#015 - Beedrill

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pokeball.png The Basics
Damage Taken
normal 1 × fighting ¼ ×
flying 2 × poison ½ ×
ground 1 × rock 2 ×
bug ½ × ghost 1 ×
steel 1 × fire 2 ×
water 1 × grass ¼ ×
electric 1 × psychic 2 ×
ice 1 × dragon 1 ×
dark 1 ×
Beedrill's Stats
Max Med Min
HP:
65
334 334 334
Attack:
80
284 259 233
Defense:
40
196 179 161
Special Attack:
45
207 189 170
Special Defense:
80
284 259 233
Speed:
75
273 249 224
Average:
64.2
Base Stat Total: 385
Abilities
Swarm Strengthens Bug moves to inflict 1.5×- damage at 1/3 max HP or less.
Dream World Abilities
Sniper Strengthens critical hits to inflict 3×- damage rather than 2×-.
Micellaneous
Effort Points 2 Attack
1 Special Defense
Wild Hold Items 5% - Poison Barb
Gender Rate 50% male
50% female
Capture Rate 45
Base Happiness 70
Base Experience 159
Growth Rate medium
lucky-egg.png Breeding and Evolution
Evolution Chain
Base Stage 1 Stage 2
Weedle
Weedle
Base form
Kakuna
Kakuna
Level up at level 7 or higher
Beedrill
Beedrill
Level up at level 10 or higher
Breeding
Gender Rate 50% male
50% female
Growth Rate medium
Steps to Hatch 4080 / 2295
Hatch Counter 15
Egg Groups Bug
oran-berry.png Flavor
Beedrill's Sprites
Normal Shiny
Front Beedrill Beedrill
Back Beedrill Beedrill
See more Beedrill sprites
Flavor Text
Versions Flavor Text
White, Black Its best attack involves flying around at high speed, striking with poison needles, then flying off.
SoulSilver It has three poison barbs. The barb on its tail secretes the most powerful poison.
HeartGold It can take down any opponent with its powerful poison stingers. It sometimes attacks in swarms.
Platinum, Pearl, Diamond Its best attack involves flying around at high speed, striking with poison needles, then flying off.
Flavor Data
Species Poison Bee
Color Yellow
Height 1 m or 3' 3"
Weight 29.5 kg or 65.04 lb
Habitat forest
Bodyshape Bug wings
Footprint 15.png
Cry Download
All Pokemon Cries
tm-bug.png
Beedrill's Moves
Level Up Moves
Level Name Type Class Power Accuracy PP Effect
1 Fury Attack normal physical 15 85% 20 Hits 2-5 times in one turn.
10 Fury Attack normal physical 15 85% 20 Hits 2-5 times in one turn.
13 Focus Energy normal non-damaging -- -- 30 Increases the user's chance to score a critical hit.
16 Twineedle bug physical 25 100% 20 Hits twice in the same turn. Has a 20% chance to poison the target.
19 Rage normal physical 20 100% 20 If the user is hit after using this move, its Attack rises by one stage.
22 Pursuit dark physical 40 100% 20 If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.
25 Toxic Spikes poison non-damaging -- -- 20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
28 Pin Missile bug physical 14 85% 20 Hits 2-5 times in one turn.
31 Agility psychic non-damaging -- -- 30 Raises the user's Speed by two stages.
34 Assurance dark physical 50 100% 10 Power is doubled if the target has already received damage this turn.
37 Poison Jab poison physical 80 100% 20 Has a 30% chance to poison the target.
40 Endeavor normal physical 1 100% 5 Lowers the target's HP to equal the user's.
Machine Moves
Name Type Class Power Accuracy PP Effect
Struggle Bug bug special 30 100% 20 Has a 100% chance to lower the target's Special Attack by one stage.
Swagger normal non-damaging -- 90% 15 Raises the target's Attack by two stages and confuses the target.
Attract normal non-damaging -- 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Return normal physical 1 100% 20 Power increases with happiness, up to a maximum of 102.
Frustration normal physical 1 100% 20 Power increases as happiness decreases, up to a maximum of 102.
Hidden Power normal special 1 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
Sunny Day fire non-damaging -- -- 5 Changes the weather to sunny for five turns.
Rock Smash fighting physical 40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
Facade normal physical 70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
Brick Break fighting physical 75 100% 15 Destroys Reflect and Light Screen.
Aerial Ace flying physical 60 -- 20 Never misses.
U-turn bug physical 70 100% 20 User must switch out after attacking.
Payback dark physical 50 100% 10 Power is doubled if the target has already moved this turn.
Poison Jab poison physical 80 100% 20 Has a 30% chance to poison the target.
Giga Impact normal physical 150 90% 5 User foregoes its next turn to recharge.
Venoshock poison special 65 100% 10 Inflicts double damage if the target is Poisoned.
Round normal special 60 100% 15 Has double power if it's used more than once per turn.
Acrobatics flying physical 55 100% 15 Has double power if the user has no held item.
False Swipe normal physical 40 100% 40 Cannot lower the target's HP below 1.
Sludge Bomb poison special 90 100% 10 Has a 30% chance to poison the target.
Cut normal physical 50 95% 30 Inflicts regular damage with no additional effect.
X-Scissor bug physical 80 100% 15 Inflicts regular damage with no additional effect.
Hyper Beam normal special 150 90% 5 User foregoes its next turn to recharge.
SolarBeam grass special 120 100% 10 Requires a turn to charge before attacking.
Toxic poison non-damaging -- 90% 10 Badly poisons the target, inflicting more damage every turn.
Double Team normal non-damaging -- -- 15 Raises the user's evasion by one stage.
Swords Dance normal non-damaging -- -- 30 Raises the user's Attack by two stages.
Flash normal non-damaging -- 100% 20 Lowers the target's accuracy by one stage.
Protect normal non-damaging -- -- 10 Prevents any moves from hitting the user this turn.
Thief dark physical 40 100% 10 Takes the target's item.
Rest psychic non-damaging -- -- 10 User sleeps for two turns, completely healing itself.
Substitute normal non-damaging -- -- 10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
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