#088 - Grimer
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Grimer's Stats
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| HP: |
80 |
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| Attack: |
80 |
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| Defense: |
50 |
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| Special Attack: |
40 |
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| Special Defense: |
50 |
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| Speed: |
25 |
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| Average: |
54.2 |
Base Stat Total: 325 | ||||
Abilities
| Stench | Has a chance of making the opponent flinch when attacking. |
| Sticky Hold | Prevents a held item from being removed by other Pokémon. |
| Dream World Abilities | |
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| Poison Touch | Has a 20% chance of poisoning Pokémon upon contact when attacking. |
Micellaneous
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Evolution Chain
Breeding
| Gender Rate | 50% male 50% female |
| Growth Rate | medium |
| Steps to Hatch | 5355 / 2805 |
| Hatch Counter | 20 |
| Egg Groups | Indeterminate |
Compatibility
| Grimer's Sprites | ||
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| Normal | Shiny | |
| Front |
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| Back |
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| See more Grimer sprites | ||
Flavor Text
| Versions | Flavor Text |
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| White, Black | It was born when sludge in a dirty stream was exposed to the moon's X-rays. It appears among filth. |
| SoulSilver | Wherever GRIMER has passed, so many germs are left behind that no plants will ever grow again. |
| HeartGold | As it moves, it loses bits of its body, from which new GRIMER emerge. This worsens the stench around it. |
| Platinum, Pearl, Diamond | It was born when sludge in a dirty stream was exposed to the moon’s X-rays. It appears among filth. |
| Flavor Data | |||||||||||||||
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Level Up Moves
| Level | Name | Type | Class | Power | Accuracy | PP | Effect |
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| 1 | Poison Gas |
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-- | 90% | 40 | Poisons the target. |
| 1 | Pound |
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40 | 100% | 35 | Inflicts regular damage with no additional effect. |
| 4 | Harden |
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-- | -- | 30 | Raises the user's Defense by one stage. |
| 7 | Mud-Slap |
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20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. |
| 12 | Disable |
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-- | 100% | 20 | Disables the target's last used move for 1-8 turns. |
| 17 | Minimize |
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-- | -- | 20 | Raises the user's evasion by two stages. |
| 20 | Sludge |
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65 | 100% | 20 | Has a 30% chance to poison the target. |
| 23 | Mud Bomb |
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65 | 85% | 10 | Has a 30% chance to lower the target's accuracy by one stage. |
| 28 | Fling |
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1 | 100% | 10 | Throws held item at the target; power depends on the item. |
| 33 | Screech |
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-- | 85% | 40 | Lowers the target's Defense by two stages. |
| 36 | Sludge Bomb |
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90 | 100% | 10 | Has a 30% chance to poison the target. |
| 39 | Acid Armor |
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-- | -- | 40 | Raises the user's Defense by two stages. |
| 44 | Sludge Wave |
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95 | 100% | 10 | Has a 10% chance to poison the target. |
| 49 | Gunk Shot |
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120 | 70% | 5 | Has a 30% chance to poison the target. |
| 52 | Memento |
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-- | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. |
Egg Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Haze |
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-- | -- | 30 | Resets all Pokémon's stats, accuracy, and evasion. |
| Lick |
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20 | 100% | 30 | Has a 30% chance to paralyze the target. |
| Curse |
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-- | -- | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
| Scary Face |
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-- | 90% | 10 | Lowers the target's Speed by two stages. |
| Mean Look |
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-- | -- | 5 | Prevents the target from leaving battle. |
| Stockpile |
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-- | -- | 20 | Stores energy up to three times for use with Spit Up and Swallow. |
| Spit Up |
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1 | 100% | 10 | Power is 100 times the amount of energy Stockpiled. |
| Swallow |
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-- | -- | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
| Imprison |
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-- | -- | 10 | Prevents the target from using any moves that the user also knows. |
| Shadow Punch |
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60 | -- | 20 | Never misses. |
| Shadow Sneak |
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40 | 100% | 30 | Inflicts regular damage with no additional effect. |
| Acid Spray |
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40 | 100% | 20 | Lowers the target's Special Defense by two stages. |
Machine Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Round |
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60 | 100% | 15 | Has double power if it's used more than once per turn. |
| Shadow Ball |
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80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. |
| Sunny Day |
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-- | -- | 5 | Changes the weather to sunny for five turns. |
| Rain Dance |
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-- | -- | 5 | Changes the weather to rain for five turns. |
| Hidden Power |
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1 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| Frustration |
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1 | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. |
| Return |
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1 | 100% | 20 | Power increases with happiness, up to a maximum of 102. |
| Attract |
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-- | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| Swagger |
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-- | 90% | 15 | Raises the target's Attack by two stages and confuses the target. |
| Torment |
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-- | 100% | 15 | Prevents the target from using the same move twice in a row. |
| Facade |
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70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. |
| Sludge Wave |
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95 | 100% | 10 | Has a 10% chance to poison the target. |
| Venoshock |
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65 | 100% | 10 | Inflicts double damage if the target is Poisoned. |
| Poison Jab |
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80 | 100% | 20 | Has a 30% chance to poison the target. |
| Fling |
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1 | 100% | 10 | Throws held item at the target; power depends on the item. |
| Payback |
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50 | 100% | 10 | Power is doubled if the target has already moved this turn. |
| Rock Tomb |
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50 | 80% | 10 | Has a 100% chance to lower the target's Speed by one stage. |
| Taunt |
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-- | 100% | 20 | For the next few turns, the target can only use damaging moves. |
| Sludge Bomb |
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90 | 100% | 10 | Has a 30% chance to poison the target. |
| Thunderbolt |
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95 | 100% | 15 | Has a 10% chance to paralyze the target. |
| Fire Blast |
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120 | 85% | 5 | Has a 10% chance to burn the target. |
| Thunder |
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120 | 70% | 10 | Has a 30% chance to paralyze the target. |
| Flamethrower |
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95 | 100% | 15 | Has a 10% chance to burn the target. |
| Double Team |
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-- | -- | 15 | Raises the user's evasion by one stage. |
| Strength |
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80 | 100% | 15 | Inflicts regular damage with no additional effect. |
| Incinerate |
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30 | 100% | 15 | Destroys the target's held berry. |
| Toxic |
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-- | 90% | 10 | Badly poisons the target, inflicting more damage every turn. |
| Explosion |
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250 | 100% | 5 | User faints. |
| Protect |
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-- | -- | 10 | Prevents any moves from hitting the user this turn. |
| Thief |
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40 | 100% | 10 | Takes the target's item. |
| Substitute |
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-- | -- | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| Rock Slide |
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75 | 90% | 10 | Has a 30% chance to make the target flinch. |
| Rest |
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-- | -- | 10 | User sleeps for two turns, completely healing itself. |
| Dig |
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80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. |