#069 - Bellsprout
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Bellsprout's Stats
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| HP: |
50 |
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| Attack: |
75 |
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| Defense: |
35 |
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| Special Attack: |
70 |
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| Special Defense: |
30 |
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| Speed: |
40 |
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| Average: |
50 |
Base Stat Total: 300 | ||||
Abilities
| Chlorophyll | Doubles Speed during strong sunlight. |
| Dream World Abilities | |
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| Gluttony | Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP. |
Micellaneous
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Evolution Chain
| Base | Stage 1 | Stage 2 | ||||||
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Breeding
| Gender Rate | 50% male 50% female |
| Growth Rate | medium slow |
| Steps to Hatch | 5355 / 2805 |
| Hatch Counter | 20 |
| Egg Groups | Plant |
Compatibility
| Bellsprout's Sprites | ||
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| Normal | Shiny | |
| Front |
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| Back |
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| See more Bellsprout sprites | ||
Flavor Text
| Versions | Flavor Text |
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| White, Black | It prefers hot and humid environments. It is quick at capturing prey with its vines. |
| SoulSilver | It plants its feet deep underground to replenish water. It can’t escape its enemy while it’s rooted. |
| HeartGold | Even though its body is extremely skinny, it is blindingly fast when catching its prey. |
| Platinum, Pearl, Diamond | It prefers hot and humid environments. It is quick at capturing prey with its vines. |
| Flavor Data | |||||||||||||||
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Level Up Moves
| Level | Name | Type | Class | Power | Accuracy | PP | Effect |
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| 1 | Vine Whip |
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35 | 100% | 15 | Inflicts regular damage with no additional effect. |
| 7 | Growth |
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-- | -- | 40 | Raises the user's Attack and Special Attack by one stage. |
| 11 | Wrap |
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15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
| 13 | Sleep Powder |
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-- | 75% | 15 | Puts the target to sleep. |
| 15 | PoisonPowder |
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-- | 75% | 35 | Poisons the target. |
| 17 | Stun Spore |
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-- | 75% | 30 | Paralyzes the target. |
| 23 | Acid |
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40 | 100% | 30 | Has a 10% chance to lower the target's Special Defense by one stage. |
| 27 | Knock Off |
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20 | 100% | 20 | Target drops its held item. |
| 29 | Sweet Scent |
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-- | 100% | 20 | Lowers the target's evasion by one stage. |
| 35 | Gastro Acid |
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-- | 100% | 10 | Nullifies target's ability until it leaves battle. |
| 39 | Razor Leaf |
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55 | 95% | 25 | Has an increased chance for a critical hit. |
| 41 | Slam |
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80 | 75% | 20 | Inflicts regular damage with no additional effect. |
| 47 | Wring Out |
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1 | 100% | 5 | Power increases against targets with more HP remaining, up to a maximum of 110 power. |
Egg Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Leech Life |
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20 | 100% | 15 | Heals the user by half the damage inflicted. |
| Giga Drain |
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75 | 100% | 10 | Heals the user by half the damage inflicted. |
| Encore |
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-- | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. |
| Synthesis |
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-- | -- | 5 | Heals the user by half its max HP. Affected by weather. |
| Ingrain |
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-- | -- | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. |
| Weather Ball |
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50 | 100% | 10 | If there be weather, this move has doubled power and the weather's type. |
| Tickle |
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-- | 100% | 20 | Lowers the target's Attack and Defense by one stage. |
| Bullet Seed |
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25 | 100% | 30 | Hits 2-5 times in one turn. |
| Magical Leaf |
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60 | -- | 20 | Never misses. |
| Natural Gift |
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1 | 100% | 15 | Power and type depend on the held berry. |
| Worry Seed |
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-- | 100% | 10 | Changes the target's ability to Insomnia. |
| Power Whip |
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120 | 85% | 10 | Inflicts regular damage with no additional effect. |
| Clear Smog |
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50 | -- | 15 | Removes all of the target's stat modifiers. |
Machine Moves
| Name | Type | Class | Power | Accuracy | PP | Effect |
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| Facade |
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70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. |
| Sunny Day |
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-- | -- | 5 | Changes the weather to sunny for five turns. |
| Hidden Power |
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1 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. |
| Frustration |
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1 | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. |
| Return |
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1 | 100% | 20 | Power increases with happiness, up to a maximum of 102. |
| Attract |
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-- | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
| Round |
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60 | 100% | 15 | Has double power if it's used more than once per turn. |
| Venoshock |
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65 | 100% | 10 | Inflicts double damage if the target is Poisoned. |
| Grass Knot |
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1 | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. |
| Energy Ball |
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80 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. |
| Swagger |
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-- | 90% | 15 | Raises the target's Attack by two stages and confuses the target. |
| Sludge Bomb |
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90 | 100% | 10 | Has a 30% chance to poison the target. |
| Cut |
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50 | 95% | 30 | Inflicts regular damage with no additional effect. |
| Toxic |
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-- | 90% | 10 | Badly poisons the target, inflicting more damage every turn. |
| SolarBeam |
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120 | 100% | 10 | Requires a turn to charge before attacking. |
| Swords Dance |
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-- | -- | 30 | Raises the user's Attack by two stages. |
| Double Team |
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-- | -- | 15 | Raises the user's evasion by one stage. |
| Reflect |
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-- | -- | 20 | Reduces damage from physical attacks by half. |
| Flash |
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-- | 100% | 20 | Lowers the target's accuracy by one stage. |
| Substitute |
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-- | -- | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
| Rest |
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-- | -- | 10 | User sleeps for two turns, completely healing itself. |
| Protect |
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-- | -- | 10 | Prevents any moves from hitting the user this turn. |
| Thief |
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40 | 100% | 10 | Takes the target's item. |