#449 - Hippopotas
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Hippopotas's Stats
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| HP: |
68 |
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| Attack: |
72 |
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| Defense: |
78 |
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| Special Attack: |
38 |
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| Special Defense: |
42 |
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| Speed: |
32 |
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| Average: |
55 |
Base Stat Total: 330 | ||||
Abilities
| Sand Stream | Summons a sandstorm that lasts indefinitely upon entering battle. |
| Dream World Abilities | |
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| Sand Force | Strengthens Rock, Ground, and Steel moves to 1.3×- their power during a sandstorm. |
Micellaneous
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Evolution Chain
| Base | Stage 1 | ||||
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| Hippopotas's Sprites | ||
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| Normal | Shiny | |
| Front |
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| Back |
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| See more Hippopotas sprites | ||
Flavor Text
| Versions | Flavor Text |
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| White, Black | It shuts its nostrils tight then travels through sand as if walking. They form colonies of around ten. |
| SoulSilver, HeartGold | It shrouds itself in sand to ward off germs. It travels easily through the sands of the desert. |
| Platinum | It shuts its nostrils tight then travels through sand as if walking. They form colonies of around ten. |
| Pearl | It enshrouds itself with sand to protect itself from germs. It does not enjoy getting wet. |
| Diamond | It lives in arid places. Instead of perspiration, it expels grainy sand from its body. |
| Flavor Data | |||||||||||||||
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Level Up Moves
| Level | Name | Type | Class | Power | Accuracy | PP | Effect |
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| 1 | Tackle |
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50 | 100% | 35 | Inflicts regular damage with no additional effect. |
| 1 | Sand-Attack |
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-- | 100% | 15 | Lowers the target's accuracy by one stage. |
| 7 | Bite |
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60 | 100% | 25 | Has a 30% chance to make the target flinch. |
| 13 | Yawn |
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-- | -- | 10 | Target sleeps at the end of the next turn. |
| 19 | Take Down |
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90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. |
| 19 | Dig |
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80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. |
| 25 | Sand Tomb |
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35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| 31 | Crunch |
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80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. |
| 37 | Earthquake |
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100 | 100% | 10 | Inflicts regular damage and can hit Dig users. |
| 44 | Double-Edge |
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120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
| 50 | Fissure |
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1 | 30% | 5 | Causes a one-hit KO. |
Egg Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Whirlwind |
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-- | 100% | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| Body Slam |
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85 | 100% | 15 | Has a 30% chance to paralyze the target. |
| Curse |
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-- | -- | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
| Sleep Talk |
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-- | -- | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| Stockpile |
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-- | -- | 20 | Stores energy up to three times for use with Spit Up and Swallow. |
| Spit Up |
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1 | 100% | 10 | Power is 100 times the amount of energy Stockpiled. |
| Swallow |
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-- | -- | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
| Revenge |
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60 | 100% | 10 | Inflicts double damage if the user takes damage before attacking this turn. |
| Slack Off |
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-- | -- | 10 | Heals the user by half its max HP. |
| Sand Tomb |
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35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
Machine Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Bulldoze |
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60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. |
| Sunny Day |
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-- | -- | 5 | Changes the weather to sunny for five turns. |
| Hidden Power |
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1 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| Frustration |
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1 | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. |
| Return |
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1 | 100% | 20 | Power increases with happiness, up to a maximum of 102. |
| Attract |
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-- | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| Swagger |
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-- | 90% | 15 | Raises the target's Attack by two stages and confuses the target. |
| Sandstorm |
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-- | -- | 10 | Changes the weather to a sandstorm for five turns. |
| Rock Smash |
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40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. |
| Round |
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60 | 100% | 15 | Has double power if it's used more than once per turn. |
| Rock Tomb |
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50 | 80% | 10 | Has a 100% chance to lower the target's Speed by one stage. |
| Facade |
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70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. |
| Protect |
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-- | -- | 10 | Prevents any moves from hitting the user this turn. |
| Earthquake |
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100 | 100% | 10 | Inflicts regular damage and can hit Dig users. |
| Roar |
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-- | 100% | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| Strength |
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80 | 100% | 15 | Inflicts regular damage with no additional effect. |
| Dig |
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80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. |
| Rock Slide |
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75 | 90% | 10 | Has a 30% chance to make the target flinch. |
| Rest |
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-- | -- | 10 | User sleeps for two turns, completely healing itself. |
| Double Team |
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-- | -- | 15 | Raises the user's evasion by one stage. |
| Toxic |
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-- | 90% | 10 | Badly poisons the target, inflicting more damage every turn. |
| Substitute |
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-- | -- | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |