#169 - Crobat
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Crobat's Stats
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| HP: |
85 |
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| Attack: |
90 |
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| Defense: |
80 |
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| Special Attack: |
70 |
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| Special Defense: |
80 |
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| Speed: |
130 |
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| Average: |
89.2 |
Base Stat Total: 535 | ||||
Abilities
| Inner Focus | Prevents flinching. |
| Dream World Abilities | |
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| Infiltrator | Ignores Light Screen, Reflect, and Safeguard. |
Micellaneous
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Evolution Chain
| Crobat's Sprites | ||
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| Normal | Shiny | |
| Front |
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| Back |
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| See more Crobat sprites | ||
Flavor Text
| Versions | Flavor Text |
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| White, Black | The transformation of its legs into wings made it better at flying, but more clumsy at walking. |
| SoulSilver | The development of wings on its legs enables it to fly fast but also makes it tough to stop and rest. |
| HeartGold | It flies so silently through the dark on its four wings that it may not be noticed even when nearby. |
| Platinum | The transformation of its legs into wings made it better at flying, but more clumsy at walking. |
| Pearl | A Pokémon that gained vastly enhanced flying performance by having its legs turn into wings. |
| Diamond | Having four wings enables it to fly faster and more quietly. It turns active when the night comes. |
| Flavor Data | |||||||||||||||
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Level Up Moves
| Level | Name | Type | Class | Power | Accuracy | PP | Effect |
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| 1 | Cross Poison |
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70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. |
| 1 | Astonish |
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30 | 100% | 15 | Has a 30% chance to make the target flinch. |
| 1 | Leech Life |
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20 | 100% | 15 | Heals the user by half the damage inflicted. |
| 1 | Screech |
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-- | 85% | 40 | Lowers the target's Defense by two stages. |
| 1 | Supersonic |
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-- | 55% | 20 | Confuses the target. |
| 5 | Supersonic |
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-- | 55% | 20 | Confuses the target. |
| 9 | Astonish |
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30 | 100% | 15 | Has a 30% chance to make the target flinch. |
| 13 | Bite |
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60 | 100% | 25 | Has a 30% chance to make the target flinch. |
| 17 | Wing Attack |
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60 | 100% | 35 | Inflicts regular damage with no additional effect. |
| 21 | Confuse Ray |
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-- | 100% | 10 | Confuses the target. |
| 27 | Air Cutter |
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55 | 95% | 25 | Has an increased chance for a critical hit. |
| 33 | Mean Look |
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-- | -- | 5 | Prevents the target from leaving battle. |
| 39 | Acrobatics |
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55 | 100% | 15 | Has double power if the user has no held item. |
| 45 | Poison Fang |
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50 | 100% | 15 | Has a 30% chance to badly poison the target. |
| 51 | Haze |
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-- | -- | 30 | Resets all Pokémon's stats, accuracy, and evasion. |
| 57 | Air Slash |
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75 | 95% | 20 | Has a 30% chance to make the target flinch. |
Egg Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Gust |
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40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. |
| Whirlwind |
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-- | 100% | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| Hypnosis |
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-- | 60% | 20 | Puts the target to sleep. |
| Quick Attack |
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40 | 100% | 30 | Inflicts regular damage with no additional effect. |
| Curse |
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-- | -- | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
| Faint Attack |
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60 | -- | 20 | Never misses. |
| Giga Drain |
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75 | 100% | 10 | Heals the user by half the damage inflicted. |
| Steel Wing |
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70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. |
| Pursuit |
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40 | 100% | 20 | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
| Brave Bird |
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120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
| Nasty Plot |
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-- | -- | 20 | Raises the user's Special Attack by two stages. |
| Zen Headbutt |
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80 | 90% | 15 | Has a 20% chance to make the target flinch. |
| Defog |
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-- | -- | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. |
Machine Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Acrobatics |
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55 | 100% | 15 | Has double power if the user has no held item. |
| Return |
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1 | 100% | 20 | Power increases with happiness, up to a maximum of 102. |
| Frustration |
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1 | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. |
| Hidden Power |
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1 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| Rain Dance |
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-- | -- | 5 | Changes the weather to rain for five turns. |
| Sunny Day |
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-- | -- | 5 | Changes the weather to sunny for five turns. |
| Shadow Ball |
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80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. |
| Torment |
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-- | 100% | 15 | Prevents the target from using the same move twice in a row. |
| Facade |
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70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. |
| Taunt |
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-- | 100% | 20 | For the next few turns, the target can only use damaging moves. |
| Aerial Ace |
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60 | -- | 20 | Never misses. |
| Pluck |
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60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. |
| U-turn |
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70 | 100% | 20 | User must switch out after attacking. |
| Payback |
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50 | 100% | 10 | Power is doubled if the target has already moved this turn. |
| X-Scissor |
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80 | 100% | 15 | Inflicts regular damage with no additional effect. |
| Venoshock |
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65 | 100% | 10 | Inflicts double damage if the target is Poisoned. |
| Round |
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60 | 100% | 15 | Has double power if it's used more than once per turn. |
| Attract |
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-- | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| Hyper Beam |
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150 | 90% | 5 | User foregoes its next turn to recharge. |
| Giga Impact |
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150 | 90% | 5 | User foregoes its next turn to recharge. |
| Double Team |
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-- | -- | 15 | Raises the user's evasion by one stage. |
| Fly |
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90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. |
| Rest |
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-- | -- | 10 | User sleeps for two turns, completely healing itself. |
| Substitute |
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-- | -- | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| Thief |
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40 | 100% | 10 | Takes the target's item. |
| Swagger |
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-- | 90% | 15 | Raises the target's Attack by two stages and confuses the target. |
| Toxic |
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-- | 90% | 10 | Badly poisons the target, inflicting more damage every turn. |
| Sludge Bomb |
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90 | 100% | 10 | Has a 30% chance to poison the target. |
| Protect |
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-- | -- | 10 | Prevents any moves from hitting the user this turn. |