaging -- -- 10 Prevents any moves from hitting the user this turn.
Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Toxic poison non-damaging -- 90% 10 Badly poisons the target, inflicting more damage every turn.
Double Team normal non-damaging -- -- 15 Raises the user's evasion by one stage.
Earthquake ground physical 100 100% 10 Inflicts regular damage and can hit Dig users.
Thunder electric special 120 70% 10 Has a 30% chance to paralyze the target.
Thunder Wave electric non-damaging -- 100% 20 Paralyzes the target.
Thunderbolt electric special 95 100% 15 Has a 10% chance to paralyze the target.
SolarBeam grass special 120 100% 10 Requires a turn to charge before attacking.
Strength normal physical 80 100% 15 Inflicts regular damage with no additional effect.
Hyper Beam normal special 150 90% 5 User foregoes its next turn to recharge.
Flamethrower fire special 95 100% 15 Has a 10% chance to burn the target.
Roar normal non-damaging -- 100% 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
Fly flying physical 90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
Psychic psychic special 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Fire Blast fire special 120 85% 5 Has a 10% chance to burn the target.
Rest psychic non-damaging -- -- 10 User sleeps for two turns, completely healing itself.
Flash normal non-damaging -- 100% 20 Lowers the target's accuracy by one stage.
Light Screen psychic non-damaging -- -- 30 Reduces damage from special attacks by 50% for five turns..
Reflect psychic non-damaging -- -- 20 Reduces damage from physical attacks by half.
Dream Eater psychic special 100 100% 15 Only works on sleeping Pokémon. Heals the user by half the damage inflicted.
Tutor Moves
Games Name Type Class Power Accuracy PP Effect
E Double-Edge normal physical 120 100% 15 User receives 1/3 the damage inflicted in recoil.
E Thunder Wave electric non-damaging -- 100% 20 Paralyzes the target.
E Mimic normal non-damaging -- -- 10 Copies the target's last used move.
E Swift normal special 60 -- 20 Never misses.
E Dream Eater psychic special 100 100% 15 Only works on sleeping Pokémon. Heals the user by half the damage inflicted.
E Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
E Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
E Mud-Slap ground special 20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
E Endure normal non-damaging -- -- 10 Prevents the user's HP from lowering below 1 this turn.
E Swagger normal non-damaging -- 90% 15 Raises the target's Attack by two stages and confuses the target.
E Sleep Talk normal non-damaging -- -- 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
E Psych Up normal non-damaging -- -- 10 Discards the user's stat changes and copies the target's.
FRLG Double-Edge normal physical 120 100% 15 User receives 1/3 the damage inflicted in recoil.
FRLG Thunder Wave electric non-damaging -- 100% 20 Paralyzes the target.
FRLG Mimic normal non-damaging -- -- 10 Copies the target's last used move.
FRLG Dream Eater psychic special 100 100% 15 Only works on sleeping Pokémon. Heals the user by half the damage inflicted.
FRLG Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Pt Swift normal special 60 -- 20 Never misses.
Pt Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Pt Mud-Slap ground special 20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Pt Twister dragon special 40 100% 20 Has chance to make the target flinch.
Pt AncientPower rock special 60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Pt Heat Wave fire special 100 90% 10 Has a 10% chance to burn the target.
Pt Air Cutter flying special 55 95% 25 Has an increased chance for a critical hit.
Pt Signal Beam bug special 75 100% 15 Has a 10% chance to confuse the target.
Pt Earth Power ground special 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Pt Zen Headbutt psychic physical 80 90% 15 Has a 20% chance to make the target flinch.
Pt Iron Head steel physical 80 100% 15 Has a 30% chance to make the target flinch.
Pt Ominous Wind ghost special 60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
HGSS Swift normal special 60 -- 20 Never misses.
HGSS Sky Attack flying physical 140 90% 5 User charges for one turn before attacking. Has a 30% chance to make the target flinch.
HGSS Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
HGSS Mud-Slap ground special 20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
HGSS Twister dragon special 40 100% 20 Has chance to make the target flinch.
HGSS AncientPower rock special 60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
HGSS Heat Wave fire special 100 90% 10 Has a 10% chance to burn the target.
HGSS Air Cutter flying special 55 95% 25 Has an increased chance for a critical hit.
HGSS Signal Beam bug special 75 100% 15 Has a 10% chance to confuse the target.
HGSS Tailwind flying non-damaging -- -- 30 For three turns, friendly Pokémon have doubled Speed.
HGSS Earth Power ground special 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
HGSS Zen Headbutt psychic physical 80 90% 15 Has a 20% chance to make the target flinch.
HGSS Iron Head steel physical 80 100% 15 Has a 30% chance to make the target flinch.
HGSS Ominous Wind ghost special 60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
BW2 Sky Attack flying physical 140 90% 5 User charges for one turn before attacking. Has a 30% chance to make the target flinch.
BW2 Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
BW2 Giga Drain grass special 75 100% 10 Heals the user by half the damage inflicted.
BW2 Sleep Talk normal non-damaging -- -- 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
BW2 Heat Wave fire special 100 90% 10 Has a 10% chance to burn the target.
BW2 Hyper Voice normal special 90 100% 10 Inflicts regular damage with no additional effect.
BW2 Signal Beam bug special 75 100% 15 Has a 10% chance to confuse the target.
BW2 Roost flying non-damaging -- -- 10 Heals the user by half its max HP.
BW2 Tailwind flying non-damaging -- -- 30 For three turns, friendly Pokémon have doubled Speed.
BW2 Earth Power ground special 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
BW2 Zen Headbutt psychic physical 80 90% 15 Has a 20% chance to make the target flinch.
BW2 Iron Head steel physical 80 100% 15 Has a 30% chance to make the target flinch.
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