Viewing Damage Class: Special

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151 Special Type Moves

Name Type Class Power Accuracy PP Effect
Razor Wind normal special 80 100% 10 Requires a turn to charge before attacking.
Gust flying special 40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
SonicBoom normal special 1 90% 20 Inflicts 20 points of damage.
Acid poison special 40 100% 30 Has a 10% chance to lower the target's Special Defense by one stage.
Ember fire special 40 100% 25 Has a 10% chance to burn the target.
Flamethrower fire special 95 100% 15 Has a 10% chance to burn the target.
Water Gun water special 40 100% 25 Inflicts regular damage with no additional effect.
Hydro Pump water special 120 80% 5 Inflicts regular damage with no additional effect.
Surf water special 95 100% 15 Inflicts regular damage and can hit Dive users.
Ice Beam ice special 95 100% 10 Has a 10% chance to freeze the target.
Blizzard ice special 120 70% 5 Has a 10% chance to freeze the target.
Psybeam psychic special 65 100% 20 Has a 10% chance to confuse the target.
BubbleBeam water special 65 100% 20 Has a 10% chance to lower the target's Speed by one stage.
Aurora Beam ice special 65 100% 20 Has a 10% chance to lower the target's Attack by one stage.
Hyper Beam normal special 150 90% 5 User foregoes its next turn to recharge.
Absorb grass special 20 100% 25 Heals the user by half the damage inflicted.
Mega Drain grass special 40 100% 15 Heals the user by half the damage inflicted.
SolarBeam grass special 120 100% 10 Requires a turn to charge before attacking.
Petal Dance grass special 120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Dragon Rage dragon special 1 100% 10 Inflicts 40 points of damage.
Fire Spin fire special 35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
ThunderShock electric special 40 100% 30 Has a 10% chance to paralyze the target.
Thunderbolt electric special 95 100% 15 Has a 10% chance to paralyze the target.
Thunder electric special 120 70% 10 Has a 30% chance to paralyze the target.
Confusion psychic special 50 100% 25 Has a 10% chance to confuse the target.
Psychic psychic special 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Night Shade ghost special 1 100% 15 Inflicts damage equal to the user's level.
Smog poison special 20 70% 20 Has a 40% chance to poison the target.
Sludge poison special 65 100% 20 Has a 30% chance to poison the target.
Fire Blast fire special 120 85% 5 Has a 10% chance to burn the target.
Swift normal special 60 -- 20 Never misses.
Dream Eater psychic special 100 100% 15 Only works on sleeping Pokémon. Heals the user by half the damage inflicted.
Bubble water special 20 100% 30 Has a 10% chance to lower the target's Speed by one stage.
Psywave psychic special 1 80% 15 Inflicts damage between 50% and 150% of the user's level.
Tri Attack normal special 80 100% 10 Has a 20% chance to burn, freeze, or paralyze the target.
Snore normal special 40 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Aeroblast flying special 100 95% 5 Has an increased chance for a critical hit.
Powder Snow ice special 40 100% 25 Has a 10% chance to freeze the target.
Sludge Bomb poison special 90 100% 10 Has a 30% chance to poison the target.
Mud-Slap ground special 20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Octazooka water special 65 85% 10 Has a 50% chance to lower the target's accuracy by one stage.
Zap Cannon electric special 120 50% 5 Has a 100% chance to paralyze the target.
Icy Wind ice special 55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
Giga Drain grass special 75 100% 10 Heals the user by half the damage inflicted.
DragonBreath dragon special 60 100% 20 Has a 30% chance to paralyze the target.
Hidden Power normal special 1 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
Twister dragon special 40 100% 20 Has chance to make the target flinch.
Mirror Coat psychic special 1 100% 20 Inflicts twice the damage the user received from the last special hit it took.
AncientPower rock special 60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Shadow Ball ghost special 80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
Future Sight psychic special 100 100% 10 Hits the target two turns later.
Whirlpool water special 35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
Uproar normal special 90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
Spit Up normal special 1 100% 10 Power is 100 times the amount of energy Stockpiled.
Heat Wave fire special 100 90% 10 Has a 10% chance to burn the target.
Eruption fire special 150 100% 5 Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
Luster Purge psychic special 70 100% 5 Has a 50% chance to lower the target's Special Defense by one stage.
Mist Ball psychic special 70 100% 5 Has a 50% chance to lower the target's Special Attack by one stage.
Hyper Voice normal special 90 100% 10 Inflicts regular damage with no additional effect.
Blast Burn fire special 150 90% 5 User foregoes its next turn to recharge.
Hydro Cannon water special 150 90% 5 User foregoes its next turn to recharge.
Weather Ball normal special 50 100% 10 If there be weather, this move has doubled power and the weather's type.
Air Cutter flying special 55 95% 25 Has an increased chance for a critical hit.
Overheat fire special 140 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
Silver Wind bug special 60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Water Spout water special 150 100% 5 Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
Signal Beam bug special 75 100% 15 Has a 10% chance to confuse the target.
Extrasensory psychic special 80 100% 30 Has a 10% chance to make the target flinch.
Sheer Cold ice special 1 30% 5 Causes a one-hit KO.
Muddy Water water special 95 85% 10 Has a 30% chance to lower the target's accuracy by one stage.
Frenzy Plant grass special 150 90% 5 User foregoes its next turn to recharge.
Mud Shot ground special 55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
Magical Leaf grass special 60 -- 20 Never misses.
Shock Wave electric special 60 -- 20 Never misses.
Water Pulse water special 60 100% 20 Has a 20% chance to confuse the target.
Doom Desire steel special 140 100% 5 Hits the target two turns later.
Psycho Boost psychic special 140 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
Brine water special 65 100% 10 Has double power against Pokémon that have less than half their max HP remaining.
Trump Card normal special 1 -- 5 Power increases when this move has less PP, up to a maximum of 200.
Wring Out normal special 1 100% 5 Power increases against targets with more HP remaining, up to a maximum of 110 power.
Aura Sphere fighting special 90 -- 20 Never misses.
Dark Pulse dark special 80 100% 15 Has a 20% chance to make the target flinch.
Air Slash flying special 75 95% 20 Has a 30% chance to make the target flinch.
Bug Buzz bug special 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Dragon Pulse dragon special 90 100% 10 Inflicts regular damage with no additional effect.
Power Gem rock special 70 100% 20 Inflicts regular damage with no additional effect.
Vacuum Wave fighting special 40 100% 30 Inflicts regular damage with no additional effect.
Focus Blast fighting special 120 70% 5 Has a 10% chance to lower the target's Special Defense by one stage.
Energy Ball grass special 80 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Earth Power ground special 90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Mud Bomb ground special 65 85% 10 Has a 30% chance to lower the target's accuracy by one stage.
Mirror Shot steel special 65 85% 10 Has a 30% chance to lower the target's accuracy by one stage.
Flash Cannon steel special 80 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Draco Meteor dragon special 140 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
Discharge electric special 80 100% 15 Has a 30% chance to paralyze the target.
Lava Plume fire special 80 100% 15 Has a 30% chance to burn the target.
Leaf Storm grass special 140 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
Grass Knot grass special 1 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
Chatter flying special 60 100% 20 Has a higher chance to confuse the target when the recorded sound is louder.
Judgment normal special 100 100% 10 If the user is holding a plate, the damage inflicted will match it.
Charge Beam electric special 50 90% 10 Has a 70% chance to raise the user's Special Attack by one stage.
Roar of Time dragon special 150 90% 5 User foregoes its next turn to recharge.
Spacial Rend dragon special 100 95% 5 Has an increased chance for a critical hit.
Magma Storm fire special 120 75% 5 Prevents the target from fleeing and inflicts damage for 2-5 turns.
Seed Flare grass special 120 85% 5 Has a 40% chance to lower the target's Special Defense by two stages.
Ominous Wind ghost special 60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Psyshock psychic special 80 100% 10 Inflicts damage based on the target's Defense, not Special Defense.
Venoshock poison special 65 100% 10 Inflicts double damage if the target is Poisoned.
Flame Burst fire special 70 100% 15 Deals splash damage to Pokémon next to the target.
Sludge Wave poison special 95 100% 10 Has a 10% chance to poison the target.
Synchronoise psychic special 70 100% 15 Hits any Pokémon that shares a type with the user.
Electro Ball electric special 1 100% 10 Power is higher when the user has greater Speed than the target, up to a maximum of 150.
Acid Spray poison special 40 100% 20 Lowers the target's Special Defense by two stages.
Round normal special 60 100% 15 Has double power if it's used more than once per turn.
Echoed Voice normal special 40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
Clear Smog poison special 50 -- 15 Removes all of the target's stat modifiers.
Stored Power psychic special 20 100% 10 Power is higher the more the user's stats have been raised, to a maximum of 31×.
Scald water special 80 100% 15 Has a 30% chance to burn the target.
Hex ghost special 50 100% 10 Has double power if the target has a major status ailment.
Incinerate fire special 30 100% 15 Destroys the target's held berry.
Final Gambit fighting special 1 100% 5 Inflicts damage equal to the user's remaining HP. User faints.
Inferno fire special 100 50% 5 Has a 100% chance to burn the target.
Water Pledge water special 50 100% 10 With Grass Pledge, halves opposing Pokémon's Speed for four turns.
Fire Pledge fire special 50 100% 10 With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns.
Grass Pledge grass special 50 100% 10 With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.
Volt Switch electric special 70 100% 20 User must switch out after attacking.
Struggle Bug bug special 30 100% 20 Has a 100% chance to lower the target's Special Attack by one stage.
Frost Breath ice special 40 90% 10 Always scores a critical hit.
Electroweb electric special 55 95% 15 Lowers the target's Speed by one stage.
Leaf Tornado grass special 65 90% 10 Has a 50% chance to lower the target's accuracy by one stage.
Night Daze dark special 85 95% 10 Has a 40% chance to lower the target's accuracy by one stage.
Psystrike psychic special 100 100% 10 Inflicts damage based on the target's Defense, not Special Defense.
Hurricane flying special 120 70% 10 Has a 30% chance to confuse the target.
Searing Shot fire special 100 100% 5 Has a 30% chance to burn the target.
Techno Blast normal special 85 100% 5 If the user is holding a plate, the damage inflicted will match it.
Relic Song normal special 75 100% 10 Has a 10% chance to put the target to sleep.
Secret Sword fighting special 85 100% 10 Inflicts damage based on the target's Defense, not Special Defense.
Glaciate ice special 65 95% 10 Lowers the target's Speed by one stage.
Blue Flare fire special 130 85% 5 Has a 20% chance to burn the target.
Fiery Dance fire special 80 100% 10 Has a 50% chance to raise the user's Special Attack by one stage.
Ice Burn ice special 140 90% 5 Requires a turn to charge before attacking. Has a 30% chance to burn the target.
Snarl dark special 55 95% 15 Has a 100% chance to lower the target's Special Attack by one stage.
Fusion Flare fire special 100 100% 5 With Fusion Bolt, inflicts double damage.
Shadow Blast special 80 100% Has an increased chance for a critical hit.
Shadow Bolt special 75 100% Has a 10% chance to paralyze the target.
Shadow Chill special 75 100% Has a 10% chance to freeze the target.
Shadow Fire special 75 100% Has a 10% chance to burn the target.
Shadow Rave special 70 100% Inflicts regular damage with no additional effect.
Shadow Storm special 95 100% Inflicts regular damage with no additional effect.
Shadow Wave special 50 100% Inflicts regular damage with no additional effect.
Shadow Half special 1 100% Halves HP of all Pokémon on the field. Must recharge
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