#242 - Blissey
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Blissey's Stats
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| HP: |
255 |
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| Attack: |
10 |
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| Defense: |
10 |
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| Special Attack: |
75 |
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| Special Defense: |
135 |
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| Speed: |
55 |
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| Average: |
90 |
Base Stat Total: 540 | ||||
Abilities
| Natural Cure | Cures any major status ailment upon leaving battle. |
| Serene Grace | Doubles the chance of moves' extra effects occurring. |
| Dream World Abilities | |
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| Healer | Has a 30% chance of curing each adjacent ally of any major status ailment after each turn. |
Micellaneous
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Evolution Chain
| Baby | Base | Stage 1 | ||||||
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| Blissey's Sprites | ||
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| Normal | Shiny | |
| Front |
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| Back |
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| See more Blissey sprites | ||
Flavor Text
| Versions | Flavor Text |
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| White, Black | The eggs it lays are filled with happiness. Eating even one bite will bring a smile to anyone. |
| SoulSilver | It has a very compassionate nature. If it sees a sick Pokémon, it will nurse the sufferer back to health. |
| HeartGold | Anyone who takes even one taste of BLISSEY’s egg becomes unfailingly caring and pleasant to everyone. |
| Platinum | The eggs it lays are filled with happiness. Eating even one bite will bring a smile to anyone. |
| Pearl | It is a Pokémon that delivers happiness. Eating its egg is said to make one kind to everyone. |
| Diamond | This kindhearted Pokémon nurses sick Pokémon to health. It senses feelings of sadness. |
| Flavor Data | |||||||||||||||
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Level Up Moves
| Level | Name | Type | Class | Power | Accuracy | PP | Effect |
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| 1 | Growl |
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-- | 100% | 40 | Lowers the target's Attack by one stage. |
| 1 | Pound |
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40 | 100% | 35 | Inflicts regular damage with no additional effect. |
| 1 | Defense Curl |
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-- | -- | 40 | Raises user's Defense by one stage. |
| 5 | Tail Whip |
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-- | 100% | 30 | Lowers the target's Defense by one stage. |
| 9 | Refresh |
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-- | -- | 20 | Cleanses the user of a burn, paralysis, or poison. |
| 12 | DoubleSlap |
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15 | 85% | 10 | Hits 2-5 times in one turn. |
| 16 | Softboiled |
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-- | -- | 10 | Heals the user by half its max HP. |
| 20 | Bestow |
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-- | -- | 15 | Gives the user's held item to the target. |
| 23 | Minimize |
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-- | -- | 20 | Raises the user's evasion by two stages. |
| 27 | Take Down |
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90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. |
| 31 | Sing |
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-- | 55% | 15 | Puts the target to sleep. |
| 34 | Fling |
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1 | 100% | 10 | Throws held item at the target; power depends on the item. |
| 38 | Heal Pulse |
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-- | -- | 10 | Heals the target for half its max HP. |
| 42 | Egg Bomb |
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100 | 75% | 10 | Inflicts regular damage with no additional effect. |
| 46 | Light Screen |
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-- | -- | 30 | Reduces damage from special attacks by 50% for five turns.. |
| 50 | Healing Wish |
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-- | -- | 10 | User faints. Its replacement has its HP fully restored and any major status effect removed. |
| 54 | Double-Edge |
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120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
Egg Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Counter |
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1 | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. |
| Metronome |
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-- | -- | 10 | Randomly selects and uses any move in the game. |
| Endure |
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-- | -- | 10 | Prevents the user's HP from lowering below 1 this turn. |
| Heal Bell |
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-- | -- | 5 | Cures the entire party of major status effects. |
| Present |
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1 | 90% | 15 | Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. |
| Helping Hand |
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-- | -- | 20 | Ally's next move inflicts half more damage. |
| Aromatherapy |
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-- | -- | 5 | Cures the entire party of major status effects. |
| Gravity |
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-- | -- | 5 | Disables moves and immunities that involve flying or levitating for five turns. |
| Natural Gift |
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1 | 100% | 15 | Power and type depend on the held berry. |
| Last Resort |
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140 | 100% | 5 | Can only be used after all of the user's other moves have been used. |
| Mud Bomb |
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65 | 85% | 10 | Has a 30% chance to lower the target's accuracy by one stage. |
Machine Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Wild Charge |
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90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. |
| Rock Smash |
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40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. |
| Shadow Ball |
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80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. |
| Psych Up |
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-- | -- | 10 | Discards the user's stat changes and copies the target's. |
| Sunny Day |
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-- | -- | 5 | Changes the weather to sunny for five turns. |
| Rain Dance |
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-- | -- | 5 | Changes the weather to rain for five turns. |
| Hidden Power |
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1 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| Safeguard |
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-- | -- | 25 | Protects the user's field from major status ailments and confusion for five turns. |
| Frustration |
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1 | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. |
| Return |
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1 | 100% | 20 | Power increases with happiness, up to a maximum of 102. |
| Attract |
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-- | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| Swagger |
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-- | 90% | 15 | Raises the target's Attack by two stages and confuses the target. |
| Sandstorm |
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-- | -- | 10 | Changes the weather to a sandstorm for five turns. |
| Protect |
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-- | -- | 10 | Prevents any moves from hitting the user this turn. |
| Hail |
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-- | -- | 10 | Changes the weather to a hailstorm for five turns. |
| Facade |
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70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. |
| Brick Break |
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75 | 100% | 15 | Destroys Reflect and Light Screen. |
| Work Up |
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-- | -- | 30 | Raises the user's Attack and Special Attack by one stage each. |
| Bulldoze |
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60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. |
| Retaliate |
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70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. |
| Incinerate |
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30 | 100% | 15 | Destroys the target's held berry. |
| Echoed Voice |
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40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. |
| Round |
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60 | 100% | 15 | Has double power if it's used more than once per turn. |
| Charge Beam |
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50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. |
| Grass Knot |
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1 | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. |
| Giga Impact |
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150 | 90% | 5 | User foregoes its next turn to recharge. |
| Focus Blast |
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120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. |
| Fling |
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1 | 100% | 10 | Throws held item at the target; power depends on the item. |
| Calm Mind |
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-- | -- | 20 | Raises the user's Special Attack and Special Defense by one stage. |
| Rock Tomb |
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50 | 80% | 10 | Has a 100% chance to lower the target's Speed by one stage. |
| Substitute |
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-- | -- | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| Rock Slide |
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75 | 90% | 10 | Has a 30% chance to make the target flinch. |
| Toxic |
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-- | 90% | 10 | Badly poisons the target, inflicting more damage every turn. |
| Thunder |
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120 | 70% | 10 | Has a 30% chance to paralyze the target. |
| Thunder Wave |
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-- | 100% | 20 | Paralyzes the target. |
| Thunderbolt |
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95 | 100% | 15 | Has a 10% chance to paralyze the target. |
| SolarBeam |
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120 | 100% | 10 | Requires a turn to charge before attacking. |
| Strength |
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80 | 100% | 15 | Inflicts regular damage with no additional effect. |
| Hyper Beam |
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150 | 90% | 5 | User foregoes its next turn to recharge. |
| Blizzard |
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120 | 70% | 5 | Has a 10% chance to freeze the target. |
| Ice Beam |
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95 | 100% | 10 | Has a 10% chance to freeze the target. |
| Flamethrower |
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95 | 100% | 15 | Has a 10% chance to burn the target. |
| Psychic |
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90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. |
| Double Team |
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-- | -- | 15 | Raises the user's evasion by one stage. |
| Rest |
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-- | -- | 10 | User sleeps for two turns, completely healing itself. |
| Flash |
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-- | 100% | 20 | Lowers the target's accuracy by one stage. |
| Dream Eater |
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100 | 100% | 15 | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
| Fire Blast |
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120 | 85% | 5 | Has a 10% chance to burn the target. |
| Light Screen |
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-- | -- | 30 | Reduces damage from special attacks by 50% for five turns.. |
| Earthquake |
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100 | 100% | 10 | Inflicts regular damage and can hit Dig users. |
Tutor Moves
| Games | Name | Type | Class | Power | Accuracy | PP | Effect |
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| E | Mega Punch |
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80 | 85% | 20 | Inflicts regular damage with no additional effect. |
| E | Mega Kick |
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120 | 75% | 5 | Inflicts regular damage with no additional effect. |
| E | Body Slam |
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85 | 100% | 15 | Has a 30% chance to paralyze the target. |
| E | Double-Edge |
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120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
| E | Counter |
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1 | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. |
| E | Seismic Toss |
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1 | 100% | 20 | Inflicts damage equal to the user's level. |
| E | Thunder Wave |
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-- | 100% | 20 | Paralyzes the target. |
| E | Mimic |
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-- | -- | 10 | Copies the target's last used move. |
| E | Defense Curl |
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-- | -- | 40 | Raises user's Defense by one stage. |
| E | Metronome |
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-- | -- | 10 | Randomly selects and uses any move in the game. |
| E | Softboiled |
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-- | -- | 10 | Heals the user by half its max HP. |
| E | Dream Eater |
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100 | 100% | 15 | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
| E | Substitute |
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-- | -- | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| E | Snore |
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40 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
| E | Mud-Slap |
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20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. |
| E | Icy Wind |
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55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. |
| E | Endure |
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-- | -- | 10 | Prevents the user's HP from lowering below 1 this turn. |
| E | Rollout |
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30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
| E | Swagger |
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-- | 90% | 15 | Raises the target's Attack by two stages and confuses the target. |
| E | Sleep Talk |
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-- | -- | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| E | DynamicPunch |
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100 | 50% | 5 | Has a 100% chance to confuse the target. |
| FRLG | Mega Punch |
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80 | 85% | 20 | Inflicts regular damage with no additional effect. |
| FRLG | Mega Kick |
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120 | 75% | 5 | Inflicts regular damage with no additional effect. |
| FRLG | Body Slam |
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85 | 100% | 15 | Has a 30% chance to paralyze the target. |
| FRLG | Double-Edge |
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120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
| FRLG | Counter |
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1 | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. |
| FRLG | Seismic Toss |
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1 | 100% | 20 | Inflicts damage equal to the user's level. |
| FRLG | Thunder Wave |
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-- | 100% | 20 | Paralyzes the target. |
| FRLG | Mimic |
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-- | -- | 10 | Copies the target's last used move. |
| FRLG | Metronome |
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-- | -- | 10 | Randomly selects and uses any move in the game. |
| FRLG | Softboiled |
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-- | -- | 10 | Heals the user by half its max HP. |
| FRLG | Dream Eater |
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100 | 100% | 15 | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
| FRLG | Substitute |
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-- | -- | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| Pt | Fire Punch |
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75 | 100% | 15 | Has a 10% chance to burn the target. |
| Pt | Ice Punch |
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75 | 100% | 15 | Has a 10% chance to freeze the target. |
| Pt | ThunderPunch |
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75 | 100% | 15 | Has a 10% chance to paralyze the target. |
| Pt | Snore |
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40 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
| Pt | Mud-Slap |
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20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. |
| Pt | Icy Wind |
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55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. |
| Pt | Rollout |
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30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
| Pt | Helping Hand |
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-- | -- | 20 | Ally's next move inflicts half more damage. |
| Pt | Endeavor |
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1 | 100% | 5 | Lowers the target's HP to equal the user's. |
| Pt | Last Resort |
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140 | 100% | 5 | Can only be used after all of the user's other moves have been used. |
| Pt | Zen Headbutt |
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80 | 90% | 15 | Has a 20% chance to make the target flinch. |
| HGSS | Fire Punch |
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75 | 100% | 15 | Has a 10% chance to burn the target. |
| HGSS | Ice Punch |
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75 | 100% | 15 | Has a 10% chance to freeze the target. |
| HGSS | ThunderPunch |
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75 | 100% | 15 | Has a 10% chance to paralyze the target. |
| HGSS | Headbutt |
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70 | 100% | 15 | Has a 30% chance to make the target flinch. |
| HGSS | Snore |
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40 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
| HGSS | Mud-Slap |
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20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. |
| HGSS | Icy Wind |
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55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. |
| HGSS | Rollout |
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30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
| HGSS | Heal Bell |
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-- | -- | 5 | Cures the entire party of major status effects. |
| HGSS | Helping Hand |
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-- | -- | 20 | Ally's next move inflicts half more damage. |
| HGSS | Endeavor |
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1 | 100% | 5 | Lowers the target's HP to equal the user's. |
| HGSS | Block |
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-- | -- | 5 | Prevents the target from leaving battle. |
| HGSS | Gravity |
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-- | -- | 5 | Disables moves and immunities that involve flying or levitating for five turns. |
| HGSS | Last Resort |
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140 | 100% | 5 | Can only be used after all of the user's other moves have been used. |
| HGSS | Zen Headbutt |
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80 | 90% | 15 | Has a 20% chance to make the target flinch. |
| BW2 | Fire Punch |
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75 | 100% | 15 | Has a 10% chance to burn the target. |
| BW2 | Ice Punch |
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75 | 100% | 15 | Has a 10% chance to freeze the target. |
| BW2 | ThunderPunch |
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75 | 100% | 15 | Has a 10% chance to paralyze the target. |
| BW2 | Snore |
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40 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
| BW2 | Icy Wind |
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55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. |
| BW2 | Sleep Talk |
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-- | -- | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
| BW2 | Heal Bell |
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-- | -- | 5 | Cures the entire party of major status effects. |
| BW2 | Iron Tail |
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100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. |
| BW2 | Helping Hand |
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-- | -- | 20 | Ally's next move inflicts half more damage. |
| BW2 | Recycle |
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-- | -- | 10 | User recovers the item it last used up. |
| BW2 | Endeavor |
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1 | 100% | 5 | Lowers the target's HP to equal the user's. |
| BW2 | Skill Swap |
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-- | -- | 10 | User and target swap abilities. |
| BW2 | Snatch |
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-- | -- | 10 | Steals the target's move, if it's self-targeted. |
| BW2 | Hyper Voice |
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90 | 100% | 10 | Inflicts regular damage with no additional effect. |
| BW2 | Block |
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-- | -- | 5 | Prevents the target from leaving battle. |
| BW2 | Covet |
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60 | 100% | 40 | Takes the target's item. |
| BW2 | Gravity |
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-- | -- | 5 | Disables moves and immunities that involve flying or levitating for five turns. |
| BW2 | Last Resort |
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140 | 100% | 5 | Can only be used after all of the user's other moves have been used. |
| BW2 | Drain Punch |
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75 | 100% | 10 | Heals the user by half the damage inflicted. |
| BW2 | Zen Headbutt |
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80 | 90% | 15 | Has a 20% chance to make the target flinch. |
| BW2 | Stealth Rock |
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-- | -- | 20 | Causes damage when opposing Pokémon switch in. |