#589 - Escavalier

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pokeball.png The Basics
Escavalier

Escavalier Escavalier
Generation V
bug steel
Damage Taken
normal ½ × fighting 1 ×
flying 1 × poison 0 ×
ground 1 × rock 1 ×
bug ½ × ghost ½ ×
steel ½ × fire 4 ×
water 1 × grass ¼ ×
electric 1 × psychic ½ ×
ice ½ × dragon ½ ×
dark ½ ×
Escavalier's Stats
Max Med Min
HP:
70
344 344 344
Attack:
135
405 369 332
Defense:
105
339 309 278
Special Attack:
60
240 219 197
Special Defense:
105
339 309 278
Speed:
20
152 139 125
Average:
82.5
Base Stat Total: 495
Abilities
Swarm Strengthens Bug moves to inflict 1.5×- damage at 1/3 max HP or less.
Shell Armor Protects against critical hits.
Dream World Abilities
Overcoat Protects against damage from weather.
Micellaneous
Effort Points 2 Attack
Wild Hold Items None
Gender Rate 50% male
50% female
Capture Rate 75
Base Happiness 70
Base Experience 173
Growth Rate medium
lucky-egg.png Breeding and Evolution
Evolution Chain
Base Stage 1
Karrablast
Karrablast
Base form
Escavalier
Escavalier
Trade in exchange for Shelmet
Breeding
Gender Rate 50% male
50% female
Growth Rate medium
Steps to Hatch 4080 / 2295
Hatch Counter 15
Egg Groups Bug
oran-berry.png Flavor
Escavalier's Sprites
Normal Shiny
Front Escavalier Escavalier
Back Escavalier Escavalier
See more Escavalier sprites
Flavor Text
Versions Flavor Text
White These Pokémon evolve by wearing the shell covering of a Shelmet. The steel armor protects their whole body.
Black They fly around at high speed, striking with their pointed spears. Even when in trouble, they face opponents bravely.
Flavor Data
Species Cavalry
Color Gray
Height 1 m or 3' 3"
Weight 33 kg or 72.75 lb
Habitat FireRed/LeafGreen Only
Bodyshape None
Footprint 589.png
Cry Download
All Pokemon Cries
tm-bug.png
Escavalier's Moves
Level Up Moves
Level Name Type Class Power Accuracy PP Effect
1 Peck flying physical 35 100% 35 Inflicts regular damage with no additional effect.
1 Twineedle bug physical 25 100% 20 Hits twice in the same turn. Has a 20% chance to poison the target.
1 Quick Guard fighting non-damaging -- -- 15 Prevents any priority moves from hitting friendly Pokémon this turn.
1 Leer normal non-damaging -- 100% 30 Lowers the target's Defense by one stage.
4 Leer normal non-damaging -- 100% 30 Lowers the target's Defense by one stage.
8 Quick Guard fighting non-damaging -- -- 15 Prevents any priority moves from hitting friendly Pokémon this turn.
13 Twineedle bug physical 25 100% 20 Hits twice in the same turn. Has a 20% chance to poison the target.
16 Fury Attack normal physical 15 85% 20 Hits 2-5 times in one turn.
20 Headbutt normal physical 70 100% 15 Has a 30% chance to make the target flinch.
25 False Swipe normal physical 40 100% 40 Cannot lower the target's HP below 1.
28 Bug Buzz bug special 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
32 Slash normal physical 70 100% 20 Has an increased chance for a critical hit.
37 Iron Head steel physical 80 100% 15 Has a 30% chance to make the target flinch.
40 Iron Defense steel non-damaging -- -- 15 Raises the user's Defense by two stages.
44 X-Scissor bug physical 80 100% 15 Inflicts regular damage with no additional effect.
49 Reversal fighting physical 1 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
52 Swords Dance normal non-damaging -- -- 30 Raises the user's Attack by two stages.
56 Giga Impact normal physical 150 90% 5 User foregoes its next turn to recharge.
Egg Moves
Name Type Class Power Accuracy PP Effect
Horn Attack normal physical 65 100% 25 Inflicts regular damage with no additional effect.
Counter fighting physical 1 100% 20 Inflicts twice the damage the user received from the last physical hit it took.
Screech normal non-damaging -- 85% 40 Lowers the target's Defense by two stages.
Faint Attack dark physical 60 -- 20 Never misses.
Megahorn bug physical 120 85% 10 Inflicts regular damage with no additional effect.
Pursuit dark physical 40 100% 20 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
Knock Off dark physical 20 100% 20 Target drops its held item.
Bug Bite bug physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
Machine Moves
Name Type Class Power Accuracy PP Effect
Struggle Bug bug special 30 100% 20 Has a 100% chance to lower the target's Special Attack by one stage.
False Swipe normal physical 40 100% 40 Cannot lower the target's HP below 1.
Swagger normal non-damaging -- 90% 15 Raises the target's Attack by two stages and confuses the target.
Attract normal non-damaging -- 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Return normal physical 1 100% 20 Power increases with happiness, up to a maximum of 102.
Frustration normal physical 1 100% 20 Power increases as happiness decreases, up to a maximum of 102.
Hidden Power normal special 1 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
Rain Dance water non-damaging -- -- 5 Changes the weather to rain for five turns.
Facade normal physical 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
Aerial Ace flying physical 60 -- 20 Never misses.
Poison Jab poison physical 80 100% 20 Has a 30% chance to poison the target.
X-Scissor bug physical 80 100% 15 Inflicts regular damage with no additional effect.
Focus Blast fighting special 120 70% 5 Has a 10% chance to lower the target's Special Defense by one stage.
Energy Ball grass special 80 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Round normal special 60 100% 15 Has double power if it's used more than once per turn.
Protect normal non-damaging -- -- 10 Prevents any moves from hitting the user this turn.
Rock Smash fighting physical 40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swords Dance normal non-damaging -- -- 30 Raises the user's Attack by two stages.
Cut normal physical 50 95% 30 Inflicts regular damage with no additional effect.
Giga Impact normal physical 150 90% 5 User foregoes its next turn to recharge.
Hyper Beam normal special 150 90% 5 User foregoes its next turn to recharge.
Toxic poison non-damaging -- 90% 10 Badly poisons the target, inflicting more damage every turn.
Double Team normal non-damaging -- -- 15 Raises the user's evasion by one stage.
Rest psychic non-damaging -- -- 10 User sleeps for two turns, completely healing itself.
Tutor Moves
Games Name Type Class Power Accuracy PP Effect
BW2 Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
BW2 Giga Drain grass special 75 100% 10 Heals the user by half the damage inflicted.
BW2 Sleep Talk normal non-damaging -- -- 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
BW2 Knock Off dark physical 20 100% 20 Target drops its held item.
BW2 Iron Defense steel non-damaging -- -- 15 Raises the user's Defense by two stages.
BW2 Iron Head steel physical 80 100% 15 Has a 30% chance to make the target flinch.
BW2 Bug Bite bug physical 60 100% 20 If target has a berry, inflicts double damage and uses the berry.
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