#006 - Charizard

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pokeball.png The Basics
Charizard

Charizard Charizard
Generation I
fire flying
Damage Taken
normal 1 × fighting ½ ×
flying 1 × poison 1 ×
ground 0 × rock 4 ×
bug ¼ × ghost 1 ×
steel ½ × fire ½ ×
water 2 × grass ¼ ×
electric 2 × psychic 1 ×
ice 1 × dragon 1 ×
dark 1 ×
Charizard's Stats
Max Med Min
HP:
78
360 360 360
Attack:
84
293 267 240
Defense:
78
280 255 229
Special Attack:
109
348 317 285
Special Defense:
85
295 269 242
Speed:
100
328 299 269
Average:
89
Base Stat Total: 534
Abilities
Blaze Strengthens Fire moves to inflict 1.5×- damage at 1/3 max HP or less.
Dream World Abilities
Solar Power Increases Special Attack to 1.5×- but costs 1/8 max HP after each turn during strong sunlight.
Micellaneous
Effort Points 3 Special Attack
Wild Hold Items None
Gender Rate 87.5% male
12.5% female
Capture Rate 45
Base Happiness 70
Base Experience 209
Growth Rate medium slow
lucky-egg.png Breeding and Evolution
Evolution Chain
Base Stage 1 Stage 2
Charmander
Charmander
Base form
Charmeleon
Charmeleon
Level up at level 16 or higher
Charizard
Charizard
Level up at level 36 or higher
Breeding
Gender Rate 87.5% male
12.5% female
Growth Rate medium slow
Steps to Hatch 5355 / 2805
Hatch Counter 20
Egg Groups Monster
Dragon
oran-berry.png Flavor
Charizard's Sprites
Normal Shiny
Front Charizard Charizard
Back Charizard Charizard
See more Charizard sprites
Flavor Text
Versions Flavor Text
White, Black It is said that Charizard's fire burns hotter if it has experienced harsh battles.
SoulSilver Breathing intense, hot flames, it can melt almost anything. Its breath inflicts terrible pain on enemies.
HeartGold If CHARIZARD becomes furious, the flame at the tip of its tail flares up in a light blue shade.
Platinum, Pearl, Diamond It is said that CHARIZARD’s fire burns hotter if it has experienced harsh battles.
Flavor Data
Species Flame
Color Red
Height 1.7 m or 5' 6"
Weight 90.5 kg or 199.52 lb
Habitat Mountain
Bodyshape Upright
Footprint 6.png
Cry Download
All Pokemon Cries
tm-fire.png
Charizard's Moves
Level Up Moves
Level Name Type Class Power Accuracy PP Effect
1 Scratch normal physical 40 100% 35 Inflicts regular damage with no additional effect.
1 Growl normal non-damaging -- 100% 40 Lowers the target's Attack by one stage.
1 Ember fire special 40 100% 25 Has a 10% chance to burn the target.
1 Shadow Claw ghost physical 70 100% 15 Has an increased chance for a critical hit.
1 Air Slash flying special 75 95% 20 Has a 30% chance to make the target flinch.
1 Dragon Claw dragon physical 80 100% 15 Inflicts regular damage with no additional effect.
1 SmokeScreen normal non-damaging -- 100% 20 Lowers the target's accuracy by one stage.
7 Ember fire special 40 100% 25 Has a 10% chance to burn the target.
10 SmokeScreen normal non-damaging -- 100% 20 Lowers the target's accuracy by one stage.
17 Dragon Rage dragon special 1 100% 10 Inflicts 40 points of damage.
21 Scary Face normal non-damaging -- 90% 10 Lowers the target's Speed by two stages.
28 Fire Fang fire physical 65 95% 15 Has a 10% chance to burn the target and a 10% chance to make the target flinch.
32 Flame Burst fire special 70 100% 15 Deals splash damage to Pokémon next to the target.
36 Wing Attack flying physical 60 100% 35 Inflicts regular damage with no additional effect.
41 Slash normal physical 70 100% 20 Has an increased chance for a critical hit.
47 Flamethrower fire special 95 100% 15 Has a 10% chance to burn the target.
56 Fire Spin fire special 35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
62 Inferno fire special 100 50% 5 Has a 100% chance to burn the target.
71 Heat Wave fire special 100 90% 10 Has a 10% chance to burn the target.
77 Flare Blitz fire physical 120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
Egg Moves
Name Type Class Power Accuracy PP Effect
Bite dark physical 60 100% 25 Has a 30% chance to make the target flinch.
Counter fighting physical 1 100% 20 Inflicts twice the damage the user received from the last physical hit it took.
Belly Drum normal non-damaging -- -- 10 User pays half its max HP to max out its Attack.
Outrage dragon physical 120 100% 15 Hits every turn for 2-3 turns, then confuses the user.
Metal Claw steel physical 50 95% 35 Has a 10% chance to raise the user's Attack by one stage.
Crunch dark physical 80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
AncientPower rock special 60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Beat Up dark physical 1 100% 10 Hits once for every conscious Pokémon the trainer has.
Focus Punch fighting physical 150 100% 20 If the user takes damage before attacking, the attack is canceled.
Dragon Dance dragon non-damaging -- -- 20 Raises the user's Attack and Speed by one stage.
Flare Blitz fire physical 120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
Dragon Pulse dragon special 90 100% 10 Inflicts regular damage with no additional effect.
Dragon Rush dragon physical 100 75% 10 Has a 20% chance to make the target flinch.
Machine Moves
Name Type Class Power Accuracy PP Effect
Bulldoze ground physical 60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
Overheat fire special 140 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
Brick Break fighting physical 75 100% 15 Destroys Reflect and Light Screen.
Facade normal physical 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
Will-O-Wisp fire non-damaging -- 75% 15 Burns the target.
Rock Smash fighting physical 40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
Sunny Day fire non-damaging -- -- 5 Changes the weather to sunny for five turns.
Hidden Power normal special 1 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
Frustration normal physical 1 100% 20 Power increases as happiness decreases, up to a maximum of 102.
Return normal physical 1 100% 20 Power increases with happiness, up to a maximum of 102.
Attract normal non-damaging -- 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Rock Tomb rock physical 50 80% 10 Has a 100% chance to lower the target's Speed by one stage.
Aerial Ace flying physical 60 -- 20 Never misses.
Dragon Claw dragon physical 80 100% 15 Inflicts regular damage with no additional effect.
Incinerate fire special 30 100% 15 Destroys the target's held berry.
Sky Drop flying physical 60 100% 10 Carries the target high into the air, dodging all attacks against either, and drops it next turn.
Echoed Voice normal special 40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
Round normal special 60 100% 15 Has double power if it's used more than once per turn.
Hone Claws dark non-damaging -- -- 15 Raises the user's Attack and accuracy by one stage.
Shadow Claw ghost physical 70 100% 15 Has an increased chance for a critical hit.
Giga Impact normal physical 150 90% 5 User foregoes its next turn to recharge.
Focus Blast fighting special 120 70% 5 Has a 10% chance to lower the target's Special Defense by one stage.
Dragon Tail dragon physical 60 90% 10 Ends wild battles. Forces trainers to switch Pokémon.
Fling dark physical 1 100% 10 Throws held item at the target; power depends on the item.
Swagger normal non-damaging -- 90% 15 Raises the target's Attack by two stages and confuses the target.
Protect normal non-damaging -- -- 10 Prevents any moves from hitting the user this turn.
Hyper Beam normal special 150 90% 5 User foregoes its next turn to recharge.
Flame Charge fire physical 50 100% 20 Inflicts regular damage. Raises the user's Speed by one stage.
Strength normal physical 80 100% 15 Inflicts regular damage with no additional effect.
SolarBeam grass special 120 100% 10 Requires a turn to charge before attacking.
Roar normal non-damaging -- 100% 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
Dig ground physical 80 100% 10 User digs underground, dodging all attacks, and hits next turn.
Toxic poison non-damaging -- 90% 10 Badly poisons the target, inflicting more damage every turn.
Double Team normal non-damaging -- -- 15 Raises the user's evasion by one stage.
Fly flying physical 90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
Cut normal physical 50 95% 30 Inflicts regular damage with no additional effect.
Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Earthquake ground physical 100 100% 10 Inflicts regular damage and can hit Dig users.
Rock Slide rock physical 75 90% 10 Has a 30% chance to make the target flinch.
Rest psychic non-damaging -- -- 10 User sleeps for two turns, completely healing itself.
Fire Blast fire special 120 85% 5 Has a 10% chance to burn the target.
Swords Dance normal non-damaging -- -- 30 Raises the user's Attack by two stages.
Flamethrower fire special 95 100% 15 Has a 10% chance to burn the target.
Tutor Moves
Games Name Type Class Power Accuracy PP Effect
E Mega Punch normal physical 80 85% 20 Inflicts regular damage with no additional effect.
E Fire Punch fire physical 75 100% 15 Has a 10% chance to burn the target.
E Swords Dance normal non-damaging -- -- 30 Raises the user's Attack by two stages.
E Mega Kick normal physical 120 75% 5 Inflicts regular damage with no additional effect.
E Body Slam normal physical 85 100% 15 Has a 30% chance to paralyze the target.
E Double-Edge normal physical 120 100% 15 User receives 1/3 the damage inflicted in recoil.
E Counter fighting physical 1 100% 20 Inflicts twice the damage the user received from the last physical hit it took.
E Seismic Toss fighting physical 1 100% 20 Inflicts damage equal to the user's level.
E Mimic normal non-damaging -- -- 10 Copies the target's last used move.
E Defense Curl normal non-damaging -- -- 40 Raises user's Defense by one stage.
E Swift normal special 60 -- 20 Never misses.
E Rock Slide rock physical 75 90% 10 Has a 30% chance to make the target flinch.
E Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
E Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
E Mud-Slap ground special 20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
E Endure normal non-damaging -- -- 10 Prevents the user's HP from lowering below 1 this turn.
E Swagger normal non-damaging -- 90% 15 Raises the target's Attack by two stages and confuses the target.
E Fury Cutter bug physical 20 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
E Sleep Talk normal non-damaging -- -- 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
E DynamicPunch fighting physical 100 50% 5 Has a 100% chance to confuse the target.
FRLG Mega Punch normal physical 80 85% 20 Inflicts regular damage with no additional effect.
FRLG Swords Dance normal non-damaging -- -- 30 Raises the user's Attack by two stages.
FRLG Mega Kick normal physical 120 75% 5 Inflicts regular damage with no additional effect.
FRLG Body Slam normal physical 85 100% 15 Has a 30% chance to paralyze the target.
FRLG Double-Edge normal physical 120 100% 15 User receives 1/3 the damage inflicted in recoil.
FRLG Counter fighting physical 1 100% 20 Inflicts twice the damage the user received from the last physical hit it took.
FRLG Seismic Toss fighting physical 1 100% 20 Inflicts damage equal to the user's level.
FRLG Mimic normal non-damaging -- -- 10 Copies the target's last used move.
FRLG Rock Slide rock physical 75 90% 10 Has a 30% chance to make the target flinch.
FRLG Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
FRLG Blast Burn fire special 150 90% 5 User foregoes its next turn to recharge.
DP Blast Burn fire special 150 90% 5 User foregoes its next turn to recharge.
Pt Fire Punch fire physical 75 100% 15 Has a 10% chance to burn the target.
Pt ThunderPunch electric physical 75 100% 15 Has a 10% chance to paralyze the target.
Pt Swift normal special 60 -- 20 Never misses.
Pt Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Pt Mud-Slap ground special 20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Pt Outrage dragon physical 120 100% 15 Hits every turn for 2-3 turns, then confuses the user.
Pt Fury Cutter bug physical 20 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Pt Twister dragon special 40 100% 20 Has chance to make the target flinch.
Pt Heat Wave fire special 100 90% 10 Has a 10% chance to burn the target.
Pt Blast Burn fire special 150 90% 5 User foregoes its next turn to recharge.
Pt Air Cutter flying special 55 95% 25 Has an increased chance for a critical hit.
Pt Ominous Wind ghost special 60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
HGSS Fire Punch fire physical 75 100% 15 Has a 10% chance to burn the target.
HGSS ThunderPunch electric physical 75 100% 15 Has a 10% chance to paralyze the target.
HGSS Headbutt normal physical 70 100% 15 Has a 30% chance to make the target flinch.
HGSS Swift normal special 60 -- 20 Never misses.
HGSS Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
HGSS Mud-Slap ground special 20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
HGSS Outrage dragon physical 120 100% 15 Hits every turn for 2-3 turns, then confuses the user.
HGSS Fury Cutter bug physical 20 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
HGSS Twister dragon special 40 100% 20 Has chance to make the target flinch.
HGSS Heat Wave fire special 100 90% 10 Has a 10% chance to burn the target.
HGSS Blast Burn fire special 150 90% 5 User foregoes its next turn to recharge.
HGSS Air Cutter flying special 55 95% 25 Has an increased chance for a critical hit.
HGSS Tailwind flying non-damaging -- -- 30 For three turns, friendly Pokémon have doubled Speed.
HGSS Ominous Wind ghost special 60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
BW Blast Burn fire special 150 90% 5 User foregoes its next turn to recharge.
BW Fire Pledge fire special 50 100% 10 With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns.
BW2 Fire Punch fire physical 75 100% 15 Has a 10% chance to burn the target.
BW2 ThunderPunch electric physical 75 100% 15 Has a 10% chance to paralyze the target.
BW2 Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
BW2 Outrage dragon physical 120 100% 15 Hits every turn for 2-3 turns, then confuses the user.
BW2 Sleep Talk normal non-damaging -- -- 10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
BW2 Iron Tail steel physical 100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
BW2 Heat Wave fire special 100 90% 10 Has a 10% chance to burn the target.
BW2 Roost flying non-damaging -- -- 10 Heals the user by half its max HP.
BW2 Tailwind flying non-damaging -- -- 30 For three turns, friendly Pokémon have doubled Speed.
BW2 Dragon Pulse dragon special 90 100% 10 Inflicts regular damage with no additional effect.
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