#004 - Charmander

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pokeball.png The Basics
Charmander

Charmander Charmander
Generation I
fire
Damage Taken
normal 1 × fighting 1 ×
flying 1 × poison 1 ×
ground 2 × rock 2 ×
bug ½ × ghost 1 ×
steel ½ × fire ½ ×
water 2 × grass ½ ×
electric 1 × psychic 1 ×
ice ½ × dragon 1 ×
dark 1 ×
Charmander's Stats
Max Med Min
HP:
39
282 282 282
Attack:
52
223 203 182
Defense:
43
203 185 166
Special Attack:
60
240 219 197
Special Defense:
50
218 199 179
Speed:
65
251 229 206
Average:
51.5
Base Stat Total: 309
Abilities
Blaze Strengthens Fire moves to inflict 1.5×- damage at 1/3 max HP or less.
Dream World Abilities
Solar Power Increases Special Attack to 1.5×- but costs 1/8 max HP after each turn during strong sunlight.
Micellaneous
Effort Points 1 Speed
Wild Hold Items None
Gender Rate 87.5% male
12.5% female
Capture Rate 45
Base Happiness 70
Base Experience 65
Growth Rate medium slow
lucky-egg.png Breeding and Evolution
Evolution Chain
Base Stage 1 Stage 2
Charmander
Charmander
Base form
Charmeleon
Charmeleon
Level up at level 16 or higher
Charizard
Charizard
Level up at level 36 or higher
Breeding
Gender Rate 87.5% male
12.5% female
Growth Rate medium slow
Steps to Hatch 5355 / 2805
Hatch Counter 20
Egg Groups Monster
Dragon
oran-berry.png Flavor
Charmander's Sprites
Normal Shiny
Front Charmander Charmander
Back Charmander Charmander
See more Charmander sprites
Flavor Text
Versions Flavor Text
White, Black The fire on the tip of its tail is a measure of its life. If healthy, its tail burns intensely.
SoulSilver The flame on its tail indicates CHARMANDER’s life force. If it is healthy, the flame burns brightly.
HeartGold The flame on its tail shows the strength of its life force. If it is weak, the flame also burns weakly.
Platinum, Pearl, Diamond The fire on the tip of its tail is a measure of its life. If healthy, its tail burns intensely.
Flavor Data
Species Lizard
Color Red
Height 0.6 m or 1' 11"
Weight 8.5 kg or 18.74 lb
Habitat mountain
Bodyshape Upright
Footprint 4.png
Cry Download
All Pokemon Cries
tm-fire.png
Charmander's Moves
Level Up Moves
Level Name Type Class Power Accuracy PP Effect
1 Growl normal non-damaging -- 100% 40 Lowers the target's Attack by one stage.
1 Scratch normal physical 40 100% 35 Inflicts regular damage with no additional effect.
7 Ember fire special 40 100% 25 Has a 10% chance to burn the target.
10 SmokeScreen normal non-damaging -- 100% 20 Lowers the target's accuracy by one stage.
16 Dragon Rage dragon special 1 100% 10 Inflicts 40 points of damage.
19 Scary Face normal non-damaging -- 90% 10 Lowers the target's Speed by two stages.
25 Fire Fang fire physical 65 95% 15 Has a 10% chance to burn the target and a 10% chance to make the target flinch.
28 Flame Burst fire special 70 100% 15 Deals splash damage to Pokémon next to the target.
34 Slash normal physical 70 100% 20 Has an increased chance for a critical hit.
37 Flamethrower fire special 95 100% 15 Has a 10% chance to burn the target.
43 Fire Spin fire special 35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
46 Inferno fire special 100 50% 5 Has a 100% chance to burn the target.
Egg Moves
Name Type Class Power Accuracy PP Effect
Bite dark physical 60 100% 25 Has a 30% chance to make the target flinch.
Counter fighting physical 1 100% 20 Inflicts twice the damage the user received from the last physical hit it took.
Belly Drum normal non-damaging -- -- 10 User pays half its max HP to max out its Attack.
Outrage dragon physical 120 100% 15 Hits every turn for 2-3 turns, then confuses the user.
Metal Claw steel physical 50 95% 35 Has a 10% chance to raise the user's Attack by one stage.
Crunch dark physical 80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
AncientPower rock special 60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Beat Up dark physical 1 100% 10 Hits once for every conscious Pokémon the trainer has.
Focus Punch fighting physical 150 100% 20 If the user takes damage before attacking, the attack is canceled.
Dragon Dance dragon non-damaging -- -- 20 Raises the user's Attack and Speed by one stage.
Flare Blitz fire physical 120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
Dragon Pulse dragon special 90 100% 10 Inflicts regular damage with no additional effect.
Dragon Rush dragon physical 100 75% 10 Has a 20% chance to make the target flinch.
Machine Moves
Name Type Class Power Accuracy PP Effect
Overheat fire special 140 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
Brick Break fighting physical 75 100% 15 Destroys Reflect and Light Screen.
Facade normal physical 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
Rock Smash fighting physical 40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
Sunny Day fire non-damaging -- -- 5 Changes the weather to sunny for five turns.
Hidden Power normal special 1 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
Rock Tomb rock physical 50 80% 10 Has a 100% chance to lower the target's Speed by one stage.
Aerial Ace flying physical 60 -- 20 Never misses.
Dragon Claw dragon physical 80 100% 15 Inflicts regular damage with no additional effect.
Incinerate fire special 30 100% 15 Destroys the target's held berry.
Echoed Voice normal special 40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
Round normal special 60 100% 15 Has double power if it's used more than once per turn.
Flame Charge fire physical 50 100% 20 Inflicts regular damage. Raises the user's Speed by one stage.
Hone Claws dark non-damaging -- -- 15 Raises the user's Attack and accuracy by one stage.
Shadow Claw ghost physical 70 100% 15 Has an increased chance for a critical hit.
Fling dark physical 1 100% 10 Throws held item at the target; power depends on the item.
Frustration normal physical 1 100% 20 Power increases as happiness decreases, up to a maximum of 102.
Return normal physical 1 100% 20 Power increases with happiness, up to a maximum of 102.
Attract normal non-damaging -- 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Toxic poison non-damaging -- 90% 10 Badly poisons the target, inflicting more damage every turn.
Dig ground physical 80 100% 10 User digs underground, dodging all attacks, and hits next turn.
Strength normal physical 80 100% 15 Inflicts regular damage with no additional effect.
Flamethrower fire special 95 100% 15 Has a 10% chance to burn the target.
Cut normal physical 50 95% 30 Inflicts regular damage with no additional effect.
Swords Dance normal non-damaging -- -- 30 Raises the user's Attack by two stages.
Fire Blast fire special 120 85% 5 Has a 10% chance to burn the target.
Rest psychic non-damaging -- -- 10 User sleeps for two turns, completely healing itself.
Rock Slide rock physical 75 90% 10 Has a 30% chance to make the target flinch.
Swagger normal non-damaging -- 90% 15 Raises the target's Attack by two stages and confuses the target.
Double Team normal non-damaging -- -- 15 Raises the user's evasion by one stage.
Will-O-Wisp fire non-damaging -- 75% 15 Burns the target.
Protect normal non-damaging -- -- 10 Prevents any moves from hitting the user this turn.
Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Tutor Moves
Name Type Class Power Accuracy PP Effect
Fire Pledge fire special 50 100% 10 With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns.
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