#022 - Fearow

Back Back to Pokedex Main

Jump to: The Basics | Breeding and Evolution | Flavor | Moves | Links
pokeball.png The Basics
Damage Taken
normal 1 × fighting 1 ×
flying 1 × poison 1 ×
ground 0 × rock 2 ×
bug ½ × ghost 0 ×
steel 1 × fire 1 ×
water 1 × grass ½ ×
electric 2 × psychic 1 ×
ice 2 × dragon 1 ×
dark 1 ×
Fearow's Stats
Max Med Min
HP:
65
334 334 334
Attack:
90
306 279 251
Defense:
65
251 229 206
Special Attack:
61
243 221 198
Special Defense:
61
243 221 198
Speed:
100
328 299 269
Average:
73.7
Base Stat Total: 442
Abilities
Keen Eye Prevents accuracy from being lowered.
Dream World Abilities
Sniper Strengthens critical hits to inflict 3×- damage rather than 2×-.
Micellaneous
Effort Points 2 Speed
Wild Hold Items 5% - Sharp Beak
Gender Rate 50% male
50% female
Capture Rate 90
Base Happiness 70
Base Experience 162
Growth Rate medium
lucky-egg.png Breeding and Evolution
Evolution Chain
Base Stage 1
Spearow
Spearow
Base form
Fearow
Fearow
Level up at level 20 or higher
Breeding
Gender Rate 50% male
50% female
Growth Rate medium
Steps to Hatch 4080 / 2295
Hatch Counter 15
Egg Groups Flying
oran-berry.png Flavor
Fearow's Sprites
Normal Shiny
Front Fearow Fearow
Back Fearow Fearow
See more Fearow sprites
Flavor Text
Versions Flavor Text
White, Black It has the stamina to fly all day on its broad wings. It fights by using its sharp beak.
SoulSilver It cleverly uses its thin, long beak to pluck and eat small insects that hide under the ground.
HeartGold It shoots itself suddenly high into the sky, then plummets down in one fell swoop to strike its prey.
Platinum It has the stamina to fly all day on its broad wings. It fights by using its sharp beak.
Pearl It has the stamina to keep flying all day on its broad wings. It fights by using its sharp beak.
Diamond It has the stamina to fly all day on its broad wings. It fights by using its sharp beak.
Flavor Data
Species Beak
Color Brown
Height 1.2 m or 3' 11"
Weight 38 kg or 83.77 lb
Habitat rough terrain
Bodyshape Wings
Footprint 22.png
Cry Download
All Pokemon Cries
tm-normal.png
Fearow's Moves
Level Up Moves
Level Name Type Class Power Accuracy PP Effect
1 Growl normal non-damaging -- 100% 40 Lowers the target's Attack by one stage.
1 Leer normal non-damaging -- 100% 30 Lowers the target's Defense by one stage.
1 Fury Attack normal physical 15 85% 20 Hits 2-5 times in one turn.
1 Pluck flying physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
1 Peck flying physical 35 100% 35 Inflicts regular damage with no additional effect.
5 Leer normal non-damaging -- 100% 30 Lowers the target's Defense by one stage.
9 Fury Attack normal physical 15 85% 20 Hits 2-5 times in one turn.
13 Pursuit dark physical 40 100% 20 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
17 Aerial Ace flying physical 60 -- 20 Never misses.
23 Mirror Move flying non-damaging -- -- 20 Uses the target's last used move.
29 Agility psychic non-damaging -- -- 30 Raises the user's Speed by two stages.
35 Assurance dark physical 50 100% 10 Power is doubled if the target has already received damage this turn.
41 Roost flying non-damaging -- -- 10 Heals the user by half its max HP.
47 Drill Peck flying physical 80 100% 20 Inflicts regular damage with no additional effect.
53 Drill Run ground physical 80 95% 10 Has an increased chance for a critical hit.
Egg Moves
Name Type Class Power Accuracy PP Effect
Razor Wind normal special 80 100% 10 Requires a turn to charge before attacking.
Whirlwind normal non-damaging -- 100% 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
Quick Attack normal physical 40 100% 30 Inflicts regular damage with no additional effect.
Sky Attack flying physical 140 90% 5 User charges for one turn before attacking. Has a 30% chance to make the target flinch.
Tri Attack normal special 80 100% 10 Has a 20% chance to burn, freeze, or paralyze the target.
Scary Face normal non-damaging -- 90% 10 Lowers the target's Speed by two stages.
Faint Attack dark physical 60 -- 20 Never misses.
Steel Wing steel physical 70 90% 25 Has a 10% chance to raise the user's Defense by one stage.
Uproar normal special 90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
FeatherDance flying non-damaging -- 100% 15 Lowers the target's Attack by two stages.
Astonish ghost physical 30 100% 15 Has a 30% chance to make the target flinch.
Machine Moves
Name Type Class Power Accuracy PP Effect
Fly flying physical 90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
Swagger normal non-damaging -- 90% 15 Raises the target's Attack by two stages and confuses the target.
Attract normal non-damaging -- 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Return normal physical 1 100% 20 Power increases with happiness, up to a maximum of 102.
Frustration normal physical 1 100% 20 Power increases as happiness decreases, up to a maximum of 102.
Hidden Power normal special 1 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
Rain Dance water non-damaging -- -- 5 Changes the weather to rain for five turns.
Sunny Day fire non-damaging -- -- 5 Changes the weather to sunny for five turns.
Facade normal physical 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
Aerial Ace flying physical 60 -- 20 Never misses.
Pluck flying physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
U-turn bug physical 70 100% 20 User must switch out after attacking.
Giga Impact normal physical 150 90% 5 User foregoes its next turn to recharge.
Round normal special 60 100% 15 Has double power if it's used more than once per turn.
Echoed Voice normal special 40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
Work Up normal non-damaging -- -- 30 Raises the user's Attack and Special Attack by one stage each.
False Swipe normal physical 40 100% 40 Cannot lower the target's HP below 1.
Protect normal non-damaging -- -- 10 Prevents any moves from hitting the user this turn.
Thief dark physical 40 100% 10 Takes the target's item.
Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Rest psychic non-damaging -- -- 10 User sleeps for two turns, completely healing itself.
Hyper Beam normal special 150 90% 5 User foregoes its next turn to recharge.
Toxic poison non-damaging -- 90% 10 Badly poisons the target, inflicting more damage every turn.
Double Team normal non-damaging -- -- 15 Raises the user's evasion by one stage.
© 2012 PokeDS. Pokémon © 1995-2012 Nintendo/ Pokémon. Icons © LED24.
Page generated in 0.0755 seconds.
AboutContactLinkTermsPrivacyHelp
Silver Islands Indigo Plateau The Cave of Dragonflies Pokereview