#500 - Emboar
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Emboar's Stats
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| HP: |
110 |
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| Attack: |
123 |
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| Defense: |
65 |
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| Special Attack: |
100 |
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| Special Defense: |
65 |
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| Speed: |
65 |
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| Average: |
88 |
Base Stat Total: 528 | ||||
Abilities
| Blaze | Strengthens Fire moves to inflict 1.5×- damage at 1/3 max HP or less. |
| Dream World Abilities | |
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| Reckless | Strengthens recoil moves to 1.2×- their power. |
Micellaneous
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Evolution Chain
| Base | Stage 1 | Stage 2 | ||||||
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Breeding
| Gender Rate | 87.5% male 12.5% female |
| Growth Rate | medium slow |
| Steps to Hatch | 5355 / 2805 |
| Hatch Counter | 20 |
| Egg Groups | Ground |
Compatibility
| Emboar's Sprites | ||
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| Normal | Shiny | |
| Front |
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| Back |
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| See more Emboar sprites | ||
Flavor Text
| Versions | Flavor Text |
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| White | It has mastered fast and powerful fighting moves. It grows a beard of fire. |
| Black | It can throw a fire punch by setting its fists on fire with its fiery chin. It cares deeply about its friends. |
| Flavor Data | |||||||||||||||
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Level Up Moves
| Level | Name | Type | Class | Power | Accuracy | PP | Effect |
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| 1 | Tail Whip |
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-- | 100% | 30 | Lowers the target's Defense by one stage. |
| 1 | Ember |
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40 | 100% | 25 | Has a 10% chance to burn the target. |
| 1 | Tackle |
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50 | 100% | 35 | Inflicts regular damage with no additional effect. |
| 1 | Hammer Arm |
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100 | 90% | 10 | Lowers user's Speed by one stage. |
| 1 | Odor Sleuth |
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-- | -- | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
| 3 | Tail Whip |
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-- | 100% | 30 | Lowers the target's Defense by one stage. |
| 7 | Ember |
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40 | 100% | 25 | Has a 10% chance to burn the target. |
| 9 | Odor Sleuth |
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-- | -- | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
| 13 | Defense Curl |
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-- | -- | 40 | Raises user's Defense by one stage. |
| 15 | Flame Charge |
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50 | 100% | 20 | Inflicts regular damage. Raises the user's Speed by one stage. |
| 17 | Arm Thrust |
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15 | 100% | 20 | Hits 2-5 times in one turn. |
| 20 | Smog |
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20 | 70% | 20 | Has a 40% chance to poison the target. |
| 23 | Rollout |
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30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
| 28 | Take Down |
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90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. |
| 31 | Heat Crash |
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1 | 100% | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. |
| 38 | Assurance |
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50 | 100% | 10 | Power is doubled if the target has already received damage this turn. |
| 43 | Flamethrower |
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95 | 100% | 15 | Has a 10% chance to burn the target. |
| 50 | Head Smash |
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150 | 80% | 5 | User receives 1/2 the damage inflicted in recoil. |
| 55 | Roar |
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-- | 100% | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 62 | Flare Blitz |
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120 | 100% | 15 | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
Egg Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Body Slam |
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85 | 100% | 15 | Has a 30% chance to paralyze the target. |
| Thrash |
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120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. |
| Curse |
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-- | -- | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
| Sleep Talk |
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-- | -- | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| Magnitude |
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1 | 100% | 30 | Power varies randomly from 10 to 150. |
| Superpower |
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120 | 100% | 5 | Lowers the user's Attack and Defense by one stage after inflicting damage. |
| Yawn |
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-- | -- | 10 | Target sleeps at the end of the next turn. |
| Endeavor |
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1 | 100% | 5 | Lowers the target's HP to equal the user's. |
| Covet |
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60 | 100% | 40 | Takes the target's item. |
| Heavy Slam |
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1 | 100% | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. |
Machine Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Wild Charge |
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90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. |
| Fling |
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1 | 100% | 10 | Throws held item at the target; power depends on the item. |
| Gyro Ball |
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1 | 100% | 5 | Power raises when the user has lower Speed, up to a maximum of 150. |
| Bulk Up |
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-- | -- | 20 | Raises the user's Attack and Defense by one stage. |
| Rock Tomb |
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50 | 80% | 10 | Has a 100% chance to lower the target's Speed by one stage. |
| Overheat |
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140 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. |
| Brick Break |
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75 | 100% | 15 | Destroys Reflect and Light Screen. |
| Taunt |
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-- | 100% | 20 | For the next few turns, the target can only use damaging moves. |
| Facade |
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70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. |
| Will-O-Wisp |
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-- | 75% | 15 | Burns the target. |
| Rock Smash |
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40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. |
| Sunny Day |
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-- | -- | 5 | Changes the weather to sunny for five turns. |
| Poison Jab |
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80 | 100% | 20 | Has a 30% chance to poison the target. |
| Focus Blast |
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120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. |
| Work Up |
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-- | -- | 30 | Raises the user's Attack and Special Attack by one stage each. |
| Bulldoze |
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60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. |
| Incinerate |
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30 | 100% | 15 | Destroys the target's held berry. |
| Scald |
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80 | 100% | 15 | Has a 30% chance to burn the target. |
| Echoed Voice |
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40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
| Low Sweep |
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60 | 100% | 20 | Lowers the target's Speed by one stage. |
| Flame Charge |
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50 | 100% | 20 | Inflicts regular damage. Raises the user's Speed by one stage. |
| Smack Down |
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50 | 100% | 15 | Removes any immunity to Ground damage. |
| Grass Knot |
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1 | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. |
| Stone Edge |
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100 | 80% | 5 | Has an increased chance for a critical hit. |
| Giga Impact |
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150 | 90% | 5 | User foregoes its next turn to recharge. |
| Hidden Power |
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1 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| Frustration |
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1 | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. |
| Double Team |
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-- | -- | 15 | Raises the user's evasion by one stage. |
| Toxic |
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-- | 90% | 10 | Badly poisons the target, inflicting more damage every turn. |
| Earthquake |
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100 | 100% | 10 | Inflicts regular damage and can hit Dig users. |
| SolarBeam |
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120 | 100% | 10 | Requires a turn to charge before attacking. |
| Strength |
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80 | 100% | 15 | Inflicts regular damage with no additional effect. |
| Hyper Beam |
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150 | 90% | 5 | User foregoes its next turn to recharge. |
| Flamethrower |
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95 | 100% | 15 | Has a 10% chance to burn the target. |
| Round |
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60 | 100% | 15 | Has double power if it's used more than once per turn. |
| Roar |
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-- | 100% | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| Fire Blast |
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120 | 85% | 5 | Has a 10% chance to burn the target. |
| Return |
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1 | 100% | 20 | Power increases with happiness, up to a maximum of 102. |
| Attract |
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-- | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| Swagger |
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-- | 90% | 15 | Raises the target's Attack by two stages and confuses the target. |
| Protect |
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-- | -- | 10 | Prevents any moves from hitting the user this turn. |
| Substitute |
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-- | -- | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| Rock Slide |
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75 | 90% | 10 | Has a 30% chance to make the target flinch. |
| Rest |
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-- | -- | 10 | User sleeps for two turns, completely healing itself. |
Tutor Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Blast Burn |
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150 | 90% | 5 | User foregoes its next turn to recharge. |
| Fire Pledge |
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50 | 100% | 10 | With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns. |