#478 - Froslass

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pokeball.png The Basics
Damage Taken
normal 0 × fighting 0 ×
flying 1 × poison ½ ×
ground 1 × rock 2 ×
bug ½ × ghost 2 ×
steel 2 × fire 2 ×
water 1 × grass 1 ×
electric 1 × psychic 1 ×
ice ½ × dragon 1 ×
dark 2 ×
Froslass's Stats
Max Med Min
HP:
70
344 344 344
Attack:
80
284 259 233
Defense:
70
262 239 215
Special Attack:
80
284 259 233
Special Defense:
70
262 239 215
Speed:
110
350 319 287
Average:
80
Base Stat Total: 480
Abilities
Snow Cloak Increases evasion to 1.25×- during hail.
Dream World Abilities
Cursed Body Has a 30% chance of Disabling any move that hits the Pokémon.
Micellaneous
Effort Points 2 Speed
Wild Hold Items 5% - Babiri Berry
Gender Rate Female only
Capture Rate 75
Base Happiness 70
Base Experience 187
Growth Rate medium
lucky-egg.png Breeding and Evolution
Evolution Chain
Base Stage 1
Snorunt
Snorunt
Base form
Glalie
Glalie
Level up at level 42 or higher
Froslass
Froslass
Use item: Dawn Stone (female only)
Breeding
Gender Rate Female only
Growth Rate medium
Steps to Hatch 5355 / 2805
Hatch Counter 20
Egg Groups Fairy
Mineral
oran-berry.png Flavor
Froslass's Sprites
Normal Shiny
Front Froslass Froslass
Back Froslass Froslass
See more Froslass sprites
Flavor Text
Versions Flavor Text
White, Black It freezes prey by blowing its -58 degrees F breath. It is said to then secretly display its prey.
SoulSilver Legends in snowy regions say that a woman who was lost on an icy mountain was reborn as FROSLASS
HeartGold Legends in snowy regions say that a woman who was lost on an icy mountain was reborn as FROSLASS.
Platinum It freezes prey by blowing its -58 degrees F breath. It is said to then secretly display its prey.
Pearl, Diamond It freezes foes with an icy breath nearly -60 degrees F. What seems to be its body is actually hollow.
Flavor Data
Species Snow Land
Color White
Height 1.3 m or 4' 3"
Weight 26.6 kg or 58.64 lb
Habitat FireRed/LeafGreen Only
Bodyshape Arms
Footprint 478.png
Cry Download
All Pokemon Cries
tm-ice.png
Froslass's Moves
Level Up Moves
Level Name Type Class Power Accuracy PP Effect
1 Astonish ghost physical 30 100% 15 Has a 30% chance to make the target flinch.
1 Leer normal non-damaging -- 100% 30 Lowers the target's Defense by one stage.
1 Double Team normal non-damaging -- -- 15 Raises the user's evasion by one stage.
1 Powder Snow ice special 40 100% 25 Has a 10% chance to freeze the target.
4 Double Team normal non-damaging -- -- 15 Raises the user's evasion by one stage.
10 Astonish ghost physical 30 100% 15 Has a 30% chance to make the target flinch.
13 Icy Wind ice special 55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
19 Confuse Ray ghost non-damaging -- 100% 10 Confuses the target.
22 Ominous Wind ghost special 60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
28 Wake-Up Slap fighting physical 60 100% 10 If the target is asleep, has double power and wakes it up.
31 Captivate normal non-damaging -- 100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
37 Ice Shard ice physical 40 100% 30 Inflicts regular damage with no additional effect.
40 Hail ice non-damaging -- -- 10 Changes the weather to a hailstorm for five turns.
51 Blizzard ice special 120 70% 5 Has a 10% chance to freeze the target.
59 Destiny Bond ghost non-damaging -- -- 5 If the user faints this turn, the target automatically will, too.
Egg Moves
Name Type Class Power Accuracy PP Effect
Disable normal non-damaging -- 100% 20 Disables the target's last used move for 1-8 turns.
Bide normal physical 1 -- 10 User waits for 2-3 turns, then hits back for twice the damage it took.
Spikes ground non-damaging -- -- 20 Scatters Spikes, hurting opposing Pokémon that switch in.
Rollout rock physical 30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
Weather Ball normal special 50 100% 10 If there be weather, this move has doubled power and the weather's type.
Fake Tears dark non-damaging -- 100% 20 Lowers the target's Special Defense by two stages.
Block normal non-damaging -- -- 5 Prevents the target from leaving battle.
Avalanche ice physical 60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
Hex ghost special 50 100% 10 Has double power if the target has a major status ailment.
Machine Moves
Name Type Class Power Accuracy PP Effect
Round normal special 60 100% 15 Has double power if it's used more than once per turn.
Psych Up normal non-damaging -- -- 10 Discards the user's stat changes and copies the target's.
Rain Dance water non-damaging -- -- 5 Changes the weather to rain for five turns.
Hidden Power normal special 1 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
Safeguard normal non-damaging -- -- 25 Protects the user's field from major status ailments and confusion for five turns.
Frustration normal physical 1 100% 20 Power increases as happiness decreases, up to a maximum of 102.
Return normal physical 1 100% 20 Power increases with happiness, up to a maximum of 102.
Attract normal non-damaging -- 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Swagger normal non-damaging -- 90% 15 Raises the target's Attack by two stages and confuses the target.
Hail ice non-damaging -- -- 10 Changes the weather to a hailstorm for five turns.
Torment dark non-damaging -- 100% 15 Prevents the target from using the same move twice in a row.
Telekinesis psychic non-damaging -- -- 15 Moves have 100% accuracy against the target for three turns.
Giga Impact normal physical 150 90% 5 User foregoes its next turn to recharge.
Fling dark physical 1 100% 10 Throws held item at the target; power depends on the item.
Embargo dark non-damaging -- 100% 15 Target cannot use held items.
Payback dark physical 50 100% 10 Power is doubled if the target has already moved this turn.
Frost Breath ice special 40 90% 10 Always scores a critical hit.
Taunt dark non-damaging -- 100% 20 For the next few turns, the target can only use damaging moves.
Facade normal physical 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
Protect normal non-damaging -- -- 10 Prevents any moves from hitting the user this turn.
Shadow Ball ghost special 80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
Toxic poison non-damaging -- 90% 10 Badly poisons the target, inflicting more damage every turn.
Thunder electric special 120 70% 10 Has a 30% chance to paralyze the target.
Thunder Wave electric non-damaging -- 100% 20 Paralyzes the target.
Thunderbolt electric special 95 100% 15 Has a 10% chance to paralyze the target.
Hyper Beam normal special 150 90% 5 User foregoes its next turn to recharge.
Blizzard ice special 120 70% 5 Has a 10% chance to freeze the target.
Ice Beam ice special 95 100% 10 Has a 10% chance to freeze the target.
Double Team normal non-damaging -- -- 15 Raises the user's evasion by one stage.
Psychic psychic special 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Flash normal non-damaging -- 100% 20 Lowers the target's accuracy by one stage.
Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Rest psychic non-damaging -- -- 10 User sleeps for two turns, completely healing itself.
Dream Eater psychic special 100 100% 15 Only works on sleeping Pokémon. Heals the user by half the damage inflicted.
Light Screen psychic non-damaging -- -- 30 Reduces damage from special attacks by 50% for five turns..
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