#012 - Butterfree

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pokeball.png The Basics
Butterfree

Butterfree Butterfree
Generation I
bug flying
Damage Taken
normal 1 × fighting ¼ ×
flying 2 × poison 1 ×
ground 0 × rock 4 ×
bug ½ × ghost 1 ×
steel 1 × fire 2 ×
water 1 × grass ¼ ×
electric 2 × psychic 1 ×
ice 2 × dragon 1 ×
dark 1 ×
Butterfree's Stats
Max Med Min
HP:
60
324 324 324
Attack:
45
207 189 170
Defense:
50
218 199 179
Special Attack:
80
284 259 233
Special Defense:
80
284 259 233
Speed:
70
262 239 215
Average:
64.2
Base Stat Total: 385
Abilities
Compoundeyes Increases moves' accuracy to 1.3×-.
Dream World Abilities
Tinted Lens Doubles damage inflicted with not-very-effective moves.
Micellaneous
Effort Points 2 Special Attack
1 Special Defense
Wild Hold Items 5% - SilverPowder
Gender Rate 50% male
50% female
Capture Rate 45
Base Happiness 70
Base Experience 160
Growth Rate medium
lucky-egg.png Breeding and Evolution
Evolution Chain
Base Stage 1 Stage 2
Caterpie
Caterpie
Base form
Metapod
Metapod
Level up at level 7 or higher
Butterfree
Butterfree
Level up at level 10 or higher
Breeding
Gender Rate 50% male
50% female
Growth Rate medium
Steps to Hatch 4080 / 2295
Hatch Counter 15
Egg Groups Bug
oran-berry.png Flavor
Butterfree's Sprites
Normal Shiny
Front Butterfree Butterfree
Back Butterfree Butterfree
See more Butterfree sprites
Flavor Text
Versions Flavor Text
White, Black It loves the honey of flowers and can locate flower patches that have even tiny amounts of pollen.
SoulSilver Water-repellent powder on its wings enables it to collect honey, even in the heaviest of rains.
HeartGold It collects honey every day. It rubs honey onto the hairs on its legs to carry it back to its nest.
Platinum, Pearl, Diamond It loves the honey of flowers and can locate flower patches that have even tiny amounts of pollen.
Flavor Data
Species Butterfly
Color White
Height 1.1 m or 3' 7"
Weight 32 kg or 70.55 lb
Habitat forest
Bodyshape Bug wings
Footprint 12.png
Cry Download
All Pokemon Cries
tm-bug.png
Butterfree's Moves
Level Up Moves
Level Name Type Class Power Accuracy PP Effect
1 Confusion psychic special 50 100% 25 Has a 10% chance to confuse the target.
10 Confusion psychic special 50 100% 25 Has a 10% chance to confuse the target.
12 Stun Spore grass non-damaging -- 75% 30 Paralyzes the target.
12 Sleep Powder grass non-damaging -- 75% 15 Puts the target to sleep.
12 PoisonPowder poison non-damaging -- 75% 35 Poisons the target.
16 Gust flying special 40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
18 Supersonic normal non-damaging -- 55% 20 Confuses the target.
22 Whirlwind normal non-damaging -- 100% 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
24 Psybeam psychic special 65 100% 20 Has a 10% chance to confuse the target.
28 Silver Wind bug special 60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
30 Tailwind flying non-damaging -- -- 30 For three turns, friendly Pokémon have doubled Speed.
34 Rage Powder bug non-damaging -- -- 20 Redirects the target's single-target effects to the user for this turn.
36 Safeguard normal non-damaging -- -- 25 Protects the user's field from major status ailments and confusion for five turns.
40 Captivate normal non-damaging -- 100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
42 Bug Buzz bug special 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
46 Quiver Dance bug non-damaging -- -- 20 Raises the user's Special Attack, Special Defense, and Speed by one stage each.
Machine Moves
Name Type Class Power Accuracy PP Effect
Struggle Bug bug special 30 100% 20 Has a 100% chance to lower the target's Special Attack by one stage.
Swagger normal non-damaging -- 90% 15 Raises the target's Attack by two stages and confuses the target.
Attract normal non-damaging -- 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Return normal physical 1 100% 20 Power increases with happiness, up to a maximum of 102.
Frustration normal physical 1 100% 20 Power increases as happiness decreases, up to a maximum of 102.
Safeguard normal non-damaging -- -- 25 Protects the user's field from major status ailments and confusion for five turns.
Hidden Power normal special 1 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
Rain Dance water non-damaging -- -- 5 Changes the weather to rain for five turns.
Sunny Day fire non-damaging -- -- 5 Changes the weather to sunny for five turns.
Psych Up normal non-damaging -- -- 10 Discards the user's stat changes and copies the target's.
Shadow Ball ghost special 80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
Facade normal physical 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
Aerial Ace flying physical 60 -- 20 Never misses.
U-turn bug physical 70 100% 20 User must switch out after attacking.
Energy Ball grass special 80 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Giga Impact normal physical 150 90% 5 User foregoes its next turn to recharge.
Round normal special 60 100% 15 Has double power if it's used more than once per turn.
Acrobatics flying physical 55 100% 15 Has double power if the user has no held item.
Protect normal non-damaging -- -- 10 Prevents any moves from hitting the user this turn.
Thief dark physical 40 100% 10 Takes the target's item.
Hyper Beam normal special 150 90% 5 User foregoes its next turn to recharge.
Venoshock poison special 65 100% 10 Inflicts double damage if the target is Poisoned.
SolarBeam grass special 120 100% 10 Requires a turn to charge before attacking.
Toxic poison non-damaging -- 90% 10 Badly poisons the target, inflicting more damage every turn.
Psychic psychic special 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Double Team normal non-damaging -- -- 15 Raises the user's evasion by one stage.
Rest psychic non-damaging -- -- 10 User sleeps for two turns, completely healing itself.
Dream Eater psychic special 100 100% 15 Only works on sleeping Pokémon. Heals the user by half the damage inflicted.
Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Flash normal non-damaging -- 100% 20 Lowers the target's accuracy by one stage.
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