#001 - Bulbasaur

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Bulbasaur

Bulbasaur Bulbasaur
Generation I
grass poison
Damage Taken
normal 1 × fighting ½ ×
flying 2 × poison 1 ×
ground 1 × rock 1 ×
bug 1 × ghost 1 ×
steel 1 × fire 2 ×
water ½ × grass ¼ ×
electric ½ × psychic 2 ×
ice 2 × dragon 1 ×
dark 1 ×
Bulbasaur's Stats
Max Med Min
HP:
45
294 294 294
Attack:
49
216 197 177
Defense:
49
216 197 177
Special Attack:
65
251 229 206
Special Defense:
65
251 229 206
Speed:
45
207 189 170
Average:
53
Base Stat Total: 318
Abilities
Overgrow Strengthens Grass moves to inflict 1.5×- damage at 1/3 max HP or less.
Dream World Abilities
Chlorophyll Doubles Speed during strong sunlight.
Micellaneous
Effort Points 1 Special Attack
Wild Hold Items None
Gender Rate 87.5% male
12.5% female
Capture Rate 45
Base Happiness 70
Base Experience 64
Growth Rate medium slow
lucky-egg.png Breeding and Evolution
oran-berry.png Flavor
Bulbasaur's Sprites
Normal Shiny
Front Bulbasaur Bulbasaur
Back Bulbasaur Bulbasaur
See more Bulbasaur sprites
Flavor Text
Versions Flavor Text
White, Black For some time after its birth, it grows by gaining nourishment from the seed on its back.
SoulSilver It carries a seed on its back right from birth. As it grows older, the seed also grows larger.
HeartGold The seed on its back is filled with nutrients. The seed grows steadily larger as its body grows.
Platinum, Pearl, Diamond For some time after its birth, it grows by gaining nourishment from the seed on its back.
Flavor Data
Species Seed
Color Green
Height 0.7 m or 2' 3"
Weight 6.9 kg or 15.21 lb
Habitat grassland
Bodyshape Quadruped
Footprint 1.png
Cry Download
All Pokemon Cries
tm-grass.png
Bulbasaur's Moves
Level Up Moves
Level Name Type Class Power Accuracy PP Effect
1 Tackle normal physical 50 100% 35 Inflicts regular damage with no additional effect.
3 Growl normal non-damaging -- 100% 40 Lowers the target's Attack by one stage.
7 Leech Seed grass non-damaging -- 90% 10 Seeds the target, stealing HP from it every turn.
9 Vine Whip grass physical 35 100% 15 Inflicts regular damage with no additional effect.
13 Sleep Powder grass non-damaging -- 75% 15 Puts the target to sleep.
13 PoisonPowder poison non-damaging -- 75% 35 Poisons the target.
15 Take Down normal physical 90 85% 20 User receives 1/4 the damage it inflicts in recoil.
19 Razor Leaf grass physical 55 95% 25 Has an increased chance for a critical hit.
21 Sweet Scent normal non-damaging -- 100% 20 Lowers the target's evasion by one stage.
25 Growth normal non-damaging -- -- 40 Raises the user's Attack and Special Attack by one stage.
27 Double-Edge normal physical 120 100% 15 User receives 1/3 the damage inflicted in recoil.
31 Worry Seed grass non-damaging -- 100% 10 Changes the target's ability to Insomnia.
33 Synthesis grass non-damaging -- -- 5 Heals the user by half its max HP. Affected by weather.
37 Seed Bomb grass physical 80 100% 15 Inflicts regular damage with no additional effect.
Egg Moves
Name Type Class Power Accuracy PP Effect
Petal Dance grass special 120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Sludge poison special 65 100% 20 Has a 30% chance to poison the target.
Skull Bash normal physical 100 100% 15 Raises the user's Defense by one stage. User charges for one turn before attacking.
Amnesia psychic non-damaging -- -- 20 Raises the user's Special Defense by two stages.
Curse ghost non-damaging -- -- 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Giga Drain grass special 75 100% 10 Heals the user by half the damage inflicted.
Endure normal non-damaging -- -- 10 Prevents the user's HP from lowering below 1 this turn.
Charm normal non-damaging -- 100% 20 Lowers the target's Attack by two stages.
Nature Power normal non-damaging -- -- 20 Uses a move which depends upon the terrain.
Ingrain grass non-damaging -- -- 20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
GrassWhistle grass non-damaging -- 55% 15 Puts the target to sleep.
Magical Leaf grass special 60 -- 20 Never misses.
Leaf Storm grass special 140 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
Power Whip grass physical 120 85% 10 Inflicts regular damage with no additional effect.
Machine Moves
Name Type Class Power Accuracy PP Effect
Hidden Power normal special 1 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
Safeguard normal non-damaging -- -- 25 Protects the user's field from major status ailments and confusion for five turns.
Frustration normal physical 1 100% 20 Power increases as happiness decreases, up to a maximum of 102.
Return normal physical 1 100% 20 Power increases with happiness, up to a maximum of 102.
Attract normal non-damaging -- 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Swagger normal non-damaging -- 90% 15 Raises the target's Attack by two stages and confuses the target.
Sludge Bomb poison special 90 100% 10 Has a 30% chance to poison the target.
Sunny Day fire non-damaging -- -- 5 Changes the weather to sunny for five turns.
Rock Smash fighting physical 40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
Facade normal physical 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
Echoed Voice normal special 40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
Round normal special 60 100% 15 Has double power if it's used more than once per turn.
Venoshock poison special 65 100% 10 Inflicts double damage if the target is Poisoned.
Grass Knot grass special 1 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
Energy Ball grass special 80 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Protect normal non-damaging -- -- 10 Prevents any moves from hitting the user this turn.
Cut normal physical 50 95% 30 Inflicts regular damage with no additional effect.
Strength normal physical 80 100% 15 Inflicts regular damage with no additional effect.
SolarBeam grass special 120 100% 10 Requires a turn to charge before attacking.
Toxic poison non-damaging -- 90% 10 Badly poisons the target, inflicting more damage every turn.
Double Team normal non-damaging -- -- 15 Raises the user's evasion by one stage.
Light Screen psychic non-damaging -- -- 30 Reduces damage from special attacks by 50% for five turns..
Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Rest psychic non-damaging -- -- 10 User sleeps for two turns, completely healing itself.
Flash normal non-damaging -- 100% 20 Lowers the target's accuracy by one stage.
Swords Dance normal non-damaging -- -- 30 Raises the user's Attack by two stages.
Tutor Moves
Name Type Class Power Accuracy PP Effect
Grass Pledge grass special 50 100% 10 With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.
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